Player Matchup

Tyr
Tyr
Crackkorn
Tyr
Level 26
God Stats
10W - 15L
1,187 SR
Queue Stats
288W - 318L
1,265 Elo+
Solo
Skadi
Skadi
GamingSenpai-_-
Skadi
Level 10
God Stats
33W - 20L
1,239 SR
Queue Stats
167W - 157L
1,185 Elo+
Party 1
King Arthur
King Arthur
VoiD_ReaP
King Arthur
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 16L
993 Elo+
Party 1
Anubis
Anubis
WarlockJOhm
Anubis
Level 8
God Stats
2W - 0L
1,710 SR
Queue Stats
4W - 6L
1,370 Elo+
Solo
Arachne
Arachne
l--UwU-UwU--l
Arachne
Level 6
God Stats
15W - 14L
1,676 SR
Queue Stats
22W - 25L
1,273 Elo+
Party 1
Team Averages
Level 12
1,462 SR
1,217 Elo+

VS

Team Averages
Level 10
1,515 SR
1,396 Elo+
Merlin
Merlin
DeeJ316
Merlin
Level 18
God Stats
0W - 1L
1,819 SR
Queue Stats
0W - 4L
1,160 Elo+
Solo
Guan Yu
Guan Yu
JamesIsacNewtron
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
SF D00M
Thanatos
Level 21
God Stats
8W - 4L
1,257 SR
Queue Stats
117W - 123L
1,320 Elo+
Solo
Olorun
Olorun
Wagnnerio
Olorun
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo
Camazotz
Camazotz
depredator8835
Camazotz
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 1 / 9
7,095
645
6,294
6,833
4,174
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
4 / 0 / 9
6,076
552
3,509
3,441
887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
VoiD_ReaP
King Arthur
7
3 / 2 / 5
5,369
488
1,817
5,423
1,921
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
11
11 / 1 / 9
7,449
677
8,786
5,359
2,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
12
5 / 2 / 2
7,316
665
3,529
6,285
2,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DeeJ316
Merlin
6
0 / 5 / 1
4,267
388
1,092
3,963
968
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 7 / 1
4,252
387
995
6,829
2,353
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
SF D00M
Thanatos
8
2 / 8 / 1
5,478
498
5,383
10,289
2,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Olorun
Wagnnerio
Olorun
7
0 / 6 / 0
4,548
413
2,717
6,829
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Camazotz
6
2 / 7 / 0
4,793
436
1,325
6,389
1,584
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
7
32
Kills
4
6
Deaths
33
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
9
1
9
13.5
L
Merlin
DeeJ316
Merlin
0
5
1
0.1
W
4
0
9
8.5
L
0
7
1
0.07
L
Thanatos
SF D00M
Thanatos
2
8
1
0.31
W
King Arthur
VoiD_ReaP
King Arthur
3
2
5
2.75
L
Olorun
Wagnnerio
Olorun
0
6
0
0
W
Anubis
11
1
9
15.5
L
Camazotz
2
7
0
0.29
W
Arachne
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,935
Damage
11,512
27,341
Taken
34,299
11,801
Mitigated
9,206
8,267
Healing
6,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,294
2,838
0
2,161
6,833
4,174
692
1,084
5,749
0
23,390
L
Merlin
DeeJ316
Merlin
1,092
76
0
0
3,963
968
167
760
3,073
7,617
0
W
3,509
1,871
0
682
3,441
887
1,786
1,007
2,434
0
20,289
L
995
939
0
750
6,829
2,353
0
2,065
4,604
0
8,646
L
Thanatos
SF D00M
Thanatos
5,383
2,289
0
4,712
10,289
2,604
0
1,969
8,096
0
25,615
W
King Arthur
VoiD_ReaP
King Arthur
1,817
441
0
1,065
5,423
1,921
259
922
4,501
8
6,944
L
Olorun
Wagnnerio
Olorun
2,717
795
87
726
6,829
1,697
0
1,631
4,940
18,995
0
W
Anubis
8,786
832
0
2,306
5,359
2,359
964
169
5,190
34,994
0
L
Camazotz
1,325
634
0
621
6,389
1,584
25
1,627
4,650
0
9,992
W
Arachne
3,529
2,547
0
2,053
6,285
2,460
1,715
627
5,658
0
32,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,305
Gold Earned
23,338
229
Minions Killed
146
0
Camps Cleared
0
974,638
Distance Traveled
887,061
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,095
645
43
4
0
218,000
1
L
Merlin
4,267
388
17
2
0
151,076
0
W
Skadi
6,076
552
33
3
0
172,222
0
L
Guan Yu
4,252
387
30
3
0
210,966
3
L
Thanatos
5,478
498
49
4
0
200,581
0
W
King Arthur
5,369
488
14
1
0
212,993
0
L
Olorun
4,548
413
35
3
0
153,613
1
W
Anubis
7,449
677
65
6
0
169,009
4
L
Camazotz
4,793
436
15
1
0
170,825
0
W
Arachne
7,316
665
74
7
0
202,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role