Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AlkalineDaniels
Ymir
Level 29
God Stats
9W - 4L
1,732 SR
Queue Stats
25W - 18L
1,770 Elo+
Solo
Nemesis
Nemesis
Erienn2578
Nemesis
Level 17
God Stats
4W - 4L
1,282 SR
Queue Stats
27W - 18L
1,591 Elo+
Solo
Jing Wei
Jing Wei
RJay_416
Jing Wei
Level 30
God Stats
4W - 1L
1,731 SR
Queue Stats
233W - 237L
1,592 Elo+
Solo
Ah Puch
Ah Puch
chicken_pall7
Ah Puch
Level 24
God Stats
2W - 1L
1,315 SR
Queue Stats
63W - 45L
1,662 Elo+
Solo
Team Averages
Level 21
1,512 SR
1,623 Elo+

VS

Team Averages
Level 21
1,532 SR
1,604 Elo+
Loki
Loki
 
Loki
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Dragonconda
Neith
Level 16
God Stats
14W - 12L
1,524 SR
Queue Stats
20W - 21L
1,485 Elo+
Solo
Ymir
Ymir
Mochi No Mi
Ymir
Level 26
God Stats
2W - 2L
1,659 SR
Queue Stats
46W - 24L
1,752 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Semp-matthews
Morgan Le Fay
Level 26
God Stats
32W - 28L
1,673 SR
Queue Stats
338W - 377L
1,510 Elo+
Party 1
Yemoja
Yemoja
T0X1C_VeNoMsS
Yemoja
Level 14
God Stats
0W - 1L
1,305 SR
Queue Stats
137W - 178L
1,773 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
5 / 0 / 4
7,480
575
7,006
4,415
1,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 2 / 3
6,656
512
1,603
9,373
4,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Erienn2578
Nemesis
12
7 / 0 / 2
7,560
582
4,914
7,141
2,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
RJay_416
Jing Wei
13
2 / 0 / 4
7,332
564
6,462
7,676
2,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
13
3 / 1 / 5
7,611
585
7,757
5,386
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
0 / 2 / 0
5,537
426
324
6,640
3,383
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
0 / 3 / 1
6,557
504
6,641
8,212
3,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 3 / 0
7,165
551
4,092
11,542
6,922
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
Semp-matthews
Morgan Le Fay
9
0 / 6 / 1
5,659
435
5,328
8,846
2,710
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 5 / 1
5,372
413
1,837
7,238
3,094
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
19
Kills
3
3
Deaths
19
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
0
4
7
L
Loki
 
Loki
0
2
0
0
W
2
2
3
1.75
L
0
3
1
0.17
W
Nemesis
Erienn2578
Nemesis
7
0
2
8
L
2
3
0
0.67
W
Jing Wei
RJay_416
Jing Wei
2
0
4
4
L
Morgan Le Fay
Semp-matthews
Morgan Le Fay
0
6
1
0.08
L
1
5
1
0.3
W
Ah Puch
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,742
Damage
18,222
33,991
Taken
42,478
12,259
Mitigated
19,290
10,003
Healing
9,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
7,006
1,037
0
715
4,415
1,492
572
2,713
1,702
30,479
0
L
Loki
 
Loki
324
0
0
828
6,640
3,383
0
916
5,724
0
32,997
W
1,603
193
0
1,665
9,373
4,286
117
1,822
7,551
21,854
0
L
6,641
3,002
112
3,495
8,212
3,181
0
2,093
6,037
0
43,223
W
Nemesis
Erienn2578
Nemesis
4,914
2,001
0
0
7,141
2,444
0
2,086
5,055
0
41,041
L
4,092
1,114
0
2,923
11,542
6,922
0
6,220
5,308
38,428
0
W
Jing Wei
RJay_416
Jing Wei
6,462
5,101
537
4,219
7,676
2,285
1,041
1,112
6,564
0
47,770
L
Morgan Le Fay
Semp-matthews
Morgan Le Fay
5,328
19
440
1,179
8,846
2,710
584
4,222
4,160
31,881
0
L
1,837
596
660
291
7,238
3,094
646
2,299
4,883
10,694
0
W
Ah Puch
7,757
929
0
2,867
5,386
1,752
677
3,524
1,862
42,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,639
Gold Earned
30,290
335
Minions Killed
314
0
Camps Cleared
0
1,234,580
Distance Traveled
1,152,345
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,480
575
63
5
0
256,591
1
L
Loki
5,537
426
62
5
0
245,808
1
W
Ymir
6,656
512
38
3
0
225,740
6
L
Neith
6,557
504
86
7
0
197,796
4
W
Nemesis
7,560
582
67
5
0
294,895
2
L
Ymir
7,165
551
89
7
0
244,881
0
W
Jing Wei
7,332
564
82
6
0
222,667
1
L
Morgan Le Fay
5,659
435
53
4
0
245,744
0
L
Yemoja
5,372
413
24
2
0
218,116
0
W
Ah Puch
7,611
585
85
7
0
234,687
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role