Player Matchup

Scylla
Scylla
Silver III
GaboGamer98
Scylla
Silver III
Level 104
God Stats
4W - 7L
1,664 SR
Queue Stats
11W - 10L
1,400 MMR
Party 1
Anhur
Anhur
Bronze III
Rayxdh
Anhur
Bronze III
Level 31
God Stats
2W - 1L
1,650 SR
Queue Stats
10W - 7L
1,529 MMR
Party 1
Loki
Loki
Bronze III
STRATEGY14
Loki
Bronze III
Level 145
God Stats
2W - 4L
1,373 SR
Queue Stats
79W - 125L
1,481 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 93
1,562 SR
1,470 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,416 SR
1,494 MMR
Cerberus
Cerberus
Bronze III
 
Cerberus
Bronze III
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold IV
Jusdidat
Neith
Gold IV
Level 125
God Stats
0W - 1L
1,171 SR
Queue Stats
51W - 61L
1,395 MMR
Party 2
Agni
Agni
Gold III
Mendrizzle
Agni
Gold III
Level 138
God Stats
1W - 2L
1,575 SR
Queue Stats
41W - 45L
1,585 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
0 / 1 / 10
7,906
719
5,530
3,995
1,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Rayxdh
Anhur
11
3 / 3 / 7
8,189
744
8,045
9,065
2,650
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

14
9 / 4 / 2
9,466
861
8,634
8,353
2,382
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
PersephoneTiamatThothGilgameshArtio

VS

Bans
AthenaDanzaburouGebHou YiYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
3 / 4 / 3
8,003
728
2,702
12,056
7,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Jusdidat
Neith
11
1 / 4 / 6
7,223
657
6,161
7,526
2,307
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
4 / 4 / 4
7,797
709
9,310
8,371
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
12
Kills
8
8
Deaths
12
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
4
3
1.13
W
Scylla
0
1
10
5
L
Neith
Jusdidat
Neith
1
4
6
1
L
4
4
4
1.5
W
Anhur
Rayxdh
Anhur
3
3
7
2.17
W
9
4
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,209
Damage
18,173
21,413
Taken
27,953
6,152
Mitigated
11,948
4,406
Healing
5,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,702
103
9
2,096
12,056
7,621
24
3,129
8,927
10,692
0
W
Scylla
5,530
821
0
689
3,995
1,120
904
2,907
898
32,725
0
L
Neith
Jusdidat
Neith
6,161
2,331
0
1,182
7,526
2,307
391
1,643
5,883
0
25,952
L
9,310
508
0
2,559
8,371
2,020
0
758
7,613
27,328
0
W
Anhur
Rayxdh
Anhur
8,045
5,106
0
2,550
9,065
2,650
308
5,003
3,726
0
21,483
W
8,634
2,412
0
1,167
8,353
2,382
726
3,441
4,777
0
25,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,561
Gold Earned
23,023
119
Minions Killed
102
0
Camps Cleared
0
609,755
Distance Traveled
562,078
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,003
728
19
2
0
170,279
0
W
Scylla
7,906
719
65
6
0
198,348
1
L
Neith
7,223
657
38
3
0
192,325
3
L
Agni
7,797
709
45
4
0
199,474
3
W
Anhur
8,189
744
23
2
0
204,091
2
W
Loki
9,466
861
31
3
0
207,316
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role