Player Matchup

Janus
Janus
Everloks
Janus
Level 130
God Stats
54W - 68L
1,455 SR
Queue Stats
483W - 512L
1,459 Elo+
Party 1
Danzaburou
Danzaburou
ITzBjörn
Danzaburou
Level 65
God Stats
66W - 63L
1,572 SR
Queue Stats
388W - 401L
1,468 Elo+
Party 1
Sol
Sol
Rev0x6
Sol
Level 67
God Stats
29W - 30L
1,426 SR
Queue Stats
405W - 416L
1,466 Elo+
Party 1
Sylvanus
Sylvanus
Tsonchev
Sylvanus
Level 57
God Stats
6W - 8L
1,387 SR
Queue Stats
165W - 166L
1,422 Elo+
Solo
Arachne
Arachne
fussel31
Arachne
Level 111
God Stats
34W - 21L
1,597 SR
Queue Stats
964W - 906L
1,636 Elo+
Party 1
Team Averages
Level 86
1,488 SR
1,490 Elo+

VS

Team Averages
Level 106
1,548 SR
1,415 Elo+
Izanami
Izanami
MadMacho
Izanami
Level 105
God Stats
27W - 32L
1,504 SR
Queue Stats
139W - 196L
1,415 Elo+
Party 2
Gilgamesh
Gilgamesh
MerfinStone
Gilgamesh
Level 87
God Stats
35W - 35L
1,511 SR
Queue Stats
547W - 569L
1,387 Elo+
Solo
Kali
Kali
OSCULTA
Kali
Level 98
God Stats
6W - 5L
1,611 SR
Queue Stats
170W - 199L
1,449 Elo+
Solo
Kukulkan
Kukulkan
bndooooo2
Kukulkan
Level 86
God Stats
66W - 72L
1,469 SR
Queue Stats
410W - 484L
1,387 Elo+
Party 2
He Bo
He Bo
ıskender
He Bo
Level 156
God Stats
13W - 16L
1,643 SR
Queue Stats
111W - 132L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Everloks
Janus
13
8 / 0 / 5
8,230
748
4,651
5,571
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ITzBjörn
Danzaburou
11
7 / 1 / 5
7,558
687
7,125
6,281
1,930
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
Rev0x6
Sol
13
5 / 1 / 3
8,090
735
6,361
7,914
2,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Tsonchev
Sylvanus
11
2 / 0 / 8
6,921
629
2,649
7,011
2,496
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
fussel31
Arachne
12
2 / 2 / 9
7,257
660
4,365
9,608
3,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MadMacho
Izanami
8
0 / 5 / 0
5,028
457
2,420
7,272
1,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
MerfinStone
Gilgamesh
9
1 / 5 / 2
5,695
518
6,582
11,600
6,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kali
OSCULTA
Kali
5
0 / 3 / 0
4,270
388
135
3,136
1,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
bndooooo2
Kukulkan
12
2 / 3 / 0
6,404
582
3,825
4,342
1,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

He Bo
ıskender
He Bo
8
0 / 8 / 1
4,848
441
3,623
8,716
1,729
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
24
Kills
3
4
Deaths
24
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
Everloks
Janus
8
0
5
10.5
W
Danzaburou
ITzBjörn
Danzaburou
7
1
5
9.5
L
Izanami
MadMacho
Izanami
0
5
0
0
L
Gilgamesh
MerfinStone
Gilgamesh
1
5
2
0.4
L
Kali
OSCULTA
Kali
0
3
0
0
W
Sol
Rev0x6
Sol
5
1
3
6.5
W
Sylvanus
Tsonchev
Sylvanus
2
0
8
6
L
Kukulkan
bndooooo2
Kukulkan
2
3
0
0.67
W
Arachne
fussel31
Arachne
2
2
9
3.25
L
He Bo
ıskender
He Bo
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,151
Damage
16,585
36,385
Taken
35,066
11,966
Mitigated
12,950
15,369
Healing
6,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Everloks
Janus
4,651
176
0
1,686
5,571
1,762
409
879
4,640
50,015
0
W
Danzaburou
ITzBjörn
Danzaburou
7,125
3,292
0
1,296
6,281
1,930
1,991
1,587
4,694
0
40,383
L
Izanami
MadMacho
Izanami
2,420
1,256
0
1,320
7,272
1,857
0
2,077
5,195
0
27,822
L
Gilgamesh
MerfinStone
Gilgamesh
6,582
1,879
0
2,535
11,600
6,656
0
6,453
5,147
0
20,250
L
Kali
OSCULTA
Kali
135
113
0
481
3,136
1,095
0
966
2,170
0
10,262
W
Sol
Rev0x6
Sol
6,361
2,480
0
5,319
7,914
2,358
3,054
995
6,895
42,983
0
W
Sylvanus
Tsonchev
Sylvanus
2,649
1,138
571
3,507
7,011
2,496
635
1,004
6,005
18,986
0
L
Kukulkan
bndooooo2
Kukulkan
3,825
156
0
580
4,342
1,613
0
2,244
2,098
35,359
0
W
Arachne
fussel31
Arachne
4,365
2,504
0
2,990
9,608
3,420
175
2,755
6,703
0
36,506
L
He Bo
ıskender
He Bo
3,623
245
0
1,653
8,716
1,729
274
1,921
6,795
25,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,056
Gold Earned
26,245
379
Minions Killed
260
0
Camps Cleared
0
1,051,495
Distance Traveled
887,898
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,230
748
113
10
0
229,391
1
W
Danzaburou
7,558
687
58
5
0
197,491
5
L
Izanami
5,028
457
60
5
0
193,190
1
L
Gilgamesh
5,695
518
40
4
0
202,293
0
L
Kali
4,270
388
30
3
0
96,571
0
W
Sol
8,090
735
98
9
0
183,201
2
W
Sylvanus
6,921
629
37
3
0
205,761
2
L
Kukulkan
6,404
582
86
8
0
190,513
0
W
Arachne
7,257
660
73
7
0
235,651
3
L
He Bo
4,848
441
44
4
0
205,331
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role