Player Matchup

Neith
Neith
Gold II
 
Neith
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Gold V
 
Tyr
Gold V
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold III
Hirez Hart
Sol
Gold III
Level 160
God Stats
15W - 8L
1,525 SR
Queue Stats
420W - 422L
1,555 MMR
Party 1
Sobek
Sobek
Bronze III
Qdcr
Sobek
Bronze III
Level 86
God Stats
0W - 1L
1,619 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Freya
Freya
Bronze III
xP0WurDEADx
Freya
Bronze III
Level 40
God Stats
0W - 1L
1,228 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,475 SR
1,511 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,635 SR
1,503 MMR
Vulcan
Vulcan
Gold III
CAPT41N_D3AD
Vulcan
Gold III
Level 127
God Stats
1W - 2L
1,223 SR
Queue Stats
391W - 399L
1,507 MMR
Solo
Odin
Odin
Gold II
XHerculesSenpaiX
Odin
Gold II
Level 160
God Stats
3W - 1L
1,751 SR
Queue Stats
531W - 542L
1,504 MMR
Solo
Cerberus
Cerberus
Gold II
bmooch19
Cerberus
Gold II
Level 129
God Stats
3W - 3L
1,612 SR
Queue Stats
209W - 212L
1,501 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
dezisupreme
Erlang Shen
Gold III
Level 103
God Stats
6W - 2L
1,813 SR
Queue Stats
222W - 220L
1,497 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
vezzo227711
Ah Muzen Cab
Gold III
Level 83
God Stats
4W - 7L
1,778 SR
Queue Stats
423W - 414L
1,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
4 / 5 / 4
12,780
533
9,388
16,526
6,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tyr
 
Tyr
19
1 / 7 / 0
11,731
489
9,520
27,796
22,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

18
4 / 9 / 3
12,407
517
23,442
26,753
9,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Qdcr
Sobek
14
2 / 6 / 3
10,237
427
9,263
24,640
23,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 12 / 0
10,795
450
2,650
16,835
5,271
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SetAthenaPersephoneGilgameshDanzaburou

VS

Bans
Sun WukongFenrirCu ChulainnChironTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
19
7 / 1 / 10
13,733
572
21,507
7,837
3,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
4 / 3 / 14
12,817
534
12,069
16,101
16,713
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
bmooch19
Cerberus
17
4 / 3 / 14
12,641
527
11,743
26,703
32,660
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
dezisupreme
Erlang Shen
20
14 / 2 / 8
14,451
602
22,315
22,541
12,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
vezzo227711
Ah Muzen Cab
20
9 / 2 / 9
15,331
639
18,665
15,128
6,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
93
11
Kills
38
39
Deaths
11
10
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
5
4
1.2
L
Tyr
 
Tyr
1
7
0
0.14
W
Vulcan
7
1
10
12
L
4
9
3
0.61
L
Sobek
Qdcr
Sobek
2
6
3
0.58
W
4
3
14
3.67
W
Cerberus
bmooch19
Cerberus
4
3
14
3.67
W
Erlang Shen
dezisupreme
Erlang Shen
14
2
8
9
W
Ah Muzen Cab
vezzo227711
Ah Muzen Cab
9
2
9
6.75
L
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,263
Damage
86,299
112,550
Taken
88,310
67,566
Mitigated
71,950
29,225
Healing
32,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,388
3,105
0
3,096
16,526
6,052
1,845
4,262
12,002
0
105,626
L
Tyr
 
Tyr
9,520
1,596
0
7,744
27,796
22,595
2,833
5,619
21,947
0
84,613
W
Vulcan
21,507
6,024
0
3,483
7,837
3,271
2,127
4,128
3,709
110,401
0
L
23,442
9,781
0
11,149
26,753
9,778
2,871
8,852
17,821
93,218
5,409
L
Sobek
Qdcr
Sobek
9,263
914
0
6,100
24,640
23,870
0
12,106
12,118
38,293
0
W
12,069
2,446
210
5,287
16,101
16,713
203
3,760
12,341
2,601
53,946
W
Cerberus
bmooch19
Cerberus
11,743
805
0
9,533
26,703
32,660
671
12,497
14,206
49,398
0
W
Erlang Shen
dezisupreme
Erlang Shen
22,315
13,518
0
6,944
22,541
12,713
2,265
7,502
15,039
0
105,225
W
Ah Muzen Cab
vezzo227711
Ah Muzen Cab
18,665
6,609
0
6,637
15,128
6,593
6,819
8,723
6,405
0
108,465
L
2,650
749
0
1,136
16,835
5,271
31
1,972
14,767
34,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,950
Gold Earned
68,973
660
Minions Killed
636
0
Camps Cleared
0
1,948,544
Distance Traveled
2,394,585
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,780
533
182
8
0
385,413
1
L
Tyr
11,731
489
138
6
0
466,911
3
W
Vulcan
13,733
572
145
6
0
495,931
3
L
Sol
12,407
517
192
8
0
376,288
3
L
Sobek
10,237
427
49
2
0
413,513
2
W
Odin
12,817
534
98
4
0
446,264
7
W
Cerberus
12,641
527
78
3
0
431,673
7
W
Erlang Shen
14,451
602
131
5
0
539,605
6
W
Ah Muzen Cab
15,331
639
184
8
0
481,112
2
L
Freya
10,795
450
99
4
0
306,419
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role