Player Matchup

Scylla
Scylla
BellamyBihh
Scylla
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 8L
1,625 Elo+
Solo
Thanatos
Thanatos
HazeJIG24
Thanatos
Level 11
God Stats
7W - 1L
1,846 SR
Queue Stats
8W - 6L
1,882 Elo+
Party 2
Osiris
Osiris
ImSnipezz
Osiris
Level 48
God Stats
13W - 10L
1,655 SR
Queue Stats
55W - 69L
1,424 Elo+
Party 2
Anhur
Anhur
Twistercer
Anhur
Level 29
God Stats
16W - 25L
1,539 SR
Queue Stats
68W - 74L
1,588 Elo+
Solo
Ymir
Ymir
Zelond1
Ymir
Level 26
God Stats
11W - 10L
1,538 SR
Queue Stats
17W - 22L
1,420 Elo+
Solo
Team Averages
Level 25
1,616 SR
1,588 Elo+

VS

Team Averages
Level 20
1,579 SR
1,429 Elo+
Nike
Nike
Chapi2307
Nike
Level 19
God Stats
4W - 6L
1,558 SR
Queue Stats
61W - 54L
1,498 Elo+
Solo
Ymir
Ymir
Regicide5
Ymir
Level 28
God Stats
6W - 8L
1,766 SR
Queue Stats
128W - 146L
1,475 Elo+
Solo
Merlin
Merlin
ThePrimalLenny
Merlin
Level 18
God Stats
4W - 2L
1,565 SR
Queue Stats
7W - 5L
1,432 Elo+
Party 1
Set
Set
UnhallowedRegent
Set
Level 25
God Stats
0W - 1L
1,307 SR
Queue Stats
2W - 4L
1,226 Elo+
Party 1
Medusa
Medusa
mojojojo46789
Medusa
Level 12
God Stats
8W - 4L
1,698 SR
Queue Stats
39W - 33L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
4 / 0 / 0
7,544
686
4,411
3,229
888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
HazeJIG24
Thanatos
10
5 / 0 / 4
6,578
598
3,522
6,233
1,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
ImSnipezz
Osiris
11
3 / 0 / 1
6,414
583
5,966
4,031
2,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
11
6 / 2 / 5
6,731
612
8,696
5,570
1,595
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Zelond1
Ymir
9
3 / 1 / 5
5,818
529
3,054
4,020
1,565
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
9
0 / 3 / 0
5,368
488
1,932
8,079
3,445
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
7
2 / 6 / 1
5,264
479
2,647
8,664
2,858
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 2 / 0
4,619
420
356
3,925
968
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 5 / 0
4,726
430
759
6,699
1,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 5 / 1
5,778
525
3,869
6,570
1,258
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
21
Kills
3
3
Deaths
21
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
4
0
0
4
L
Nike
0
3
0
0
W
Thanatos
HazeJIG24
Thanatos
5
0
4
7
W
Osiris
ImSnipezz
Osiris
3
0
1
3.5
L
Ymir
2
6
1
0.42
L
0
2
0
0
W
Anhur
6
2
5
4.25
L
0
5
0
0
W
Ymir
Zelond1
Ymir
3
1
5
5.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,649
Damage
9,563
23,083
Taken
33,937
8,903
Mitigated
10,520
11,465
Healing
3,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
4,411
670
0
1,206
3,229
888
0
239
2,990
49,779
0
L
Nike
1,932
30
0
1,045
8,079
3,445
0
281
7,798
0
26,966
W
Thanatos
HazeJIG24
Thanatos
3,522
681
0
7,859
6,233
1,906
870
629
5,604
0
26,831
W
Osiris
ImSnipezz
Osiris
5,966
1,968
0
1,283
4,031
2,949
320
0
4,031
0
31,795
L
Ymir
2,647
600
0
1,590
8,664
2,858
0
1,553
7,111
12,013
0
L
356
0
0
272
3,925
968
0
2,239
1,478
16,751
0
W
Anhur
8,696
4,225
0
270
5,570
1,595
207
900
4,670
0
33,886
L
759
294
0
0
6,699
1,991
0
1,846
4,735
0
22,219
W
Ymir
Zelond1
Ymir
3,054
970
0
847
4,020
1,565
150
1,235
2,785
14,332
0
L
3,869
2,250
0
1,057
6,570
1,258
0
1,220
5,350
0
22,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,085
Gold Earned
25,755
306
Minions Killed
197
0
Camps Cleared
0
1,056,799
Distance Traveled
987,097
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,544
686
105
10
0
202,841
3
L
Nike
5,368
488
52
5
0
217,271
6
W
Thanatos
6,578
598
63
6
0
241,486
2
W
Osiris
6,414
583
58
5
0
213,237
3
L
Ymir
5,264
479
31
3
0
184,563
4
L
Merlin
4,619
420
18
2
0
211,091
0
W
Anhur
6,731
612
64
6
0
195,579
2
L
Set
4,726
430
53
5
0
191,935
1
W
Ymir
5,818
529
16
1
0
203,656
1
L
Medusa
5,778
525
43
4
0
182,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role