Player Matchup

Arachne
Arachne
 
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
KadCo1
Bakasura
Level 1
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Olorun
Olorun
KingJah567
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
NoLimitWillx
Tsukuyomi
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 1L
1,647 Elo+
Solo
Hel
Hel
XxVenessaxX
Hel
Level 15
God Stats
15W - 22L
1,375 SR
Queue Stats
88W - 107L
1,288 Elo+
Solo
Team Averages
Level 12
1,475 SR
1,487 Elo+

VS

Team Averages
Level 11
1,428 SR
1,415 Elo+
Zeus
Zeus
Axel Trujo
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,389 Elo+
Solo
Gilgamesh
Gilgamesh
Blackdeadcd
Gilgamesh
Level 29
God Stats
12W - 16L
1,470 SR
Queue Stats
113W - 94L
1,423 Elo+
Solo
Artemis
Artemis
For-Juventus
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Jonnym9850
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
maestro_SBC13
Kukulkan
Level 16
God Stats
0W - 3L
1,171 SR
Queue Stats
21W - 34L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
3 / 2 / 1
4,958
551
3,769
3,471
1,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
KadCo1
Bakasura
6
2 / 3 / 0
4,119
458
1,204
3,137
837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
KingJah567
Olorun
8
3 / 5 / 3
5,136
571
1,154
5,617
1,692
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
NoLimitWillx
Tsukuyomi
7
2 / 4 / 2
4,814
535
1,513
4,611
1,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 1 / 1
5,261
585
1,366
2,871
729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
6 / 2 / 2
5,443
605
4,224
2,878
803
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Blackdeadcd
Gilgamesh
8
4 / 0 / 2
5,326
592
2,717
4,899
1,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
For-Juventus
Artemis
6
0 / 7 / 2
3,999
444
1,543
5,474
1,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
Jonnym9850
Jing Wei
6
1 / 5 / 3
4,418
491
1,166
4,042
1,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
maestro_SBC13
Kukulkan
2
0 / 1 / 1
3,456
384
30
599
109

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
12
Kills
11
15
Deaths
15
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
2
1
1.75
L
6
2
2
3.5
L
Gilgamesh
Blackdeadcd
Gilgamesh
4
0
2
5
L
Artemis
For-Juventus
Artemis
0
7
2
0.14
L
Jing Wei
Jonnym9850
Jing Wei
1
5
3
0.5
W
Bakasura
KadCo1
Bakasura
2
3
0
0.67
W
Olorun
KingJah567
Olorun
3
5
3
0.9
W
Tsukuyomi
NoLimitWillx
Tsukuyomi
2
4
2
0.75
W
2
1
1
2.5
L
Kukulkan
maestro_SBC13
Kukulkan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,006
Damage
9,680
19,707
Taken
17,892
5,907
Mitigated
5,453
3,005
Healing
1,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,769
3,050
0
547
3,471
1,322
241
286
3,185
0
15,647
L
4,224
1,798
0
386
2,878
803
501
737
2,141
18,788
0
L
Gilgamesh
Blackdeadcd
Gilgamesh
2,717
834
0
1,413
4,899
1,748
0
51
4,848
0
26,774
L
Artemis
For-Juventus
Artemis
1,543
704
0
0
5,474
1,432
75
1,528
3,786
0
7,245
L
Jing Wei
Jonnym9850
Jing Wei
1,166
553
0
45
4,042
1,361
280
204
3,838
0
8,670
W
Bakasura
KadCo1
Bakasura
1,204
1,044
0
314
3,137
837
115
952
2,185
0
5,422
W
Olorun
KingJah567
Olorun
1,154
893
0
951
5,617
1,692
63
2,171
3,446
6,763
0
W
Tsukuyomi
NoLimitWillx
Tsukuyomi
1,513
341
0
248
4,611
1,327
677
792
3,819
0
15,170
W
1,366
491
104
841
2,871
729
2,035
53
2,818
24,257
0
L
Kukulkan
maestro_SBC13
Kukulkan
30
30
0
0
599
109
60
0
599
2,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,288
Gold Earned
22,642
133
Minions Killed
123
0
Camps Cleared
0
826,797
Distance Traveled
654,583
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,958
551
28
3
0
204,653
1
L
Zeus
5,443
605
33
4
0
144,972
1
L
Gilgamesh
5,326
592
62
7
0
194,842
0
L
Artemis
3,999
444
9
1
0
126,045
0
L
Jing Wei
4,418
491
16
2
0
159,268
0
W
Bakasura
4,119
458
16
2
0
145,287
0
W
Olorun
5,136
571
9
1
0
163,898
1
W
Tsukuyomi
4,814
535
30
3
0
156,849
0
W
Hel
5,261
585
50
6
0
156,110
2
L
Kukulkan
3,456
384
3
0
0
29,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role