Player Matchup

Odin
Odin
ElChaval121
Odin
Level 62
God Stats
7W - 5L
1,576 SR
Queue Stats
260W - 281L
1,468 Elo+
Party 2
Izanami
Izanami
Jelro84
Izanami
Level 63
God Stats
10W - 12L
1,461 SR
Queue Stats
286W - 291L
1,482 Elo+
Party 2
Cabrakan
Cabrakan
Peponidas18
Cabrakan
Level 39
God Stats
2W - 2L
1,721 SR
Queue Stats
213W - 217L
1,474 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Rendycor
Morgan Le Fay
Level 127
God Stats
19W - 11L
1,504 SR
Queue Stats
251W - 266L
1,451 Elo+
Party 3
Nemesis
Nemesis
rezanya1
Nemesis
Level 29
God Stats
2W - 0L
1,752 SR
Queue Stats
263W - 283L
1,418 Elo+
Party 3
Team Averages
Level 64
1,603 SR
1,458 Elo+

VS

Team Averages
Level 37
1,528 SR
1,353 Elo+
Tyr
Tyr
Bernat200504
Tyr
Level 36
God Stats
2W - 2L
1,655 SR
Queue Stats
71W - 86L
1,403 Elo+
Party 4
Thanatos
Thanatos
CornyCarnage
Thanatos
Level 47
God Stats
48W - 41L
1,500 SR
Queue Stats
50W - 48L
1,438 Elo+
Solo
Izanami
Izanami
Maruto88
Izanami
Level 39
God Stats
46W - 43L
1,483 SR
Queue Stats
72W - 73L
1,424 Elo+
Party 4
Bacchus
Bacchus
Plastafuri
Bacchus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,261 Elo+
Party 1
Susano
Susano
PsychoDruid
Susano
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 9 / 10
12,361
537
15,327
20,095
17,732
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Izanami
Jelro84
Izanami
18
7 / 5 / 7
12,260
533
15,430
14,210
6,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Peponidas18
Cabrakan
17
3 / 8 / 17
12,990
565
12,544
24,352
23,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Rendycor
Morgan Le Fay
20
15 / 9 / 6
14,715
640
33,558
21,763
10,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
rezanya1
Nemesis
20
6 / 8 / 7
12,543
545
14,296
18,986
10,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 9 / 11
11,428
497
6,918
23,902
13,620
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
CornyCarnage
Thanatos
20
21 / 5 / 12
14,877
647
27,319
25,995
15,460
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Maruto88
Izanami
18
4 / 5 / 8
11,639
506
10,592
18,480
6,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Plastafuri
Bacchus
17
6 / 10 / 10
11,203
487
14,342
29,282
27,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
16
4 / 8 / 13
10,772
468
10,470
22,577
7,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
92
37
Kills
38
39
Deaths
37
47
Assists
54
Player
Kills
Deaths
Assists
KDA
L
3
9
11
0.94
L
Thanatos
CornyCarnage
Thanatos
21
5
12
5.4
W
6
9
10
1.22
W
Izanami
Jelro84
Izanami
7
5
7
2.1
L
Izanami
Maruto88
Izanami
4
5
8
1.6
W
Cabrakan
Peponidas18
Cabrakan
3
8
17
1.44
L
Bacchus
Plastafuri
Bacchus
6
10
10
1.1
L
Susano
4
8
13
1.31
W
Morgan Le Fay
Rendycor
Morgan Le Fay
15
9
6
2
W
Nemesis
rezanya1
Nemesis
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,155
Damage
69,641
99,406
Taken
120,236
67,165
Mitigated
69,525
16,861
Healing
45,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,918
990
0
2,798
23,902
13,620
631
8,859
15,043
0
59,833
L
Thanatos
CornyCarnage
Thanatos
27,319
8,312
0
23,993
25,995
15,460
938
13,715
12,069
0
74,389
W
15,327
5,523
0
2,870
20,095
17,732
1,109
3,233
16,862
0
66,847
W
Izanami
Jelro84
Izanami
15,430
9,981
0
4,506
14,210
6,018
3,245
2,775
11,435
0
78,932
L
Izanami
Maruto88
Izanami
10,592
7,012
163
4,343
18,480
6,156
0
5,264
13,216
0
83,981
W
Cabrakan
Peponidas18
Cabrakan
12,544
2,208
0
2,873
24,352
23,047
0
3,857
20,495
33,319
0
L
Bacchus
Plastafuri
Bacchus
14,342
2,790
2,055
7,830
29,282
27,032
70
8,823
20,459
36,548
0
L
Susano
10,470
2,514
0
4,599
22,577
7,257
0
9,196
13,347
0
48,615
W
Morgan Le Fay
Rendycor
Morgan Le Fay
33,558
2,163
495
4,679
21,763
10,276
2,169
2,358
19,405
101,893
0
W
Nemesis
rezanya1
Nemesis
14,296
8,346
0
1,438
18,986
10,092
908
2,119
16,867
0
109,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,869
Gold Earned
59,919
577
Minions Killed
472
0
Camps Cleared
0
1,980,253
Distance Traveled
2,050,271
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,428
497
112
5
0
421,038
1
L
Thanatos
14,877
647
99
4
0
471,311
0
W
Odin
12,361
537
123
5
0
406,979
2
W
Izanami
12,260
533
128
6
0
381,026
2
L
Izanami
11,639
506
170
7
0
404,740
3
W
Cabrakan
12,990
565
48
2
0
390,811
3
L
Bacchus
11,203
487
31
1
0
392,108
4
L
Susano
10,772
468
60
3
0
361,074
0
W
Morgan Le Fay
14,715
640
128
6
0
397,321
1
W
Nemesis
12,543
545
150
7
0
404,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role