Player Matchup

Jormungandr
Jormungandr
Gold IV
 
Jormungandr
Gold IV
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Neith
Neith
Platinum IV
obijuanka
Neith
Platinum IV
Level 108
God Stats
22W - 33L
1,492 SR
Queue Stats
379W - 454L
1,792 MMR
Solo
Merlin
Merlin
Gold I
xXAlica6721Xx
Merlin
Gold I
Level 35
God Stats
4W - 2L
1,500 SR
Queue Stats
24W - 12L
1,788 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 85
1,497 SR
1,693 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,545 SR
1,608 MMR
Raijin
Raijin
Gold V
Geekster101
Raijin
Gold V
Level 149
God Stats
0W - 1L
1,326 SR
Queue Stats
19W - 22L
1,479 MMR
Party 1
Danzaburou
Danzaburou
Platinum V
WRTN Rozzarious
Danzaburou
Platinum V
Level 159
God Stats
0W - 2L
1,664 SR
Queue Stats
30W - 24L
1,945 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
b3nZmac2
Cthulhu
Bronze III
Level 86
God Stats
3W - 8L
1,645 SR
Queue Stats
8W - 11L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
1 / 1 / 7
8,351
759
5,456
9,362
7,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
obijuanka
Neith
13
4 / 0 / 6
8,663
788
7,839
5,864
2,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
6 / 0 / 4
8,974
816
11,427
6,093
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
PersephoneAphroditeGilgameshTiamatScylla

VS

Bans
AthenaCerberusSobekAresGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
10
0 / 5 / 1
6,777
616
3,356
8,672
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
WRTN Rozzarious
Danzaburou
11
1 / 4 / 0
6,859
624
6,709
8,945
3,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
b3nZmac2
Cthulhu
10
0 / 2 / 1
6,686
608
3,086
10,582
5,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
11
Kills
1
1
Deaths
11
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
1
7
4.5
L
Raijin
0
5
1
0.1
L
Danzaburou
WRTN Rozzarious
Danzaburou
1
4
0
0.25
L
Cthulhu
b3nZmac2
Cthulhu
0
2
1
0.25
W
Neith
obijuanka
Neith
4
0
6
7
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,722
Damage
13,151
21,319
Taken
28,199
11,771
Mitigated
11,775
8,736
Healing
2,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
5,456
396
0
1,999
9,362
7,257
291
2,239
6,883
16,067
0
L
Raijin
3,356
77
0
892
8,672
2,916
0
5,324
3,348
18,003
0
L
Danzaburou
WRTN Rozzarious
Danzaburou
6,709
2,637
0
910
8,945
3,249
0
4,485
4,460
0
28,845
L
Cthulhu
b3nZmac2
Cthulhu
3,086
25
0
716
10,582
5,610
0
7,074
3,508
18,990
0
W
Neith
obijuanka
Neith
7,839
2,421
1,149
2,792
5,864
2,386
1,634
2,303
3,347
0
33,673
W
11,427
56
0
2,796
6,093
2,128
922
1,340
4,647
42,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,988
Gold Earned
20,322
150
Minions Killed
130
0
Camps Cleared
0
634,246
Distance Traveled
560,504
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,351
759
25
2
0
198,881
3
L
Raijin
6,777
616
48
4
0
172,457
0
L
Danzaburou
6,859
624
41
4
0
187,322
2
L
Cthulhu
6,686
608
41
4
0
200,725
2
W
Neith
8,663
788
68
6
0
218,646
0
W
Merlin
8,974
816
57
5
0
216,719
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role