Player Matchup

Ymir
Ymir
ALBERNATYCHICO
Ymir
Level 20
God Stats
1W - 1L
1,299 SR
Queue Stats
2W - 2L
1,091 Elo+
Party 1
King Arthur
King Arthur
Akolatronic 94
King Arthur
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,396 Elo+
Party 1
Neith
Neith
Manuellako1
Neith
Level 10
God Stats
6W - 0L
1,500 SR
Queue Stats
26W - 24L
1,332 Elo+
Party 3
Freya
Freya
PimentonDuro
Freya
Level 26
God Stats
2W - 5L
1,194 SR
Queue Stats
41W - 25L
1,310 Elo+
Party 3
Kukulkan
Kukulkan
TobyRZC
Kukulkan
Level 25
God Stats
9W - 5L
1,112 SR
Queue Stats
48W - 36L
1,330 Elo+
Party 3
Team Averages
Level 24
1,321 SR
1,292 Elo+

VS

Team Averages
Level 20
1,436 SR
1,384 Elo+
Set
Set
Dark Wizard8763
Set
Level 7
God Stats
7W - 6L
1,551 SR
Queue Stats
12W - 12L
1,374 Elo+
Solo
Neith
Neith
DeicticBus41823
Neith
Level 23
God Stats
39W - 34L
1,451 SR
Queue Stats
92W - 90L
1,330 Elo+
Party 2
Arachne
Arachne
Im a sloth4189
Arachne
Level 13
God Stats
0W - 3L
1,160 SR
Queue Stats
32W - 35L
1,368 Elo+
Solo
Merlin
Merlin
MordantVox
Merlin
Level 28
God Stats
24W - 22L
1,417 SR
Queue Stats
161W - 176L
1,341 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Weenerz187
Morgan Le Fay
Level 29
God Stats
21W - 20L
1,602 SR
Queue Stats
22W - 22L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 10
10,107
1,011
6,625
15,962
8,569
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Akolatronic 94
King Arthur
18
5 / 4 / 13
10,922
1,092
10,478
12,692
11,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
2 / 0 / 12
10,466
1,047
5,094
3,589
1,276
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
9 / 0 / 11
12,384
1,238
20,061
9,697
4,068
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
TobyRZC
Kukulkan
17
9 / 1 / 7
11,892
1,189
20,138
6,190
2,485
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

253

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 4
10,088
1,009
5,816
14,867
6,116
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

17
2 / 2 / 6
10,493
1,049
7,020
11,166
4,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 10 / 3
9,787
979
6,370
17,884
7,009
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
MordantVox
Merlin
15
0 / 5 / 7
9,069
907
12,646
12,907
5,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Weenerz187
Morgan Le Fay
16
2 / 3 / 6
10,069
1,007
13,215
11,854
4,927
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
35
29
Kills
9
9
Deaths
29
53
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
4
10
2.25
W
King Arthur
Akolatronic 94
King Arthur
5
4
13
2.88
L
3
9
4
0.56
L
2
2
6
2.5
L
2
10
3
0.35
W
2
0
12
8
L
Merlin
MordantVox
Merlin
0
5
7
0.7
W
9
0
11
14.5
W
Kukulkan
TobyRZC
Kukulkan
9
1
7
12.5
L
Morgan Le Fay
Weenerz187
Morgan Le Fay
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,396
Damage
45,067
48,130
Taken
68,678
28,188
Mitigated
28,380
5,977
Healing
11,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,625
830
0
0
15,962
8,569
0
9,297
6,358
14,213
0
W
King Arthur
Akolatronic 94
King Arthur
10,478
1,185
0
500
12,692
11,790
0
5,125
7,236
0
21,517
L
5,816
2,567
0
1,937
14,867
6,116
0
9,614
5,253
0
20,868
L
7,020
2,522
0
562
11,166
4,529
0
9,005
2,161
0
33,650
L
6,370
3,827
548
3,451
17,884
7,009
0
10,830
7,054
0
14,714
W
5,094
2,443
0
929
3,589
1,276
0
1,921
1,494
0
20,345
L
Merlin
MordantVox
Merlin
12,646
335
1,100
804
12,907
5,799
0
8,720
4,187
19,985
0
W
20,061
6,384
0
4,318
9,697
4,068
0
5,592
3,875
34,510
0
W
Kukulkan
TobyRZC
Kukulkan
20,138
784
0
230
6,190
2,485
0
2,814
3,306
55,388
0
L
Morgan Le Fay
Weenerz187
Morgan Le Fay
13,215
1,249
461
2,808
11,854
4,927
0
8,655
3,199
37,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,771
Gold Earned
49,506
227
Minions Killed
176
7
Camps Cleared
6
911,936
Distance Traveled
867,441
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,107
1,011
22
2
0
162,951
3
W
King Arthur
10,922
1,092
26
3
0
205,726
0
L
Set
10,088
1,009
34
3
3
175,571
0
L
Neith
10,493
1,049
57
6
2
167,848
0
L
Arachne
9,787
979
12
1
0
149,052
3
W
Neith
10,466
1,047
45
5
1
166,070
0
L
Merlin
9,069
907
20
2
1
179,973
0
W
Freya
12,384
1,238
43
4
3
184,235
0
W
Kukulkan
11,892
1,189
91
9
3
192,954
1
L
Morgan Le Fay
10,069
1,007
53
5
0
194,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role