Player Matchup

Danzaburou
Danzaburou
DAMN_THATS_TUF
Danzaburou
Level 5
God Stats
24W - 23L
1,352 SR
Queue Stats
56W - 51L
1,146 Elo+
Party 2
Anubis
Anubis
FishBread9635
Anubis
Level 25
God Stats
4W - 3L
1,319 SR
Queue Stats
27W - 18L
1,418 Elo+
Solo
Neith
Neith
SuperLuminarious
Neith
Level 27
God Stats
44W - 26L
1,774 SR
Queue Stats
181W - 154L
1,470 Elo+
Solo
Loki
Loki
Toxic_BlackMan42
Loki
Level 15
God Stats
26W - 27L
1,054 SR
Queue Stats
71W - 59L
1,048 Elo+
Party 2
Kuzenbo
Kuzenbo
a-Yummi
Kuzenbo
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 47L
1,448 Elo+
Party 2
Team Averages
Level 16
1,400 SR
1,306 Elo+

VS

Team Averages
Level 12
1,409 SR
1,270 Elo+
Hel
Hel
Bartierboy
Hel
Level 12
God Stats
51W - 66L
1,267 SR
Queue Stats
202W - 205L
1,302 Elo+
Solo
Medusa
Medusa
DrearyZeus22932
Medusa
Level 17
God Stats
215W - 182L
1,544 SR
Queue Stats
435W - 419L
1,358 Elo+
Solo
Guan Yu
Guan Yu
RealLarryDavid
Guan Yu
Level 7
God Stats
4W - 14L
1,296 SR
Queue Stats
4W - 16L
1,148 Elo+
Party 1
Loki
Loki
Toyknife
Loki
Level 16
God Stats
0W - 4L
1,147 SR
Queue Stats
5W - 17L
1,209 Elo+
Party 1
Zeus
Zeus
soulstealer069
Zeus
Level 7
God Stats
6W - 2L
1,789 SR
Queue Stats
9W - 12L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DAMN_THATS_TUF
Danzaburou
16
3 / 2 / 21
9,771
1,221
12,509
8,139
3,142
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
21 / 3 / 9
12,361
1,545
25,211
16,719
8,725
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes

Shoes

+6%
Movement Speed

17
6 / 1 / 16
10,562
1,320
9,531
4,854
2,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
10 / 2 / 10
9,939
1,242
6,647
5,525
1,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
a-Yummi
Kuzenbo
15
1 / 1 / 14
8,341
1,043
4,203
6,669
5,747
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

296

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 4
8,159
1,020
4,104
11,323
3,431
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 10 / 6
9,463
1,183
14,089
18,452
6,234
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 8 / 5
8,911
1,114
5,927
16,467
11,934
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
13
0 / 8 / 5
7,427
928
4,690
10,441
3,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 7 / 3
8,301
1,038
7,783
8,101
2,068
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
32
41
Kills
9
9
Deaths
41
70
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
W
Danzaburou
DAMN_THATS_TUF
Danzaburou
3
2
21
6.75
L
3
10
6
0.6
W
21
3
9
8.5
L
2
8
5
0.56
W
6
1
16
14
W
10
2
10
7.5
L
Loki
0
8
5
0.31
W
Kuzenbo
a-Yummi
Kuzenbo
1
1
14
8
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,101
Damage
36,593
41,906
Taken
64,784
21,448
Mitigated
27,284
13,088
Healing
4,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,104
1,241
896
765
11,323
3,431
0
5,572
5,751
18,248
0
W
Danzaburou
DAMN_THATS_TUF
Danzaburou
12,509
6,714
0
1,195
8,139
3,142
0
3,722
4,417
0
23,811
L
14,089
5,182
0
987
18,452
6,234
0
7,128
11,324
0
47,452
W
25,211
3,192
366
10,050
16,719
8,725
0
4,888
11,831
36,812
0
L
5,927
3,049
488
1,340
16,467
11,934
0
8,215
8,252
0
14,432
W
9,531
5,847
0
1,334
4,854
2,018
0
675
4,179
0
31,146
W
6,647
2,301
0
104
5,525
1,816
0
1,082
4,443
0
10,257
L
Loki
4,690
1,931
0
0
10,441
3,617
0
3,924
6,517
0
12,168
W
Kuzenbo
a-Yummi
Kuzenbo
4,203
1,746
0
39
6,669
5,747
0
1,520
4,561
10,124
0
L
7,783
1,267
0
0
8,101
2,068
0
4,575
3,526
16,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,974
Gold Earned
42,261
131
Minions Killed
149
3
Camps Cleared
4
648,212
Distance Traveled
569,729
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,159
1,020
41
5
0
113,043
0
W
Danzaburou
9,771
1,221
25
3
0
119,664
0
L
Medusa
9,463
1,183
61
8
0
130,878
1
W
Anubis
12,361
1,545
34
4
1
100,842
0
L
Guan Yu
8,911
1,114
14
2
1
128,680
0
W
Neith
10,562
1,320
53
7
1
124,149
0
W
Loki
9,939
1,242
7
1
0
156,109
0
L
Loki
7,427
928
11
1
2
111,940
2
W
Kuzenbo
8,341
1,043
12
2
1
147,448
0
L
Zeus
8,301
1,038
22
3
1
85,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role