Player Matchup

Ymir
Ymir
 
Ymir
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
AarSoln
Chronos
Level 28
God Stats
6W - 4L
1,500 SR
Queue Stats
202W - 201L
1,330 Elo+
Solo
Thor
Thor
ElvisTeck83
Thor
Level 28
God Stats
4W - 1L
1,784 SR
Queue Stats
162W - 142L
1,554 Elo+
Solo
Loki
Loki
ToGxkhaos
Loki
Level 29
God Stats
4W - 4L
1,782 SR
Queue Stats
31W - 26L
1,470 Elo+
Solo
Ra
Ra
celeztedrinkstea
Ra
Level 29
God Stats
17W - 16L
1,436 SR
Queue Stats
150W - 185L
1,324 Elo+
Solo
Team Averages
Level 27
1,600 SR
1,435 Elo+

VS

Team Averages
Level 16
1,305 SR
1,297 Elo+
Yemoja
Yemoja
NinaCorral3211
Yemoja
Level 5
God Stats
0W - 3L
1,134 SR
Queue Stats
0W - 4L
1,043 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SpringStorm
Morgan Le Fay
Level 16
God Stats
2W - 3L
1,315 SR
Queue Stats
336W - 253L
1,623 Elo+
Solo
Tiamat
Tiamat
ZuckoZuni
Tiamat
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 14L
1,212 Elo+
Party 1
Tyr
Tyr
darkwolfter
Tyr
Level 18
God Stats
2W - 2L
1,524 SR
Queue Stats
115W - 107L
1,425 Elo+
Solo
Neith
Neith
yoniYoni9511
Neith
Level 29
God Stats
1W - 6L
1,051 SR
Queue Stats
16W - 20L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 3 / 4
7,082
472
2,293
8,564
4,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
AarSoln
Chronos
12
3 / 0 / 4
7,451
497
2,930
8,308
2,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
11 / 2 / 6
9,158
611
12,523
9,551
3,816
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
14
10 / 2 / 5
8,836
589
10,672
9,586
3,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 2 / 5
8,259
551
2,744
6,339
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 10 / 0
5,425
362
567
10,138
7,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Morgan Le Fay
SpringStorm
Morgan Le Fay
16
5 / 2 / 1
9,434
629
11,298
7,691
2,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
ZuckoZuni
Tiamat
8
0 / 8 / 0
5,452
363
731
7,179
2,816
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 3 / 2
8,308
554
3,702
12,000
4,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
1 / 5 / 3
6,234
416
4,049
8,189
2,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
25
Kills
9
9
Deaths
28
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
3
4
0.67
W
Chronos
AarSoln
Chronos
3
0
4
5
W
11
2
6
7
L
0
10
0
0
L
Morgan Le Fay
SpringStorm
Morgan Le Fay
5
2
1
2.75
W
Loki
10
2
5
6.25
L
Tiamat
ZuckoZuni
Tiamat
0
8
0
0
W
1
2
5
1.75
L
3
3
2
1.33
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,162
Damage
20,347
42,348
Taken
45,197
16,082
Mitigated
20,002
13,054
Healing
8,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,293
152
602
2,037
8,564
4,306
526
3,739
4,518
21,172
0
W
Chronos
AarSoln
Chronos
2,930
567
0
2,797
8,308
2,397
1,417
4,402
3,524
40,267
0
W
12,523
3,265
0
2,530
9,551
3,816
0
1,395
8,102
0
56,985
L
567
55
22
261
10,138
7,023
0
86
10,052
5,891
0
L
Morgan Le Fay
SpringStorm
Morgan Le Fay
11,298
862
0
2,556
7,691
2,962
0
2,643
5,048
58,882
0
W
Loki
10,672
4,308
0
2,836
9,586
3,415
629
2,167
7,269
0
52,921
L
Tiamat
ZuckoZuni
Tiamat
731
327
0
294
7,179
2,816
0
1,101
5,980
9,040
0
W
2,744
375
231
2,021
6,339
2,148
1,274
0
6,339
47,365
0
L
3,702
1,295
0
5,028
12,000
4,835
557
1,651
10,103
0
37,221
L
4,049
1,167
0
650
8,189
2,366
894
2,102
6,047
0
14,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,786
Gold Earned
34,853
423
Minions Killed
228
0
Camps Cleared
0
1,413,078
Distance Traveled
1,316,977
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,082
472
53
4
0
294,498
0
W
Chronos
7,451
497
71
5
0
255,372
0
W
Thor
9,158
611
97
6
0
329,473
1
L
Yemoja
5,425
362
9
1
0
250,891
0
L
Morgan Le Fay
9,434
629
113
8
0
279,307
1
W
Loki
8,836
589
83
6
0
272,823
1
L
Tiamat
5,452
363
17
1
0
249,797
0
W
Ra
8,259
551
119
8
0
260,912
6
L
Tyr
8,308
554
62
4
0
287,474
0
L
Neith
6,234
416
27
2
0
249,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role