Player Matchup

Odin
Odin
Benjaminharola
Odin
Level 100
God Stats
0W - 4L
1,149 SR
Queue Stats
108W - 123L
1,443 Elo+
Party 4
Zhong Kui
Zhong Kui
Nuernberg
Zhong Kui
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,471 Elo+
Party 1
Tiamat
Tiamat
Xiriguidum
Tiamat
Level 148
God Stats
0W - 1L
1,497 SR
Queue Stats
25W - 27L
1,470 Elo+
Party 1
Anhur
Anhur
neguvéio
Anhur
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 52L
1,283 Elo+
Party 1
Nike
Nike
tomyjandoBR
Nike
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,471 Elo+
Party 4
Team Averages
Level 118
1,429 SR
1,428 Elo+

VS

Team Averages
Level 112
1,597 SR
1,514 Elo+
Kukulkan
Kukulkan
Azllaron
Kukulkan
Level 124
God Stats
2W - 0L
1,712 SR
Queue Stats
27W - 29L
1,485 Elo+
Party 2
Loki
Loki
DazedHaddock218
Loki
Level 104
God Stats
9W - 7L
1,725 SR
Queue Stats
252W - 231L
1,604 Elo+
Party 3
Sun Wukong
Sun Wukong
Milwalke
Sun Wukong
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 33L
1,448 Elo+
Party 2
Chaac
Chaac
SCORPIØN
Chaac
Level 84
God Stats
5W - 1L
1,753 SR
Queue Stats
130W - 139L
1,463 Elo+
Solo
Cernunnos
Cernunnos
djdas899
Cernunnos
Level 121
God Stats
1W - 0L
1,293 SR
Queue Stats
101W - 84L
1,573 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 8 / 8
14,298
622
10,963
23,706
38,577
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
Nuernberg
Zhong Kui
20
3 / 9 / 5
13,776
599
24,115
30,482
22,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiamat
Xiriguidum
Tiamat
20
2 / 6 / 7
13,034
567
27,262
21,750
15,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
neguvéio
Anhur
20
5 / 11 / 5
13,522
588
20,796
23,969
12,101
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
2 / 6 / 7
13,157
572
12,214
23,928
27,906
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Azllaron
Kukulkan
20
13 / 3 / 17
17,483
760
33,389
16,968
9,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 4 / 20
14,590
634
16,285
16,099
8,285
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sun Wukong
Milwalke
Sun Wukong
20
5 / 4 / 24
14,307
622
18,950
32,510
50,637
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
SCORPIØN
Chaac
20
2 / 2 / 28
15,156
659
13,464
28,746
37,158
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
djdas899
Cernunnos
20
12 / 3 / 22
17,289
752
29,996
23,140
11,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
151
15
Kills
40
40
Deaths
16
32
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Azllaron
Kukulkan
13
3
17
7.17
L
3
8
8
0.88
W
8
4
20
4.5
W
Sun Wukong
Milwalke
Sun Wukong
5
4
24
4.25
L
Zhong Kui
Nuernberg
Zhong Kui
3
9
5
0.61
W
Chaac
SCORPIØN
Chaac
2
2
28
8
L
Tiamat
Xiriguidum
Tiamat
2
6
7
0.92
W
Cernunnos
djdas899
Cernunnos
12
3
22
7.67
L
Anhur
neguvéio
Anhur
5
11
5
0.68
L
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,350
Damage
112,084
123,835
Taken
117,463
117,338
Mitigated
117,613
38,343
Healing
69,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Azllaron
Kukulkan
33,389
1,053
3,568
6,234
16,968
9,640
2,120
7,229
9,739
87,847
0
L
10,963
414
2,252
1,915
23,706
38,577
0
7,685
16,021
0
32,315
W
16,285
1,688
4,873
1,689
16,099
8,285
1,473
8,790
7,309
0
27,854
W
Sun Wukong
Milwalke
Sun Wukong
18,950
1,814
4,380
10,052
32,510
50,637
624
13,771
18,739
0
36,439
L
Zhong Kui
Nuernberg
Zhong Kui
24,115
2,925
2,144
11,793
30,482
22,958
839
6,828
23,654
63,284
0
W
Chaac
SCORPIØN
Chaac
13,464
1,402
4,750
14,986
28,746
37,158
784
11,737
17,009
567
25,262
L
Tiamat
Xiriguidum
Tiamat
27,262
2,420
2,272
6,828
21,750
15,796
90
7,059
14,691
54,334
0
W
Cernunnos
djdas899
Cernunnos
29,996
18,280
8,817
10,521
23,140
11,893
2,860
9,850
13,290
0
68,352
L
Anhur
neguvéio
Anhur
20,796
13,269
1,676
3,932
23,969
12,101
856
5,642
18,327
0
34,705
L
12,214
869
3,666
1,865
23,928
27,906
0
6,354
17,574
0
34,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,787
Gold Earned
78,825
249
Minions Killed
349
0
Camps Cleared
0
1,919,613
Distance Traveled
2,267,120
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
17,483
760
142
6
0
457,377
0
L
Odin
14,298
622
38
2
0
405,861
1
W
Loki
14,590
634
20
1
0
467,971
0
W
Sun Wukong
14,307
622
33
1
0
465,091
2
L
Zhong Kui
13,776
599
112
5
0
353,369
2
W
Chaac
15,156
659
19
1
0
459,427
0
L
Tiamat
13,034
567
49
2
0
414,974
3
W
Cernunnos
17,289
752
135
6
0
417,254
3
L
Anhur
13,522
588
22
1
0
325,530
1
L
Nike
13,157
572
28
1
0
419,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role