Player Matchup

Thor
Thor
CantGuardIchi
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 80L
1,378 Elo+
Party 4
Ganesha
Ganesha
Moriece
Ganesha
Level 42
God Stats
1W - 1L
1,738 SR
Queue Stats
6W - 6L
1,530 Elo+
Party 1
Nu Wa
Nu Wa
Riivkah
Nu Wa
Level 75
God Stats
10W - 24L
1,621 SR
Queue Stats
115W - 137L
1,470 Elo+
Party 1
Pele
Pele
Zaireen
Pele
Level 84
God Stats
10W - 11L
1,553 SR
Queue Stats
122W - 128L
1,492 Elo+
Party 1
Hun Batz
Hun Batz
noobmastef69
Hun Batz
Level 47
God Stats
2W - 7L
1,500 SR
Queue Stats
240W - 244L
1,404 Elo+
Party 4
Team Averages
Level 55
1,582 SR
1,455 Elo+

VS

Team Averages
Level 64
1,546 SR
1,460 Elo+
Medusa
Medusa
 
Medusa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Gimmy Hedd
Anubis
Level 40
God Stats
24W - 27L
1,453 SR
Queue Stats
126W - 130L
1,374 Elo+
Party 2
Osiris
Osiris
OPeter JohnsonO
Osiris
Level 117
God Stats
21W - 21L
1,557 SR
Queue Stats
537W - 519L
1,427 Elo+
Party 2
Ymir
Ymir
ShoeStir
Ymir
Level 65
God Stats
133W - 84L
1,731 SR
Queue Stats
882W - 769L
1,499 Elo+
Party 3
Loki
Loki
aprilfool98
Loki
Level 68
God Stats
4W - 4L
1,488 SR
Queue Stats
875W - 796L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
6,915
494
2,116
8,960
2,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
Moriece
Ganesha
9
0 / 5 / 3
5,938
424
4,481
12,196
6,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nu Wa
Riivkah
Nu Wa
8
0 / 7 / 1
5,483
392
4,571
7,634
1,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
Zaireen
Pele
14
8 / 4 / 0
8,334
595
7,371
11,242
3,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hun Batz
noobmastef69
Hun Batz
12
1 / 4 / 1
6,744
482
2,738
8,506
2,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
5 / 3 / 4
8,193
585
6,116
7,659
1,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Gimmy Hedd
Anubis
13
3 / 4 / 3
8,051
575
5,195
6,962
2,616
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
5 / 1 / 5
8,527
609
9,428
8,727
6,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
12
4 / 0 / 8
7,894
564
5,339
8,421
4,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
7 / 2 / 7
8,605
615
8,216
7,481
2,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
10
Kills
24
25
Deaths
10
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
3
4
2.33
L
1
5
0
0.2
W
Anubis
Gimmy Hedd
Anubis
3
4
3
1.13
L
Ganesha
Moriece
Ganesha
0
5
3
0.3
W
5
1
5
7.5
L
Nu Wa
Riivkah
Nu Wa
0
7
1
0.07
W
Ymir
4
0
8
8
L
Pele
Zaireen
Pele
8
4
0
2
W
7
2
7
5.25
L
Hun Batz
noobmastef69
Hun Batz
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,277
Damage
34,294
48,538
Taken
39,250
16,931
Mitigated
17,517
6,742
Healing
8,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,116
2,475
0
1,689
7,659
1,997
621
1,773
5,813
0
51,008
L
2,116
641
0
1,712
8,960
2,694
408
1,365
7,595
0
29,572
W
Anubis
Gimmy Hedd
Anubis
5,195
174
0
1,632
6,962
2,616
438
1,344
5,433
49,965
0
L
Ganesha
Moriece
Ganesha
4,481
415
0
1,544
12,196
6,204
0
2,179
10,017
15,344
0
W
9,428
3,344
0
2,612
8,727
6,752
123
702
7,952
0
47,178
L
Nu Wa
Riivkah
Nu Wa
4,571
523
0
167
7,634
1,617
35
3,109
4,525
19,547
0
W
Ymir
5,339
1,266
0
2,244
8,421
4,043
16
2,601
5,667
29,223
0
L
Pele
Zaireen
Pele
7,371
1,792
0
741
11,242
3,666
0
2,337
8,905
0
51,748
W
8,216
2,302
0
272
7,481
2,109
0
2,020
5,333
0
40,534
L
Hun Batz
noobmastef69
Hun Batz
2,738
466
0
2,578
8,506
2,750
0
1,544
6,962
0
37,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,414
Gold Earned
41,270
269
Minions Killed
407
0
Camps Cleared
0
1,284,855
Distance Traveled
1,388,493
27
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,193
585
93
7
0
277,227
2
L
Thor
6,915
494
55
4
0
243,588
0
W
Anubis
8,051
575
101
7
0
243,528
4
L
Ganesha
5,938
424
3
0
0
238,350
3
W
Osiris
8,527
609
76
5
0
271,598
4
L
Nu Wa
5,483
392
33
2
0
257,747
12
W
Ymir
7,894
564
55
4
0
279,045
5
L
Pele
8,334
595
91
7
0
281,904
9
W
Loki
8,605
615
82
6
0
317,095
0
L
Hun Batz
6,744
482
87
6
0
263,266
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role