Player Matchup

Ah Puch
Ah Puch
BL9G-CRN5-K39A
Ah Puch
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,175 Elo+
Solo
Serqet
Serqet
Kassandro09
Serqet
Level 29
God Stats
2W - 6L
1,445 SR
Queue Stats
10W - 14L
1,454 Elo+
Party 3
Tiamat
Tiamat
VenDraHelll
Tiamat
Level 17
God Stats
13W - 18L
1,393 SR
Queue Stats
20W - 22L
1,369 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bubblepop_sz
Morgan Le Fay
Level 14
God Stats
0W - 5L
1,325 SR
Queue Stats
8W - 16L
1,344 Elo+
Party 3
Bellona
Bellona
kuriza26
Bellona
Level 6
God Stats
0W - 1L
1,728 SR
Queue Stats
6W - 8L
1,323 Elo+
Solo
Team Averages
Level 14
1,478 SR
1,333 Elo+

VS

Team Averages
Level 39
1,495 SR
1,358 Elo+
Hel
Hel
BryannCast
Hel
Level 28
God Stats
10W - 16L
1,521 SR
Queue Stats
160W - 186L
1,419 Elo+
Solo
Neith
Neith
Nock_Kurokami
Neith
Level 1
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 2
Terra
Terra
Silvio_boys
Terra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 40L
1,253 Elo+
Party 1
Loki
Loki
Zurnaii
Loki
Level 8
God Stats
9W - 3L
1,500 SR
Queue Stats
116W - 157L
1,159 Elo+
Party 1
Erlang Shen
Erlang Shen
papa-choko
Erlang Shen
Level 150
God Stats
20W - 14L
1,456 SR
Queue Stats
425W - 391L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
6,424
279
1,407
3,431
770
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Serqet
13
4 / 10 / 7
9,371
407
5,586
20,594
7,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
18
5 / 9 / 4
11,769
512
15,454
19,554
17,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Morgan Le Fay
bubblepop_sz
Morgan Le Fay
14
3 / 8 / 3
8,747
380
10,567
16,800
6,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
kuriza26
Bellona
13
3 / 11 / 3
8,551
372
12,660
19,733
13,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 0 / 11
12,398
539
17,760
17,368
7,040
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
18 / 5 / 10
14,201
617
27,026
28,782
13,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 6 / 13
10,275
447
2,446
18,821
15,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
Zurnaii
Loki
12
3 / 6 / 5
9,510
413
4,886
14,936
4,729
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
papa-choko
Erlang Shen
20
8 / 1 / 9
15,346
667
11,855
17,064
9,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
89
15
Kills
41
41
Deaths
18
17
Assists
48
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
12
0
11
17.5
L
Serqet
4
10
7
0.75
W
18
5
10
4.6
W
0
6
13
1.08
L
Tiamat
5
9
4
0.78
W
Loki
Zurnaii
Loki
3
6
5
0.92
L
Morgan Le Fay
bubblepop_sz
Morgan Le Fay
3
8
3
0.56
L
Bellona
kuriza26
Bellona
3
11
3
0.41
W
Erlang Shen
papa-choko
Erlang Shen
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,674
Damage
63,973
80,112
Taken
96,971
45,919
Mitigated
50,769
6,880
Healing
50,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,407
78
0
0
3,431
770
25
317
3,114
5,962
0
W
17,760
580
8,016
11,959
17,368
7,040
1,447
5,608
10,846
76,514
0
L
Serqet
5,586
623
111
3,716
20,594
7,338
0
4,921
15,471
0
28,580
W
27,026
16,414
655
14,841
28,782
13,758
10,594
6,204
21,341
0
109,146
W
2,446
151
3,315
3,812
18,821
15,560
924
7,653
10,342
10,020
0
L
Tiamat
15,454
597
0
766
19,554
17,212
0
3,539
15,890
59,666
0
W
Loki
Zurnaii
Loki
4,886
770
0
0
14,936
4,729
1,439
3,014
11,629
0
36,318
L
Morgan Le Fay
bubblepop_sz
Morgan Le Fay
10,567
982
0
1,901
16,800
6,672
224
3,900
12,663
37,585
0
L
Bellona
kuriza26
Bellona
12,660
3,642
0
386
19,733
13,927
0
6,675
12,768
0
37,791
W
Erlang Shen
papa-choko
Erlang Shen
11,855
7,284
0
7,435
17,064
9,682
3,492
2,395
14,431
0
125,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,862
Gold Earned
61,730
254
Minions Killed
580
0
Camps Cleared
0
1,626,397
Distance Traveled
2,057,857
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,424
279
6
0
0
97,690
1
W
Hel
12,398
539
120
5
0
471,609
0
L
Serqet
9,371
407
33
1
0
407,715
0
W
Neith
14,201
617
159
7
0
335,756
1
W
Terra
10,275
447
13
1
0
421,308
2
L
Tiamat
11,769
512
88
4
0
357,834
0
W
Loki
9,510
413
47
2
0
398,646
0
L
Morgan Le Fay
8,747
380
64
3
0
355,183
2
L
Bellona
8,551
372
63
3
0
407,975
0
W
Erlang Shen
15,346
667
241
10
0
430,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role