Player Matchup

Cu Chulainn
Cu Chulainn
JoseDFernandezs
Cu Chulainn
Level 115
God Stats
8W - 10L
1,600 SR
Queue Stats
128W - 178L
1,481 Elo+
Party 1
Medusa
Medusa
MrBiGCashh01
Medusa
Level 85
God Stats
4W - 5L
1,381 SR
Queue Stats
232W - 264L
1,450 Elo+
Party 1
Chaac
Chaac
ee0355
Chaac
Level 43
God Stats
15W - 16L
1,480 SR
Queue Stats
184W - 190L
1,540 Elo+
Party 1
Pele
Pele
elyor123
Pele
Level 122
God Stats
8W - 11L
1,509 SR
Queue Stats
851W - 840L
1,532 Elo+
Party 1
Merlin
Merlin
jairolop12
Merlin
Level 107
God Stats
24W - 29L
1,589 SR
Queue Stats
485W - 463L
1,561 Elo+
Party 1
Team Averages
Level 94
1,512 SR
1,513 Elo+

VS

Team Averages
Level 81
1,683 SR
1,607 Elo+
Fenrir
Fenrir
Clampunini
Fenrir
Level 18
God Stats
1W - 0L
1,807 SR
Queue Stats
4W - 0L
1,729 Elo+
Party 3
Chang'e
Chang'e
Eclipse_rainha
Chang'e
Level 34
God Stats
26W - 10L
1,752 SR
Queue Stats
247W - 177L
1,590 Elo+
Party 2
Heimdallr
Heimdallr
HBN_Gerryr02
Heimdallr
Level 46
God Stats
14W - 18L
1,484 SR
Queue Stats
91W - 129L
1,356 Elo+
Solo
Hercules
Hercules
I CRKN I
Hercules
Level 160
God Stats
10W - 10L
1,689 SR
Queue Stats
261W - 162L
1,730 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
paronysa4
Morgan Le Fay
Level 149
God Stats
47W - 32L
1,681 SR
Queue Stats
413W - 348L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JoseDFernandezs
Cu Chulainn
16
1 / 8 / 3
10,432
454
10,554
22,609
17,595
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
20
7 / 5 / 2
12,596
548
15,369
14,595
5,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
ee0355
Chaac
15
3 / 11 / 8
10,305
448
14,629
23,669
19,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
15
5 / 9 / 4
10,481
456
11,549
23,737
8,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
jairolop12
Merlin
16
3 / 9 / 3
10,224
445
9,300
14,780
5,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Clampunini
Fenrir
18
5 / 5 / 16
12,711
553
8,109
20,702
17,977
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
11 / 5 / 11
12,789
556
19,492
18,634
7,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
HBN_Gerryr02
Heimdallr
20
3 / 4 / 4
12,666
551
7,437
12,854
5,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
I CRKN I
Hercules
20
13 / 2 / 6
13,832
601
23,470
23,803
23,926
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
paronysa4
Morgan Le Fay
20
10 / 3 / 13
12,839
558
20,119
16,660
7,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
92
19
Kills
42
42
Deaths
19
20
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Clampunini
Fenrir
5
5
16
2.6
W
11
5
11
3.3
W
Heimdallr
HBN_Gerryr02
Heimdallr
3
4
4
1.25
W
Hercules
I CRKN I
Hercules
13
2
6
8
L
Cu Chulainn
JoseDFernandezs
Cu Chulainn
1
8
3
0.31
L
Medusa
7
5
2
1.6
L
Chaac
ee0355
Chaac
3
11
8
0.64
L
Pele
5
9
4
0.78
L
Merlin
jairolop12
Merlin
3
9
3
0.5
W
Morgan Le Fay
paronysa4
Morgan Le Fay
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,401
Damage
78,627
99,390
Taken
92,653
57,035
Mitigated
61,250
17,643
Healing
31,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Clampunini
Fenrir
8,109
1,486
0
4,304
20,702
17,977
0
1,160
19,072
1,729
36,964
W
19,492
1,816
3,292
7,506
18,634
7,158
627
3,315
14,729
62,689
0
W
Heimdallr
HBN_Gerryr02
Heimdallr
7,437
3,687
0
4,884
12,854
5,041
5,039
1,330
11,230
0
85,317
W
Hercules
I CRKN I
Hercules
23,470
9,763
0
8,849
23,803
23,926
544
2,027
21,558
0
94,336
L
Cu Chulainn
JoseDFernandezs
Cu Chulainn
10,554
2,421
0
3,870
22,609
17,595
0
4,082
18,477
8,407
59,910
L
Medusa
15,369
5,817
0
1,580
14,595
5,902
669
3,773
10,717
0
98,835
L
Chaac
ee0355
Chaac
14,629
3,490
0
6,728
23,669
19,330
117
10,278
13,122
0
37,745
L
Pele
11,549
2,927
0
2,832
23,737
8,968
0
10,332
13,143
0
64,608
L
Merlin
jairolop12
Merlin
9,300
194
0
2,633
14,780
5,240
195
10,489
4,043
62,465
0
W
Morgan Le Fay
paronysa4
Morgan Le Fay
20,119
1,462
286
2,826
16,660
7,148
1,443
2,650
13,582
90,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,038
Gold Earned
64,837
560
Minions Killed
597
0
Camps Cleared
0
2,033,293
Distance Traveled
2,142,190
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,711
553
63
3
0
427,142
6
W
Chang'e
12,789
556
101
4
0
382,622
1
W
Heimdallr
12,666
551
152
7
0
413,094
0
W
Hercules
13,832
601
160
7
0
473,667
5
L
Cu Chulainn
10,432
454
127
6
0
401,320
0
L
Medusa
12,596
548
178
8
0
384,638
5
L
Chaac
10,305
448
46
2
0
454,524
3
L
Pele
10,481
456
96
4
0
424,821
3
L
Merlin
10,224
445
113
5
0
367,990
1
W
Morgan Le Fay
12,839
558
121
5
0
445,665
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role