Player Matchup

Danzaburou
Danzaburou
DEATH Marques
Danzaburou
Level 157
God Stats
4W - 9L
1,517 SR
Queue Stats
27W - 40L
1,415 Elo+
Party 2
Chaac
Chaac
DiddiBR
Chaac
Level 160
God Stats
1W - 3L
1,941 SR
Queue Stats
60W - 77L
1,491 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
oBenson
Morgan Le Fay
Level 146
God Stats
3W - 10L
1,284 SR
Queue Stats
113W - 144L
1,388 Elo+
Party 2
Team Averages
Level 154
1,581 SR
1,431 Elo+

VS

Team Averages
Level 42
1,498 SR
1,529 Elo+
Cthulhu
Cthulhu
SpIkY Dragons
Cthulhu
Level 66
God Stats
28W - 16L
1,475 SR
Queue Stats
517W - 552L
1,536 Elo+
Party 1
Gilgamesh
Gilgamesh
Urgrandad5501
Gilgamesh
Level 46
God Stats
15W - 14L
1,518 SR
Queue Stats
201W - 288L
1,358 Elo+
Party 1
Ah Puch
Ah Puch
sammyilamas
Ah Puch
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DEATH Marques
Danzaburou
14
2 / 3 / 3
10,609
624
8,293
11,032
4,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
DiddiBR
Chaac
13
1 / 5 / 3
9,747
573
6,638
14,152
12,918
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
oBenson
Morgan Le Fay
14
4 / 6 / 2
10,821
637
14,906
12,402
5,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
4 / 2 / 8
11,464
674
12,755
14,823
14,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
Urgrandad5501
Gilgamesh
16
4 / 1 / 8
12,710
748
7,760
15,163
14,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
sammyilamas
Ah Puch
16
5 / 4 / 5
12,038
708
12,122
10,385
3,965
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
7
Kills
13
14
Deaths
7
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DEATH Marques
Danzaburou
2
3
3
1.17
L
Chaac
DiddiBR
Chaac
1
5
3
0.5
W
Cthulhu
4
2
8
4
W
Gilgamesh
Urgrandad5501
Gilgamesh
4
1
8
8
L
Morgan Le Fay
oBenson
Morgan Le Fay
4
6
2
0.83
W
Ah Puch
sammyilamas
Ah Puch
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,837
Damage
32,637
37,586
Taken
40,371
22,174
Mitigated
32,766
5,179
Healing
5,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DEATH Marques
Danzaburou
8,293
2,629
0
1,438
11,032
4,229
971
7,415
3,617
0
34,900
L
Chaac
DiddiBR
Chaac
6,638
485
0
1,850
14,152
12,918
0
9,971
4,181
1,530
22,983
W
Cthulhu
12,755
0
714
563
14,823
14,516
413
6,320
7,940
38,548
0
W
Gilgamesh
Urgrandad5501
Gilgamesh
7,760
1,840
0
147
15,163
14,285
1,341
4,471
10,408
0
21,861
L
Morgan Le Fay
oBenson
Morgan Le Fay
14,906
1,731
0
1,891
12,402
5,027
371
7,491
4,911
34,275
0
W
Ah Puch
sammyilamas
Ah Puch
12,122
421
0
3,602
10,385
3,965
968
3,778
6,373
63,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,177
Gold Earned
36,212
171
Minions Killed
197
0
Camps Cleared
0
725,012
Distance Traveled
915,170
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,609
624
83
5
0
225,632
7
L
Chaac
9,747
573
28
2
0
236,229
4
W
Cthulhu
11,464
674
56
3
0
329,081
1
W
Gilgamesh
12,710
748
36
2
0
325,394
0
L
Morgan Le Fay
10,821
637
60
4
0
263,151
1
W
Ah Puch
12,038
708
105
6
0
260,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role