Player Matchup

Khepri
Khepri
Satur28
Khepri
Level 6
God Stats
0W - 1L
1,715 SR
Queue Stats
2W - 4L
1,442 Elo+
Solo
Persephone
Persephone
arimig07
Persephone
Level 7
God Stats
4W - 3L
1,516 SR
Queue Stats
9W - 5L
1,663 Elo+
Solo
Sobek
Sobek
highiqgameplay
Sobek
Level 7
God Stats
1W - 2L
1,583 SR
Queue Stats
1W - 5L
1,279 Elo+
Solo
Nox
Nox
johnny123XD
Nox
Level 18
God Stats
8W - 2L
1,908 SR
Queue Stats
27W - 18L
1,399 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
pauchemical
Morgan Le Fay
Level 26
God Stats
37W - 47L
1,510 SR
Queue Stats
415W - 491L
1,462 Elo+
Solo
Team Averages
Level 13
1,647 SR
1,449 Elo+

VS

Team Averages
Level 13
1,483 SR
1,405 Elo+
Anubis
Anubis
AlphaCenturion0
Anubis
Level 17
God Stats
14W - 6L
1,680 SR
Queue Stats
34W - 21L
1,592 Elo+
Solo
Vulcan
Vulcan
Godly_Beams
Vulcan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 35L
1,302 Elo+
Party 1
Jing Wei
Jing Wei
PapayaAya
Jing Wei
Level 4
God Stats
1W - 1L
1,229 SR
Queue Stats
1W - 2L
1,195 Elo+
Solo
Fenrir
Fenrir
xYazellx
Fenrir
Level 25
God Stats
13W - 9L
1,505 SR
Queue Stats
88W - 75L
1,436 Elo+
Party 1
Apollo
Apollo
yuPHILLme
Apollo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Satur28
Khepri
17
2 / 4 / 7
10,970
997
6,078
12,181
11,546
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Persephone
arimig07
Persephone
18
6 / 7 / 10
12,809
1,164
15,754
13,462
4,498
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 2 / 10
11,956
1,087
7,262
14,857
19,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
7 / 9 / 10
12,709
1,155
14,631
18,062
6,159
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
pauchemical
Morgan Le Fay
18
2 / 4 / 8
11,113
1,010
13,996
15,886
5,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

115

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 11
12,606
1,146
21,548
14,380
6,760
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vulcan
18
3 / 2 / 9
11,310
1,028
16,127
14,894
4,461
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
PapayaAya
Jing Wei
18
3 / 4 / 6
11,538
1,049
10,050
13,122
4,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
xYazellx
Fenrir
19
12 / 4 / 7
13,656
1,241
17,087
15,617
9,815
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Apollo
yuPHILLme
Apollo
16
1 / 7 / 6
9,958
905
4,413
10,240
3,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
65
19
Kills
26
26
Deaths
20
45
Assists
39
Player
Kills
Deaths
Assists
KDA
W
7
3
11
4.17
W
Vulcan
3
2
9
3.75
W
Jing Wei
PapayaAya
Jing Wei
3
4
6
1.5
L
Khepri
Satur28
Khepri
2
4
7
1.38
L
Persephone
arimig07
Persephone
6
7
10
1.57
L
2
2
10
3.5
L
7
9
10
1.33
L
Morgan Le Fay
pauchemical
Morgan Le Fay
2
4
8
1.5
W
Fenrir
xYazellx
Fenrir
12
4
7
3.88
W
Apollo
yuPHILLme
Apollo
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,721
Damage
69,225
74,448
Taken
68,253
47,439
Mitigated
28,886
8,690
Healing
5,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,548
1,271
533
2,660
14,380
6,760
0
12,416
1,964
48,361
0
W
Vulcan
16,127
4,907
185
1,076
14,894
4,461
0
13,068
1,826
33,916
0
W
Jing Wei
PapayaAya
Jing Wei
10,050
8,776
0
0
13,122
4,578
0
11,963
1,159
0
33,186
L
Khepri
Satur28
Khepri
6,078
1,076
0
0
12,181
11,546
0
5,965
6,216
15,167
0
L
Persephone
arimig07
Persephone
15,754
1,745
0
1,279
13,462
4,498
0
4,655
8,800
42,765
0
L
7,262
534
0
3,425
14,857
19,436
0
7,256
7,601
19,829
0
L
14,631
1,823
581
1,915
18,062
6,159
0
11,120
6,942
29,532
0
L
Morgan Le Fay
pauchemical
Morgan Le Fay
13,996
1,094
0
1,490
15,886
5,800
0
8,677
7,209
42,907
0
W
Fenrir
xYazellx
Fenrir
17,087
5,156
0
886
15,617
9,815
0
11,838
3,483
0
22,659
W
Apollo
yuPHILLme
Apollo
4,413
3,099
0
548
10,240
3,272
0
8,436
1,804
0
9,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,557
Gold Earned
59,068
202
Minions Killed
188
7
Camps Cleared
2
984,288
Distance Traveled
992,463
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,606
1,146
64
6
2
190,362
0
W
Vulcan
11,310
1,028
37
3
0
252,952
0
W
Jing Wei
11,538
1,049
64
6
0
200,002
0
L
Khepri
10,970
997
14
1
5
153,549
0
L
Persephone
12,809
1,164
60
5
0
191,633
0
L
Sobek
11,956
1,087
30
3
0
219,870
0
L
Nox
12,709
1,155
40
4
2
218,029
0
L
Morgan Le Fay
11,113
1,010
58
5
0
201,207
0
W
Fenrir
13,656
1,241
16
1
0
255,884
0
W
Apollo
9,958
905
7
1
0
93,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role