Player Matchup

Artemis
Artemis
MeZuki00
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Suic1dalJag3r
Baron Samedi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,407 Elo+
Party 2
Sun Wukong
Sun Wukong
TYnero-_-535
Sun Wukong
Level 27
God Stats
15W - 21L
1,591 SR
Queue Stats
39W - 47L
1,337 Elo+
Solo
Anubis
Anubis
TheCareBare5
Anubis
Level 29
God Stats
37W - 21L
1,475 SR
Queue Stats
78W - 83L
1,371 Elo+
Solo
Nemesis
Nemesis
iiGhxstz--
Nemesis
Level 19
God Stats
4W - 5L
1,295 SR
Queue Stats
6W - 11L
1,189 Elo+
Solo
Team Averages
Level 19
1,472 SR
1,361 Elo+

VS

Team Averages
Level 14
1,357 SR
1,126 Elo+
Cthulhu
Cthulhu
IMM_ARIXX
Cthulhu
Level 18
God Stats
2W - 4L
1,316 SR
Queue Stats
82W - 95L
1,217 Elo+
Party 1
Ares
Ares
ImGotenks-_-
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 110L
1,022 Elo+
Party 1
Izanami
Izanami
ave6ix
Izanami
Level 14
God Stats
25W - 26L
1,234 SR
Queue Stats
53W - 67L
1,230 Elo+
Party 1
Bakasura
Bakasura
xGalacTiicx
Bakasura
Level 11
God Stats
9W - 11L
1,234 SR
Queue Stats
39W - 58L
1,044 Elo+
Party 1
Kuzenbo
Kuzenbo
zhupig
Kuzenbo
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 25L
1,117 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MeZuki00
Artemis
14
3 / 8 / 10
11,098
358
8,243
14,198
5,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Suic1dalJag3r
Baron Samedi
20
10 / 9 / 9
14,823
478
18,217
28,048
28,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sun Wukong
TYnero-_-535
Sun Wukong
15
7 / 1 / 3
12,339
398
8,883
8,428
5,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
20
17 / 8 / 11
15,802
510
41,580
33,263
18,636
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
iiGhxstz--
Nemesis
20
14 / 6 / 7
15,620
504
25,723
19,345
9,292
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IMM_ARIXX
Cthulhu
20
7 / 10 / 8
15,230
491
15,061
31,667
14,234
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
1 / 12 / 9
13,232
427
5,183
26,505
14,388
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Izanami
ave6ix
Izanami
20
17 / 9 / 5
17,766
573
25,637
22,488
8,256
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bakasura
xGalacTiicx
Bakasura
20
5 / 11 / 5
15,701
506
19,450
32,672
23,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kuzenbo
zhupig
Kuzenbo
10
0 / 9 / 3
9,754
315
4,231
15,104
7,535
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
60
51
Kills
30
32
Deaths
51
40
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
IMM_ARIXX
Cthulhu
7
10
8
1.1
W
1
12
9
0.46
L
Artemis
MeZuki00
Artemis
3
8
10
1
L
Baron Samedi
Suic1dalJag3r
Baron Samedi
10
9
9
1.61
L
Sun Wukong
TYnero-_-535
Sun Wukong
7
1
3
8.5
L
Anubis
17
8
11
2.81
W
Izanami
ave6ix
Izanami
17
9
5
2.17
L
Nemesis
iiGhxstz--
Nemesis
14
6
7
2.92
W
Bakasura
xGalacTiicx
Bakasura
5
11
5
0.68
W
Kuzenbo
zhupig
Kuzenbo
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,646
Damage
69,562
103,282
Taken
128,436
66,779
Mitigated
67,850
27,994
Healing
20,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
IMM_ARIXX
Cthulhu
15,061
1,232
2,099
6,988
31,667
14,234
861
13,842
17,825
68,899
0
W
5,183
535
147
1,470
26,505
14,388
0
18,493
8,012
33,149
0
L
Artemis
MeZuki00
Artemis
8,243
5,695
0
1,512
14,198
5,328
1,629
3,353
10,815
0
33,798
L
Baron Samedi
Suic1dalJag3r
Baron Samedi
18,217
4,555
787
4,712
28,048
28,054
1,926
5,236
22,078
85,707
0
L
Sun Wukong
TYnero-_-535
Sun Wukong
8,883
3,573
243
813
8,428
5,469
0
3,895
4,323
0
45,101
L
Anubis
41,580
1,299
238
17,412
33,263
18,636
853
8,433
22,138
108,185
0
W
Izanami
ave6ix
Izanami
25,637
17,813
0
4,926
22,488
8,256
6,385
10,747
11,741
0
97,353
L
Nemesis
iiGhxstz--
Nemesis
25,723
21,215
0
2,277
19,345
9,292
3,687
3,498
14,711
0
87,102
W
Bakasura
xGalacTiicx
Bakasura
19,450
11,350
0
4,995
32,672
23,437
4,052
11,225
21,447
0
71,762
W
Kuzenbo
zhupig
Kuzenbo
4,231
1,663
0
0
15,104
7,535
66
5,490
9,614
15,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,682
Gold Earned
71,683
528
Minions Killed
455
0
Camps Cleared
0
1,955,816
Distance Traveled
2,004,045
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,230
491
95
3
0
467,465
0
W
Ares
13,232
427
54
2
0
342,036
3
L
Artemis
11,098
358
50
2
0
360,357
1
L
Baron Samedi
14,823
478
107
3
0
353,362
2
L
Sun Wukong
12,339
398
100
3
0
339,550
0
L
Anubis
15,802
510
134
4
0
457,173
0
W
Izanami
17,766
573
132
4
0
428,492
0
L
Nemesis
15,620
504
137
4
0
445,374
0
W
Bakasura
15,701
506
144
5
0
557,780
0
W
Kuzenbo
9,754
315
30
1
0
208,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role