Player Matchup

Medusa
Medusa
 
Medusa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
ShoeStir
Ymir
Level 65
God Stats
133W - 84L
1,779 SR
Queue Stats
882W - 769L
1,509 Elo+
Party 2
Loki
Loki
aprilfool98
Loki
Level 68
God Stats
4W - 4L
1,582 SR
Queue Stats
875W - 796L
1,508 Elo+
Party 2
Amaterasu
Amaterasu
eduardo26000
Amaterasu
Level 105
God Stats
23W - 26L
1,553 SR
Queue Stats
443W - 425L
1,442 Elo+
Party 3
Ah Puch
Ah Puch
olddominik
Ah Puch
Level 17
God Stats
2W - 0L
1,702 SR
Queue Stats
14W - 20L
1,430 Elo+
Party 3
Team Averages
Level 57
1,623 SR
1,478 Elo+

VS

Team Averages
Level 78
1,503 SR
1,474 Elo+
Janus
Janus
 
Janus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
 
Jormungandr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
IGLordramusic
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,323 Elo+
Party 1
Susano
Susano
Yahziio
Susano
Level 119
God Stats
4W - 3L
1,528 SR
Queue Stats
263W - 244L
1,525 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
sagenaruto121
Morgan Le Fay
Level 46
God Stats
8W - 5L
1,487 SR
Queue Stats
106W - 96L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
11 / 2 / 2
9,818
655
10,155
7,553
2,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
12
1 / 0 / 12
8,127
542
5,112
8,308
8,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
8 / 2 / 2
8,966
598
9,574
9,671
3,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
eduardo26000
Amaterasu
17
6 / 0 / 5
10,136
676
8,327
14,382
11,634
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
olddominik
Ah Puch
11
0 / 3 / 1
6,846
456
1,714
6,259
2,283
Shoes

Shoes

+6%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 5 / 4
7,441
496
4,557
7,050
1,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
 
Jormungandr
10
1 / 4 / 2
6,383
426
5,107
12,086
8,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
IGLordramusic
Jing Wei
10
0 / 9 / 2
6,497
433
1,411
8,583
2,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
Yahziio
Susano
12
4 / 2 / 1
8,029
535
7,990
10,339
3,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
sagenaruto121
Morgan Le Fay
13
1 / 6 / 0
7,513
501
8,132
10,119
4,350
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
26
Kills
7
7
Deaths
26
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
11
2
2
6
L
Janus
 
Janus
1
5
4
0.6
L
Jormungandr
 
Jormungandr
1
4
2
0.5
L
Jing Wei
IGLordramusic
Jing Wei
0
9
2
0.11
W
Ymir
1
0
12
7
L
Susano
Yahziio
Susano
4
2
1
2.25
W
8
2
2
4.5
W
Amaterasu
eduardo26000
Amaterasu
6
0
5
8.5
W
Ah Puch
olddominik
Ah Puch
0
3
1
0.17
L
Morgan Le Fay
sagenaruto121
Morgan Le Fay
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,882
Damage
27,197
46,173
Taken
48,177
28,182
Mitigated
21,250
14,164
Healing
5,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,155
6,504
0
1,972
7,553
2,727
1,866
1,129
6,424
0
66,644
L
Janus
 
Janus
4,557
348
0
480
7,050
1,898
230
1,790
5,260
41,254
0
L
Jormungandr
 
Jormungandr
5,107
872
314
1,933
12,086
8,719
0
2,545
9,541
22,932
0
L
Jing Wei
IGLordramusic
Jing Wei
1,411
1,200
0
120
8,583
2,876
234
1,052
7,531
0
18,703
W
Ymir
5,112
1,703
0
2,629
8,308
8,002
0
3,150
5,012
26,975
0
L
Susano
Yahziio
Susano
7,990
1,476
0
390
10,339
3,407
0
350
9,989
0
49,083
W
9,574
2,934
0
372
9,671
3,536
0
1,935
7,610
0
57,363
W
Amaterasu
eduardo26000
Amaterasu
8,327
2,310
0
7,449
14,382
11,634
890
7,820
6,515
0
65,154
W
Ah Puch
olddominik
Ah Puch
1,714
131
0
1,742
6,259
2,283
344
3,353
2,816
26,799
0
L
Morgan Le Fay
sagenaruto121
Morgan Le Fay
8,132
1,103
0
2,027
10,119
4,350
0
1,089
9,030
40,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,893
Gold Earned
35,863
437
Minions Killed
360
0
Camps Cleared
0
1,448,070
Distance Traveled
1,305,103
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,818
655
112
7
0
301,089
2
L
Janus
7,441
496
116
8
0
267,114
2
L
Jormungandr
6,383
426
37
2
0
282,114
5
L
Jing Wei
6,497
433
48
3
0
212,983
0
W
Ymir
8,127
542
47
3
0
282,720
6
L
Susano
8,029
535
92
6
0
322,888
1
W
Loki
8,966
598
94
6
0
329,624
0
W
Amaterasu
10,136
676
138
9
0
300,393
1
W
Ah Puch
6,846
456
46
3
0
234,244
0
L
Morgan Le Fay
7,513
501
67
4
0
220,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role