Player Matchup

Osiris
Osiris
Silver I
 
Osiris
Silver I
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold V
Darckdream666
Arachne
Gold V
Level 160
God Stats
52W - 45L
1,638 SR
Queue Stats
330W - 337L
1,267 MMR
Solo
Izanami
Izanami
Gold III
FKAJOSH
Izanami
Gold III
Level 160
God Stats
25W - 28L
1,576 SR
Queue Stats
370W - 391L
1,221 MMR
Solo
Bacchus
Bacchus
Silver I
eschii
Bacchus
Silver I
Level 156
God Stats
25W - 21L
1,545 SR
Queue Stats
194W - 204L
1,229 MMR
Solo
Poseidon
Poseidon
Silver I
ormepants
Poseidon
Silver I
Level 109
God Stats
20W - 15L
1,564 SR
Queue Stats
481W - 496L
1,219 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,564 SR
1,287 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 80
1,517 SR
1,238 MMR
Chang'e
Chang'e
Gold V
DaVincey97
Chang'e
Gold V
Level 114
God Stats
49W - 39L
1,602 SR
Queue Stats
159W - 163L
1,300 MMR
Solo
Ymir
Ymir
Silver V
Dylaanoes
Ymir
Silver V
Level 76
God Stats
1W - 1L
1,621 SR
Queue Stats
4W - 10L
1,153 MMR
Party 1
Ao Kuang
Ao Kuang
Silver IV
FeXoCuZiNhO13_
Ao Kuang
Silver IV
Level 35
God Stats
2W - 3L
1,336 SR
Queue Stats
17W - 35L
1,107 MMR
Solo
Neith
Neith
Silver I
Lory8585
Neith
Silver I
Level 90
God Stats
4W - 1L
1,524 SR
Queue Stats
140W - 142L
1,277 MMR
Solo
King Arthur
King Arthur
Bronze III
Vanhartelol
King Arthur
Bronze III
Level 85
God Stats
1W - 0L
1,504 SR
Queue Stats
1W - 2L
1,354 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
18
0 / 10 / 4
12,382
427
13,969
31,819
29,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
20
4 / 4 / 5
15,066
520
9,924
19,662
8,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
FKAJOSH
Izanami
20
10 / 8 / 3
17,375
599
28,105
30,592
12,938
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
eschii
Bacchus
19
7 / 9 / 8
14,179
489
17,716
29,932
41,061
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
ormepants
Poseidon
20
4 / 7 / 7
14,372
496
24,575
16,210
6,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
GilgameshZhong KuiAthenaSetTiamat

VS

Bans
Cu ChulainnHeimdallrTsukuyomiCerberusLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DaVincey97
Chang'e
20
9 / 6 / 7
15,734
543
23,045
25,441
9,820
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
20
6 / 4 / 13
16,356
564
13,664
29,656
40,799
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
20
12 / 5 / 7
17,051
588
19,826
27,772
13,049
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
Lory8585
Neith
20
3 / 6 / 14
15,965
551
16,813
22,668
8,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Vanhartelol
King Arthur
20
7 / 4 / 10
15,865
547
21,933
30,538
39,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
88
25
Kills
37
38
Deaths
25
27
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
10
4
0.2
W
Chang'e
DaVincey97
Chang'e
9
6
7
2.08
L
Arachne
4
4
5
1.63
W
Ymir
6
4
13
3.13
L
Izanami
FKAJOSH
Izanami
10
8
3
1.44
W
Ao Kuang
12
5
7
3.1
W
Neith
Lory8585
Neith
3
6
14
1.67
W
King Arthur
Vanhartelol
King Arthur
7
4
10
3
L
Bacchus
eschii
Bacchus
7
9
8
1.22
L
Poseidon
ormepants
Poseidon
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,289
Damage
95,281
128,215
Taken
136,075
98,875
Mitigated
111,052
33,483
Healing
61,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
13,969
2,908
0
3,223
31,819
29,961
117
14,942
16,697
9,257
66,318
W
Chang'e
DaVincey97
Chang'e
23,045
1,230
9,667
14,797
25,441
9,820
1,869
13,480
11,961
109,728
0
L
Arachne
9,924
6,369
0
7,685
19,662
8,321
810
6,986
12,403
0
124,038
W
Ymir
13,664
1,249
1,546
8,175
29,656
40,799
1,369
12,475
17,181
65,613
0
L
Izanami
FKAJOSH
Izanami
28,105
21,516
0
13,165
30,592
12,938
4,898
14,114
16,418
0
183,129
W
Ao Kuang
19,826
6,578
1,074
11,963
27,772
13,049
6,684
6,976
20,796
97,482
0
W
Neith
Lory8585
Neith
16,813
5,485
0
7,245
22,668
8,288
3,268
9,089
13,579
0
127,032
W
King Arthur
Vanhartelol
King Arthur
21,933
2,629
0
7,415
30,538
39,096
1,058
7,015
23,523
786
96,212
L
Bacchus
eschii
Bacchus
17,716
1,893
648
7,858
29,932
41,061
218
14,030
15,692
48,942
0
L
Poseidon
ormepants
Poseidon
24,575
1,813
0
904
16,210
6,594
0
7,996
8,068
125,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,374
Gold Earned
80,971
806
Minions Killed
730
0
Camps Cleared
0
2,375,355
Distance Traveled
2,636,078
35
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,382
427
115
4
0
464,604
3
W
Chang'e
15,734
543
164
6
0
554,277
9
L
Arachne
15,066
520
195
7
0
458,002
7
W
Ymir
16,356
564
110
4
0
539,781
0
L
Izanami
17,375
599
272
9
0
425,712
6
W
Ao Kuang
17,051
588
152
5
0
517,976
0
W
Neith
15,965
551
165
6
0
487,194
11
W
King Arthur
15,865
547
139
5
0
536,850
3
L
Bacchus
14,179
489
58
2
0
496,637
14
L
Poseidon
14,372
496
166
6
0
530,400
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role