Player Matchup

Raijin
Raijin
MdniteGospel
Raijin
Level 100
God Stats
4W - 4L
1,500 SR
Queue Stats
177W - 171L
1,460 Elo+
Party 1
Gilgamesh
Gilgamesh
YuhimthatB
Gilgamesh
Level 98
God Stats
3W - 2L
1,706 SR
Queue Stats
277W - 300L
1,486 Elo+
Party 1
Ymir
Ymir
forest890
Ymir
Level 67
God Stats
1W - 1L
1,302 SR
Queue Stats
19W - 13L
1,436 Elo+
Party 1
Team Averages
Level 88
1,503 SR
1,461 Elo+

VS

Team Averages
Level 31
1,473 SR
1,575 Elo+
Medusa
Medusa
Platypusrice
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,658 Elo+
Solo
Ra
Ra
Rowds
Ra
Level 83
God Stats
3W - 4L
1,419 SR
Queue Stats
92W - 81L
1,533 Elo+
Solo
Ymir
Ymir
justlamont
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
5 / 2 / 3
8,164
816
7,437
4,716
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
YuhimthatB
Gilgamesh
12
4 / 2 / 4
8,806
881
4,709
8,066
4,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
10
0 / 4 / 8
7,015
702
2,344
6,928
2,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
4 / 1 / 2
7,527
753
7,094
4,656
1,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
13
4 / 2 / 1
7,895
790
3,834
5,551
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 6 / 4
6,256
626
2,574
7,474
3,091
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
9
Kills
8
8
Deaths
9
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Raijin
5
2
3
3.25
L
Medusa
4
1
2
5
L
Ra
4
2
1
2.25
W
Gilgamesh
YuhimthatB
Gilgamesh
4
2
4
3
W
Ymir
0
4
8
1
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,490
Damage
13,502
19,710
Taken
17,681
8,665
Mitigated
7,079
1,871
Healing
3,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
7,437
682
0
306
4,716
1,568
240
850
3,748
33,782
0
L
Medusa
7,094
3,097
0
401
4,656
1,991
0
1,806
2,752
0
22,721
L
Ra
3,834
200
1,041
1,784
5,551
1,997
0
3,724
1,521
35,410
0
W
Gilgamesh
YuhimthatB
Gilgamesh
4,709
1,286
0
1,098
8,066
4,251
0
1,712
6,194
0
25,476
W
Ymir
2,344
498
0
467
6,928
2,846
246
3,434
3,360
8,416
0
L
2,574
0
0
9
7,474
3,091
0
3,648
3,627
5,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,985
Gold Earned
21,678
125
Minions Killed
129
0
Camps Cleared
0
520,897
Distance Traveled
529,427
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,164
816
69
7
0
161,341
0
L
Medusa
7,527
753
36
4
0
200,772
4
L
Ra
7,895
790
85
9
0
207,548
2
W
Gilgamesh
8,806
881
42
4
0
192,333
1
W
Ymir
7,015
702
14
1
0
167,223
2
L
Ymir
6,256
626
8
1
0
121,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role