Player Matchup

Chiron
Chiron
Denzo_15
Chiron
Level 157
God Stats
2W - 2L
1,354 SR
Queue Stats
237W - 251L
1,537 Elo+
Solo
Sun Wukong
Sun Wukong
Juju_395
Sun Wukong
Level 64
God Stats
9W - 2L
1,844 SR
Queue Stats
383W - 349L
1,437 Elo+
Solo
Tsukuyomi
Tsukuyomi
RollTideMan87
Tsukuyomi
Level 44
God Stats
22W - 15L
1,466 SR
Queue Stats
545W - 547L
1,446 Elo+
Solo
Ymir
Ymir
VonkGotDonk
Ymir
Level 108
God Stats
250W - 247L
1,535 SR
Queue Stats
381W - 388L
1,453 Elo+
Solo
Scylla
Scylla
WUG_Kayse
Scylla
Level 89
God Stats
6W - 16L
1,448 SR
Queue Stats
138W - 120L
1,471 Elo+
Solo
Team Averages
Level 92
1,529 SR
1,469 Elo+

VS

Team Averages
Level 95
1,431 SR
1,476 Elo+
Cthulhu
Cthulhu
Basura5000
Cthulhu
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 54L
1,518 Elo+
Solo
Rama
Rama
MRN1X0N
Rama
Level 119
God Stats
8W - 16L
1,409 SR
Queue Stats
526W - 525L
1,498 Elo+
Solo
Aphrodite
Aphrodite
Nivek_CR
Aphrodite
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 57L
1,428 Elo+
Solo
Janus
Janus
lilBangin
Janus
Level 80
God Stats
5W - 16L
1,236 SR
Queue Stats
642W - 609L
1,463 Elo+
Solo
Set
Set
qaz567567
Set
Level 106
God Stats
50W - 53L
1,509 SR
Queue Stats
849W - 828L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Denzo_15
Chiron
20
5 / 6 / 6
22,467
499
42,045
38,368
14,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Juju_395
Sun Wukong
20
3 / 3 / 13
21,531
478
38,437
61,765
65,563
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
RollTideMan87
Tsukuyomi
14
0 / 2 / 2
14,023
312
1,385
4,861
1,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
3 / 5 / 18
19,281
428
22,777
54,775
69,266
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
WUG_Kayse
Scylla
20
21 / 6 / 5
25,918
576
53,750
33,746
12,239
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Basura5000
Cthulhu
20
0 / 3 / 8
19,226
427
17,764
50,414
50,442
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rama
MRN1X0N
Rama
20
4 / 6 / 4
22,335
496
39,294
43,359
22,195
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
Nivek_CR
Aphrodite
20
2 / 6 / 7
18,034
401
19,281
45,892
47,986
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Janus
lilBangin
Janus
20
5 / 7 / 4
20,423
454
41,553
28,909
10,731
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
10 / 10 / 7
25,494
567
28,108
56,356
28,592
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
51
32
Kills
21
22
Deaths
32
44
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Basura5000
Cthulhu
0
3
8
1.33
W
Chiron
Denzo_15
Chiron
5
6
6
1.33
W
Sun Wukong
Juju_395
Sun Wukong
3
3
13
3.17
L
Rama
MRN1X0N
Rama
4
6
4
1
L
Aphrodite
Nivek_CR
Aphrodite
2
6
7
0.92
W
Tsukuyomi
RollTideMan87
Tsukuyomi
0
2
2
0.5
W
3
5
18
2.4
W
Scylla
WUG_Kayse
Scylla
21
6
5
3.92
L
Janus
lilBangin
Janus
5
7
4
1
L
10
10
7
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

158,394
Damage
146,000
193,515
Taken
224,930
162,826
Mitigated
159,946
74,156
Healing
95,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Basura5000
Cthulhu
17,764
1,405
1,796
8,978
50,414
50,442
675
21,212
29,202
116,921
0
W
Chiron
Denzo_15
Chiron
42,045
22,864
2,367
17,942
38,368
14,355
7,911
17,084
20,910
425
207,109
W
Sun Wukong
Juju_395
Sun Wukong
38,437
6,874
0
25,892
61,765
65,563
442
29,001
32,257
5,972
132,162
L
Rama
MRN1X0N
Rama
39,294
32,720
0
17,566
43,359
22,195
6,019
15,071
28,288
0
201,528
L
Aphrodite
Nivek_CR
Aphrodite
19,281
1,264
15,337
26,179
45,892
47,986
884
20,373
25,519
99,862
0
W
Tsukuyomi
RollTideMan87
Tsukuyomi
1,385
0
220
1,304
4,861
1,403
882
0
4,861
0
22,979
W
22,777
4,329
417
14,074
54,775
69,266
381
25,738
28,708
103,465
0
W
Scylla
WUG_Kayse
Scylla
53,750
2,872
320
11,620
33,746
12,239
164
14,111
19,127
236,790
0
L
Janus
lilBangin
Janus
41,553
914
0
5,625
28,909
10,731
2,235
12,068
16,841
184,493
0
L
28,108
10,112
0
20,098
56,356
28,592
2,744
12,977
43,379
0
265,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

103,220
Gold Earned
105,512
923
Minions Killed
1,072
0
Camps Cleared
0
3,474,926
Distance Traveled
4,003,142
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
19,226
427
136
3
0
808,431
1
W
Chiron
22,467
499
268
6
0
798,541
1
W
Sun Wukong
21,531
478
195
4
0
835,515
1
L
Rama
22,335
496
257
6
0
708,431
2
L
Aphrodite
18,034
401
132
3
0
809,589
1
W
Tsukuyomi
14,023
312
28
1
0
137,292
0
W
Ymir
19,281
428
121
3
0
850,128
4
W
Scylla
25,918
576
311
7
0
853,450
18
L
Janus
20,423
454
244
5
0
835,008
6
L
Set
25,494
567
303
7
0
841,683
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role