Player Matchup

Osiris
Osiris
Aloncrack
Osiris
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 43L
1,428 Elo+
Solo
Chronos
Chronos
DestroyUniverse
Chronos
Level 156
God Stats
1W - 4L
1,500 SR
Queue Stats
256W - 268L
1,495 Elo+
Party 2
Khepri
Khepri
Proontos
Khepri
Level 27
God Stats
3W - 3L
1,436 SR
Queue Stats
49W - 70L
1,422 Elo+
Party 2
Bellona
Bellona
ShinmenPrime
Bellona
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 21L
1,222 Elo+
Solo
Medusa
Medusa
kxnna
Medusa
Level 38
God Stats
4W - 4L
1,551 SR
Queue Stats
236W - 277L
1,418 Elo+
Party 2
Team Averages
Level 52
1,497 SR
1,397 Elo+

VS

Team Averages
Level 75
1,592 SR
1,528 Elo+
Fenrir
Fenrir
Angelliaume
Fenrir
Level 144
God Stats
5W - 8L
1,440 SR
Queue Stats
264W - 245L
1,508 Elo+
Solo
Geb
Geb
Jontsoni
Geb
Level 28
God Stats
2W - 1L
1,702 SR
Queue Stats
190W - 129L
1,530 Elo+
Party 1
Ah Puch
Ah Puch
Kontu
Ah Puch
Level 117
God Stats
12W - 7L
1,639 SR
Queue Stats
270W - 212L
1,543 Elo+
Party 1
Merlin
Merlin
Pottulo
Merlin
Level 18
God Stats
4W - 1L
1,701 SR
Queue Stats
58W - 40L
1,540 Elo+
Party 1
Chernobog
Chernobog
Weigar
Chernobog
Level 66
God Stats
6W - 4L
1,481 SR
Queue Stats
258W - 189L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Aloncrack
Osiris
11
0 / 16 / 2
8,405
467
907
19,423
11,333
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
4 / 5 / 9
12,272
682
17,104
21,526
9,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
Proontos
Khepri
18
0 / 6 / 10
10,422
579
7,693
26,032
20,597
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
ShinmenPrime
Bellona
19
5 / 9 / 9
11,911
662
14,470
26,348
18,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
kxnna
Medusa
19
7 / 9 / 6
11,759
653
18,196
17,203
6,307
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
9 / 6 / 18
12,516
695
14,307
17,987
10,167
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
4 / 3 / 27
11,623
646
14,921
18,473
20,101
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
Kontu
Ah Puch
20
15 / 1 / 20
13,914
773
25,136
6,972
4,161
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
Pottulo
Merlin
20
10 / 2 / 27
14,111
784
26,793
12,542
7,093
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
Weigar
Chernobog
20
7 / 4 / 30
13,004
722
22,856
15,427
9,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
167
16
Kills
45
45
Deaths
16
36
Assists
122
Player
Kills
Deaths
Assists
KDA
L
Osiris
Aloncrack
Osiris
0
16
2
0.06
W
Fenrir
9
6
18
3
L
4
5
9
1.7
W
4
3
27
5.83
W
Ah Puch
Kontu
Ah Puch
15
1
20
25
W
Merlin
Pottulo
Merlin
10
2
27
11.75
L
Khepri
Proontos
Khepri
0
6
10
0.83
L
Bellona
ShinmenPrime
Bellona
5
9
9
1.06
W
Chernobog
Weigar
Chernobog
7
4
30
5.5
L
Medusa
kxnna
Medusa
7
9
6
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,370
Damage
104,013
110,532
Taken
71,401
66,497
Mitigated
50,532
30,234
Healing
27,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Aloncrack
Osiris
907
135
0
0
19,423
11,333
115
11,890
7,533
194
1,749
W
Fenrir
14,307
2,805
1,692
3,428
17,987
10,167
0
6,075
11,912
0
28,497
L
17,104
2,433
2,958
7,683
21,526
9,293
372
12,075
9,451
49,224
0
W
14,921
1,117
2,755
2,588
18,473
20,101
285
5,322
13,151
16,337
0
W
Ah Puch
Kontu
Ah Puch
25,136
962
3,506
1,395
6,972
4,161
589
2,868
4,104
52,114
0
W
Merlin
Pottulo
Merlin
26,793
3,583
2,050
2,070
12,542
7,093
1,420
5,434
7,108
52,974
0
L
Khepri
Proontos
Khepri
7,693
417
624
7,239
26,032
20,597
19
16,151
9,881
18,738
0
L
Bellona
ShinmenPrime
Bellona
14,470
3,889
2,230
6,630
26,348
18,967
0
16,824
9,524
0
19,360
W
Chernobog
Weigar
Chernobog
22,856
12,196
5,189
2,799
15,427
9,010
2,847
5,281
10,146
0
49,539
L
Medusa
kxnna
Medusa
18,196
5,417
1,200
1,670
17,203
6,307
138
9,910
7,293
0
46,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,769
Gold Earned
65,168
171
Minions Killed
199
0
Camps Cleared
0
1,371,125
Distance Traveled
1,545,604
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,405
467
3
0
0
226,832
2
W
Fenrir
12,516
695
20
1
0
300,578
0
L
Chronos
12,272
682
81
5
0
301,062
0
W
Geb
11,623
646
6
0
0
337,440
0
W
Ah Puch
13,914
773
51
3
0
311,855
0
W
Merlin
14,111
784
71
4
0
290,526
0
L
Khepri
10,422
579
29
2
0
272,888
0
L
Bellona
11,911
662
11
1
0
293,285
2
W
Chernobog
13,004
722
51
3
0
305,205
2
L
Medusa
11,759
653
47
3
0
277,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role