Player Matchup

Kukulkan
Kukulkan
Calephim
Kukulkan
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 11L
1,498 Elo+
Party 1
Chaac
Chaac
JustVivian
Chaac
Level 105
God Stats
16W - 13L
1,674 SR
Queue Stats
96W - 114L
1,536 Elo+
Party 1
Fenrir
Fenrir
PietyXD
Fenrir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 69L
1,545 Elo+
Party 1
Team Averages
Level 100
1,558 SR
1,526 Elo+

VS

Team Averages
Level 111
1,686 SR
1,520 Elo+
Gilgamesh
Gilgamesh
DI3BOLD
Gilgamesh
Level 131
God Stats
55W - 38L
1,770 SR
Queue Stats
322W - 362L
1,518 Elo+
Solo
Loki
Loki
GeekyGamemaster
Loki
Level 79
God Stats
42W - 37L
1,635 SR
Queue Stats
262W - 258L
1,534 Elo+
Solo
Jormungandr
Jormungandr
OpenbagofLays
Jormungandr
Level 122
God Stats
25W - 20L
1,654 SR
Queue Stats
403W - 368L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Calephim
Kukulkan
9
0 / 4 / 4
6,302
630
4,638
5,534
1,960
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
10
4 / 5 / 1
7,285
729
9,092
11,227
9,139
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
PietyXD
Fenrir
9
1 / 4 / 2
6,091
609
3,715
9,373
4,085
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DI3BOLD
Gilgamesh
10
4 / 3 / 6
7,967
797
6,359
9,043
4,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 1 / 6
7,235
724
5,514
6,252
2,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
OpenbagofLays
Jormungandr
12
7 / 1 / 6
8,179
818
9,756
7,107
5,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
5
Kills
13
13
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Calephim
Kukulkan
0
4
4
0.5
W
Gilgamesh
DI3BOLD
Gilgamesh
4
3
6
2.33
W
2
1
6
5
L
Chaac
4
5
1
0.9
W
Jormungandr
OpenbagofLays
Jormungandr
7
1
6
10
L
Fenrir
PietyXD
Fenrir
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,445
Damage
21,629
26,134
Taken
22,402
15,184
Mitigated
12,199
5,047
Healing
3,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Calephim
Kukulkan
4,638
315
405
632
5,534
1,960
0
3,148
2,386
20,663
0
W
Gilgamesh
DI3BOLD
Gilgamesh
6,359
1,655
723
763
9,043
4,669
0
1,209
7,834
0
17,001
W
5,514
1,087
0
666
6,252
2,468
0
1,155
5,097
0
21,562
L
Chaac
9,092
2,782
0
3,350
11,227
9,139
0
3,987
7,240
0
22,508
W
Jormungandr
OpenbagofLays
Jormungandr
9,756
3,380
0
1,324
7,107
5,062
7
2,274
4,833
31,765
0
L
Fenrir
PietyXD
Fenrir
3,715
906
0
660
9,373
4,085
0
2,621
6,752
0
9,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,678
Gold Earned
23,381
83
Minions Killed
113
0
Camps Cleared
0
498,248
Distance Traveled
533,507
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,302
630
38
4
0
168,442
3
W
Gilgamesh
7,967
797
17
2
0
160,460
1
W
Loki
7,235
724
49
5
0
193,977
2
L
Chaac
7,285
729
29
3
0
155,559
3
W
Jormungandr
8,179
818
47
5
0
179,070
4
L
Fenrir
6,091
609
16
2
0
174,247
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role