Player Matchup

Susano
Susano
Darrah_6102
Susano
Level 27
God Stats
12W - 4L
1,632 SR
Queue Stats
27W - 12L
1,670 Elo+
Solo
Amaterasu
Amaterasu
Yasmina PCD
Amaterasu
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 123L
1,407 Elo+
Solo
Bellona
Bellona
libra_20
Bellona
Level 22
God Stats
4W - 1L
1,471 SR
Queue Stats
5W - 2L
1,488 Elo+
Party 2
Izanami
Izanami
moiselinho
Izanami
Level 28
God Stats
4W - 2L
1,613 SR
Queue Stats
12W - 7L
1,509 Elo+
Party 2
Sol
Sol
skyramII
Sol
Level 23
God Stats
2W - 2L
1,186 SR
Queue Stats
2W - 3L
1,137 Elo+
Solo
Team Averages
Level 23
1,480 SR
1,442 Elo+

VS

Team Averages
Level 10
1,520 SR
1,328 Elo+
Hades
Hades
FattyNath15
Hades
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 49L
1,165 Elo+
Party 1
Khepri
Khepri
L00P_Ofcl
Khepri
Level 8
God Stats
1W - 2L
1,714 SR
Queue Stats
14W - 30L
1,114 Elo+
Party 1
Rama
Rama
ToxicPlayer13
Rama
Level 17
God Stats
3W - 10L
1,344 SR
Queue Stats
10W - 14L
1,302 Elo+
Solo
Awilix
Awilix
armyofArdenne07
Awilix
Level 10
God Stats
1W - 5L
1,500 SR
Queue Stats
18W - 30L
1,489 Elo+
Solo
Janus
Janus
vagabundo1970
Janus
Level 8
God Stats
119W - 172L
1,540 SR
Queue Stats
977W - 1,060L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
30 / 2 / 7
16,615
1,385
39,539
12,062
5,755
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
Yasmina PCD
Amaterasu
19
1 / 6 / 24
12,006
1,001
7,875
20,578
19,783
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bellona
libra_20
Bellona
19
4 / 4 / 15
12,220
1,018
9,652
20,577
17,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
moiselinho
Izanami
20
7 / 4 / 20
12,998
1,083
16,102
12,466
5,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
4 / 1 / 19
12,757
1,063
23,577
10,221
3,929
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

194

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 13 / 11
11,585
965
13,770
27,783
13,801
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Khepri
L00P_Ofcl
Khepri
18
3 / 9 / 11
12,596
1,050
7,167
23,266
30,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
1 / 7 / 12
11,506
959
12,310
16,165
6,102
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 11 / 6
10,029
836
11,062
22,507
8,461
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
11 / 6 / 4
14,545
1,212
25,546
13,969
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
61
46
Kills
17
17
Deaths
46
85
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Susano
30
2
7
16.75
L
2
13
11
0.58
L
Khepri
L00P_Ofcl
Khepri
3
9
11
0.94
L
1
7
12
1
W
Amaterasu
Yasmina PCD
Amaterasu
1
6
24
2.17
L
0
11
6
0.27
W
Bellona
libra_20
Bellona
4
4
15
2.88
W
Izanami
moiselinho
Izanami
7
4
20
4.25
W
4
1
19
13.5
L
11
6
4
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,745
Damage
69,855
75,904
Taken
103,690
52,206
Mitigated
62,528
12,497
Healing
6,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
39,539
15,824
0
684
12,062
5,755
0
7,581
4,481
0
56,810
L
13,770
3,114
417
3,571
27,783
13,801
0
7,621
20,162
34,220
0
L
Khepri
L00P_Ofcl
Khepri
7,167
450
0
864
23,266
30,591
0
5,782
17,484
10,456
0
L
12,310
11,300
0
380
16,165
6,102
0
2,600
13,565
0
41,402
W
Amaterasu
Yasmina PCD
Amaterasu
7,875
2,992
0
4,211
20,578
19,783
0
13,100
7,478
0
17,900
L
11,062
5,148
0
0
22,507
8,461
0
7,125
15,382
0
18,085
W
Bellona
libra_20
Bellona
9,652
3,036
0
238
20,577
17,364
0
11,587
8,990
0
21,039
W
Izanami
moiselinho
Izanami
16,102
13,154
253
1,705
12,466
5,375
0
8,114
4,352
0
47,297
W
23,577
8,941
0
5,406
10,221
3,929
0
6,101
4,120
47,292
0
L
25,546
1,883
462
668
13,969
3,573
0
449
13,520
58,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,596
Gold Earned
60,261
197
Minions Killed
205
13
Camps Cleared
3
1,057,569
Distance Traveled
1,079,063
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
16,615
1,385
28
2
8
255,729
0
L
Hades
11,585
965
43
4
1
204,842
1
L
Khepri
12,596
1,050
9
1
1
213,609
2
L
Rama
11,506
959
50
4
0
195,060
0
W
Amaterasu
12,006
1,001
12
1
3
192,880
1
L
Awilix
10,029
836
4
0
0
247,159
0
W
Bellona
12,220
1,018
19
2
0
245,615
1
W
Izanami
12,998
1,083
72
6
2
196,653
0
W
Sol
12,757
1,063
66
6
0
166,692
1
L
Janus
14,545
1,212
99
8
1
218,393
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role