Player Matchup

Morgan Le Fay
Morgan Le Fay
AnimeAce3x
Morgan Le Fay
Level 18
God Stats
21W - 27L
1,731 SR
Queue Stats
163W - 183L
1,375 Elo+
Party 1
Medusa
Medusa
DaiNubis
Medusa
Level 8
God Stats
10W - 5L
1,759 SR
Queue Stats
58W - 51L
1,350 Elo+
Solo
Jing Wei
Jing Wei
Dr Groot5566
Jing Wei
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
189W - 197L
1,399 Elo+
Party 1
Merlin
Merlin
JediAssassin777
Merlin
Level 11
God Stats
4W - 1L
1,453 SR
Queue Stats
4W - 2L
1,384 Elo+
Solo
Cthulhu
Cthulhu
Rxebirth
Cthulhu
Level 8
God Stats
4W - 1L
1,697 SR
Queue Stats
7W - 11L
1,244 Elo+
Solo
Team Averages
Level 14
1,628 SR
1,350 Elo+

VS

Team Averages
Level 19
1,462 SR
1,396 Elo+
Olorun
Olorun
 
Olorun
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
En Sabah Nur71
Jing Wei
Level 16
God Stats
9W - 13L
1,428 SR
Queue Stats
17W - 23L
1,281 Elo+
Solo
Merlin
Merlin
SublimeStatue82
Merlin
Level 14
God Stats
5W - 6L
1,497 SR
Queue Stats
15W - 10L
1,434 Elo+
Solo
Achilles
Achilles
drcase2
Achilles
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 10L
1,472 Elo+
Solo
Sobek
Sobek
lindamulan
Sobek
Level 27
God Stats
146W - 196L
1,383 SR
Queue Stats
152W - 215L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AnimeAce3x
Morgan Le Fay
19
2 / 1 / 14
12,551
965
15,262
9,925
4,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
DaiNubis
Medusa
20
8 / 2 / 15
13,753
1,058
20,507
14,111
6,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
Dr Groot5566
Jing Wei
20
12 / 0 / 9
13,602
1,046
24,406
9,034
3,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 2 / 13
13,595
1,046
19,017
9,309
5,519
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Rxebirth
Cthulhu
20
5 / 3 / 16
13,279
1,021
20,237
20,366
17,771
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

245

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
1 / 12 / 3
11,460
882
12,504
25,391
14,708
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
17
1 / 7 / 3
11,949
919
4,794
25,930
19,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
3 / 11 / 3
12,506
962
18,427
22,136
9,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
drcase2
Achilles
17
2 / 4 / 3
11,783
906
14,217
19,470
20,682
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
17
1 / 1 / 5
12,005
923
4,564
16,199
13,346

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
25
35
Kills
8
8
Deaths
35
67
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
12
3
0.21
W
Morgan Le Fay
AnimeAce3x
Morgan Le Fay
2
1
14
9
W
Medusa
DaiNubis
Medusa
8
2
15
7.75
W
Jing Wei
Dr Groot5566
Jing Wei
12
0
9
16.5
L
Jing Wei
1
7
3
0.36
W
8
2
13
7.25
W
Cthulhu
Rxebirth
Cthulhu
5
3
16
4.33
L
3
11
3
0.41
L
Achilles
drcase2
Achilles
2
4
3
0.88
L
Sobek
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,429
Damage
54,506
62,745
Taken
109,126
37,688
Mitigated
77,701
12,090
Healing
15,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
12,504
7,829
758
2,985
25,391
14,708
0
12,256
12,851
34,374
0
W
Morgan Le Fay
AnimeAce3x
Morgan Le Fay
15,262
953
0
1,155
9,925
4,397
0
5,462
4,463
29,504
0
W
Medusa
DaiNubis
Medusa
20,507
16,647
0
4,309
14,111
6,237
0
7,466
6,645
0
40,253
W
Jing Wei
Dr Groot5566
Jing Wei
24,406
19,674
0
0
9,034
3,764
0
4,363
4,671
0
31,923
L
Jing Wei
4,794
3,793
0
770
25,930
19,795
0
10,613
15,071
0
11,631
W
19,017
2,458
0
680
9,309
5,519
0
4,326
4,983
50,413
0
W
Cthulhu
Rxebirth
Cthulhu
20,237
1,664
1,450
4,496
20,366
17,771
0
13,878
6,488
32,830
0
L
18,427
3,601
1,152
2,707
22,136
9,170
0
10,045
11,951
49,193
0
L
Achilles
drcase2
Achilles
14,217
4,973
0
1,551
19,470
20,682
0
11,030
8,148
0
24,917
L
Sobek
4,564
94
0
5,301
16,199
13,346
0
9,414
6,589
26,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,780
Gold Earned
59,703
213
Minions Killed
191
3
Camps Cleared
7
1,248,478
Distance Traveled
1,102,951
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,460
882
50
4
2
171,067
2
W
Morgan Le Fay
12,551
965
31
2
0
255,521
0
W
Medusa
13,753
1,058
60
5
0
230,677
0
W
Jing Wei
13,602
1,046
20
2
1
299,662
0
L
Jing Wei
11,949
919
12
1
1
225,815
0
W
Merlin
13,595
1,046
76
6
1
192,699
0
W
Cthulhu
13,279
1,021
26
2
1
269,919
0
L
Merlin
12,506
962
67
5
0
197,418
2
L
Achilles
11,783
906
13
1
0
244,431
0
L
Sobek
12,005
923
49
4
4
264,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role