Player Matchup

Cthulhu
Cthulhu
BackBllowerz
Cthulhu
Level 27
God Stats
4W - 2L
1,430 SR
Queue Stats
19W - 30L
1,325 Elo+
Solo
Cu Chulainn
Cu Chulainn
PAPICYTRAX
Cu Chulainn
Level 3
God Stats
31W - 35L
1,500 SR
Queue Stats
123W - 135L
1,688 Elo+
Party 2
Chernobog
Chernobog
WildCaesar
Chernobog
Level 16
God Stats
11W - 7L
1,500 SR
Queue Stats
123W - 133L
1,406 Elo+
Party 3
Merlin
Merlin
Xmont Maluma627
Merlin
Level 64
God Stats
7W - 10L
1,437 SR
Queue Stats
255W - 313L
1,341 Elo+
Party 2
Fenrir
Fenrir
azuliee
Fenrir
Level 14
God Stats
32W - 32L
1,469 SR
Queue Stats
103W - 103L
1,436 Elo+
Party 3
Team Averages
Level 25
1,467 SR
1,439 Elo+

VS

Team Averages
Level 6
1,577 SR
1,338 Elo+
Loki
Loki
FernandoGama777
Loki
Level 6
God Stats
2W - 3L
1,887 SR
Queue Stats
2W - 6L
1,424 Elo+
Party 1
Ymir
Ymir
Kioh22
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,489 Elo+
Solo
Merlin
Merlin
LuizFelipeC52
Merlin
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 11L
1,161 Elo+
Solo
Ares
Ares
VALIMZIN
Ares
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Yemoja
Yemoja
khannah13
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,118 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BackBllowerz
Cthulhu
13
8 / 2 / 7
8,755
547
12,571
9,601
7,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
PAPICYTRAX
Cu Chulainn
13
3 / 3 / 5
8,021
501
7,164
14,976
7,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
WildCaesar
Chernobog
15
9 / 0 / 10
9,809
613
10,290
9,083
3,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
11 / 0 / 7
9,155
572
11,342
7,376
2,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
azuliee
Fenrir
15
8 / 1 / 4
9,409
588
5,130
7,927
2,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,359
397
2,305
8,344
2,516
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
Kioh22
Ymir
9
1 / 8 / 0
6,077
380
6,651
15,525
9,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 9 / 1
6,380
399
5,389
9,077
2,829
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
9
0 / 7 / 2
5,472
342
3,516
11,748
6,827
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Yemoja
khannah13
Yemoja
9
1 / 10 / 2
6,097
381
2,729
12,619
6,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
9
39
Kills
4
6
Deaths
39
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BackBllowerz
Cthulhu
8
2
7
5.75
L
1
5
0
0.2
L
Ymir
Kioh22
Ymir
1
8
0
0.13
L
1
9
1
0.17
W
Cu Chulainn
PAPICYTRAX
Cu Chulainn
3
3
5
1.83
L
Ares
0
7
2
0.14
W
Chernobog
WildCaesar
Chernobog
9
0
10
14
W
11
0
7
14.5
W
Fenrir
azuliee
Fenrir
8
1
4
10
L
Yemoja
khannah13
Yemoja
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,497
Damage
20,590
48,963
Taken
57,313
23,828
Mitigated
28,672
17,609
Healing
2,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BackBllowerz
Cthulhu
12,571
1,253
300
2,364
9,601
7,330
292
4,179
5,422
39,401
0
L
2,305
502
0
811
8,344
2,516
0
2,155
6,052
0
31,757
L
Ymir
Kioh22
Ymir
6,651
755
0
746
15,525
9,890
0
5,017
10,028
23,237
0
L
5,389
1,200
0
0
9,077
2,829
0
3,298
5,360
25,642
0
W
Cu Chulainn
PAPICYTRAX
Cu Chulainn
7,164
2,610
0
5,329
14,976
7,357
286
7,337
7,639
0
28,476
L
Ares
3,516
499
0
650
11,748
6,827
0
6,465
4,849
8,124
0
W
Chernobog
WildCaesar
Chernobog
10,290
6,507
0
4,587
9,083
3,510
4,227
2,401
6,682
0
47,947
W
11,342
1,154
0
3,101
7,376
2,669
2,759
3,185
4,191
46,292
0
W
Fenrir
azuliee
Fenrir
5,130
788
0
1,928
7,927
2,962
226
1,183
6,744
0
54,738
L
Yemoja
khannah13
Yemoja
2,729
1,266
230
193
12,619
6,610
0
5,241
7,111
14,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,149
Gold Earned
30,385
360
Minions Killed
140
0
Camps Cleared
0
1,473,284
Distance Traveled
1,204,114
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,755
547
38
2
0
299,251
2
L
Loki
6,359
397
57
4
0
292,523
0
L
Ymir
6,077
380
19
1
0
254,901
1
L
Merlin
6,380
399
40
3
0
203,254
1
W
Cu Chulainn
8,021
501
36
2
0
309,212
1
L
Ares
5,472
342
8
1
0
254,395
6
W
Chernobog
9,809
613
103
6
0
290,671
3
W
Merlin
9,155
572
76
5
0
299,275
0
W
Fenrir
9,409
588
107
7
0
274,875
1
L
Yemoja
6,097
381
16
1
0
199,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role