Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
JusCallMeJoel
Sol
Level 101
God Stats
3W - 2L
1,374 SR
Queue Stats
213W - 202L
1,433 Elo+
Party 1
He Bo
He Bo
JusCallMeTrash
He Bo
Level 7
God Stats
2W - 1L
1,540 SR
Queue Stats
16W - 12L
1,450 Elo+
Party 1
Chernobog
Chernobog
RussianDevil534
Chernobog
Level 18
God Stats
20W - 21L
1,373 SR
Queue Stats
98W - 110L
1,356 Elo+
Party 2
Gilgamesh
Gilgamesh
YasuoXYT
Gilgamesh
Level 29
God Stats
2W - 1L
1,451 SR
Queue Stats
66W - 59L
1,421 Elo+
Solo
Team Averages
Level 39
1,448 SR
1,432 Elo+

VS

Team Averages
Level 20
1,531 SR
1,415 Elo+
Horus
Horus
JakLuster
Horus
Level 23
God Stats
2W - 2L
1,377 SR
Queue Stats
16W - 16L
1,501 Elo+
Solo
Kukulkan
Kukulkan
Kevin_Killer05
Kukulkan
Level 26
God Stats
10W - 4L
1,713 SR
Queue Stats
153W - 171L
1,387 Elo+
Solo
Tsukuyomi
Tsukuyomi
Multiiple_-
Tsukuyomi
Level 28
God Stats
2W - 7L
1,648 SR
Queue Stats
125W - 139L
1,393 Elo+
Solo
Ymir
Ymir
WarlockJOhm
Ymir
Level 8
God Stats
0W - 1L
1,526 SR
Queue Stats
4W - 6L
1,431 Elo+
Solo
Sun Wukong
Sun Wukong
smileJK
Sun Wukong
Level 14
God Stats
3W - 5L
1,392 SR
Queue Stats
18W - 23L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
4 / 3 / 1
6,024
602
1,871
6,173
1,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
5 / 3 / 0
7,098
710
6,217
6,843
2,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 2 / 4
5,982
598
5,283
4,499
1,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
RussianDevil534
Chernobog
8
2 / 1 / 4
5,421
542
1,711
4,229
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
YasuoXYT
Gilgamesh
10
1 / 3 / 1
5,861
586
3,041
5,396
3,499
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
JakLuster
Horus
7
2 / 2 / 3
5,096
510
1,709
3,999
1,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
7
1 / 5 / 1
4,536
454
3,730
4,291
1,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
Multiiple_-
Tsukuyomi
9
4 / 3 / 1
5,665
567
2,920
6,668
1,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
4 / 3 / 1
5,438
544
2,881
7,454
3,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
smileJK
Sun Wukong
7
1 / 2 / 4
4,887
489
2,884
5,962
2,807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
22
14
Kills
12
12
Deaths
15
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
3
1
1.5
L
Horus
JakLuster
Horus
2
2
3
1.75
W
5
3
0
1.67
W
2
2
4
2
L
Kukulkan
1
5
1
0.3
L
Tsukuyomi
Multiiple_-
Tsukuyomi
4
3
1
1.5
W
Chernobog
RussianDevil534
Chernobog
2
1
4
4
L
4
3
1
1.5
W
Gilgamesh
YasuoXYT
Gilgamesh
1
3
1
0.5
L
Sun Wukong
smileJK
Sun Wukong
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,123
Damage
14,124
27,140
Taken
28,374
10,665
Mitigated
10,193
8,108
Healing
5,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
1,871
1,206
111
1,153
6,173
1,835
0
2,319
3,854
0
21,745
L
Horus
JakLuster
Horus
1,709
935
506
775
3,999
1,181
622
1,587
2,406
0
7,277
W
6,217
2,671
0
3,603
6,843
2,372
2,993
1,800
5,043
40,207
3,363
W
5,283
383
0
1,962
4,499
1,171
517
860
3,639
22,153
0
L
Kukulkan
3,730
487
0
149
4,291
1,224
185
1,583
2,568
16,011
0
L
Tsukuyomi
Multiiple_-
Tsukuyomi
2,920
744
0
1,893
6,668
1,948
0
2,285
4,275
0
22,010
W
Chernobog
RussianDevil534
Chernobog
1,711
1,047
0
491
4,229
1,788
373
1,632
2,597
0
12,079
L
2,881
393
0
1,412
7,454
3,033
0
2,669
4,767
17,002
0
W
Gilgamesh
YasuoXYT
Gilgamesh
3,041
745
0
788
5,396
3,499
458
0
5,396
0
25,768
L
Sun Wukong
smileJK
Sun Wukong
2,884
617
0
981
5,962
2,807
497
2,658
3,122
0
11,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,386
Gold Earned
25,622
262
Minions Killed
147
0
Camps Cleared
0
912,367
Distance Traveled
916,371
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,024
602
51
5
0
190,253
3
L
Horus
5,096
510
21
2
0
169,382
1
W
Sol
7,098
710
91
9
0
162,833
2
W
He Bo
5,982
598
42
4
0
169,795
1
L
Kukulkan
4,536
454
24
2
0
172,521
0
L
Tsukuyomi
5,665
567
56
6
0
210,682
2
W
Chernobog
5,421
542
23
2
0
182,073
2
L
Ymir
5,438
544
31
3
0
151,222
0
W
Gilgamesh
5,861
586
55
6
0
207,413
4
L
Sun Wukong
4,887
489
15
2
0
212,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role