Player Matchup

Fenrir
Fenrir
Arthasgrungeva
Fenrir
Level 27
God Stats
10W - 17L
1,369 SR
Queue Stats
63W - 137L
1,262 Elo+
Solo
Gilgamesh
Gilgamesh
LittleBigRay
Gilgamesh
Level 14
God Stats
2W - 0L
1,466 SR
Queue Stats
7W - 1L
1,861 Elo+
Solo
Ra
Ra
bastianGAY
Ra
Level 14
God Stats
1W - 1L
1,353 SR
Queue Stats
7W - 3L
1,574 Elo+
Solo
Team Averages
Level 18
1,396 SR
1,566 Elo+

VS

Team Averages
Level 80
1,579 SR
1,600 Elo+
Tiamat
Tiamat
HammmyD
Tiamat
Level 103
God Stats
4W - 2L
1,602 SR
Queue Stats
121W - 99L
1,650 Elo+
Party 1
Neith
Neith
angelbutterfly0
Neith
Level 28
God Stats
1W - 2L
1,417 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Cerberus
Cerberus
mizurah
Cerberus
Level 108
God Stats
29W - 22L
1,718 SR
Queue Stats
124W - 103L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 6
7,459
746
2,719
4,536
2,728
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
LittleBigRay
Gilgamesh
12
3 / 0 / 8
7,673
767
9,960
8,626
5,021
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
7 / 1 / 5
8,551
855
8,579
6,599
2,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
HammmyD
Tiamat
9
2 / 4 / 1
6,507
651
7,569
7,309
4,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 1
5,870
587
1,218
6,899
3,330
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
mizurah
Cerberus
9
1 / 4 / 1
6,961
696
3,729
11,711
5,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
12
Kills
3
3
Deaths
12
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
L
Tiamat
HammmyD
Tiamat
2
4
1
0.63
W
Gilgamesh
LittleBigRay
Gilgamesh
3
0
8
7
L
0
4
1
0.13
W
7
1
5
9.5
L
Cerberus
mizurah
Cerberus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,258
Damage
12,516
19,761
Taken
25,919
10,249
Mitigated
13,265
4,499
Healing
4,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,719
478
425
677
4,536
2,728
0
2,219
2,167
0
13,225
L
Tiamat
HammmyD
Tiamat
7,569
293
0
1,642
7,309
4,360
0
1,459
5,850
20,837
0
W
Gilgamesh
LittleBigRay
Gilgamesh
9,960
3,048
0
350
8,626
5,021
26
4,778
3,612
0
23,560
L
1,218
144
0
373
6,899
3,330
0
3,139
3,760
0
6,010
W
8,579
510
830
2,217
6,599
2,500
0
3,647
2,684
39,867
0
L
Cerberus
mizurah
Cerberus
3,729
441
0
2,135
11,711
5,575
0
3,981
7,730
14,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,683
Gold Earned
19,338
117
Minions Killed
78
0
Camps Cleared
0
591,599
Distance Traveled
483,259
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,459
746
20
2
0
183,237
0
L
Tiamat
6,507
651
39
4
0
171,255
2
W
Gilgamesh
7,673
767
38
4
0
213,603
1
L
Neith
5,870
587
13
1
0
140,017
1
W
Ra
8,551
855
59
6
0
194,759
1
L
Cerberus
6,961
696
26
3
0
171,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role