Player Matchup

Fenrir
Fenrir
Gold I
Dhako117
Fenrir
Gold I
Level 146
God Stats
19W - 17L
1,579 SR
Queue Stats
576W - 584L
1,555 MMR
Solo
Cerberus
Cerberus
Gold III
JKyox
Cerberus
Gold III
Level 129
God Stats
10W - 14L
1,590 SR
Queue Stats
83W - 87L
1,547 MMR
Solo
Apollo
Apollo
Silver II
Krazy KATnapper
Apollo
Silver II
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 49L
1,557 MMR
Solo
King Arthur
King Arthur
Gold II
iiZakore
King Arthur
Gold II
Level 146
God Stats
4W - 13L
1,349 SR
Queue Stats
196W - 194L
1,569 MMR
Solo
Hel
Hel
Gold III
unkloonkalept
Hel
Gold III
Level 127
God Stats
4W - 4L
1,719 SR
Queue Stats
155W - 151L
1,566 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,548 SR
1,559 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,661 SR
1,568 MMR
Skadi
Skadi
Gold III
JibbPenguin
Skadi
Gold III
Level 108
God Stats
20W - 18L
1,616 SR
Queue Stats
224W - 224L
1,540 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
Jz_MaGiC
Sun Wukong
Silver II
Level 110
God Stats
1W - 2L
1,631 SR
Queue Stats
13W - 10L
1,449 MMR
Party 1
Bacchus
Bacchus
Gold III
LorddLucifer
Bacchus
Gold III
Level 90
God Stats
3W - 0L
1,732 SR
Queue Stats
179W - 166L
1,486 MMR
Party 2
Loki
Loki
Gold III
Scepter 4
Loki
Gold III
Level 148
God Stats
31W - 17L
1,596 SR
Queue Stats
50W - 36L
1,720 MMR
Party 2
Sol
Sol
Gold IV
gummbear707
Sol
Gold IV
Level 147
God Stats
2W - 0L
1,729 SR
Queue Stats
22W - 16L
1,647 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dhako117
Fenrir
5
0 / 2 / 0
3,305
661
989
3,449
839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

Cerberus
JKyox
Cerberus
3
0 / 1 / 0
2,829
566
516
2,946
632
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 1 / 0
3,296
659
422
2,201
446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
iiZakore
King Arthur
5
0 / 2 / 0
3,145
629
1,405
3,419
959
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

3
0 / 3 / 0
2,889
578
629
2,377
560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

Bans
TiamatSetAthenaTsukuyomiDanzaburou

VS

Bans
PersephoneNemesisGilgameshCupidCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 1
3,721
744
1,998
1,364
237
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Jz_MaGiC
Sun Wukong
7
2 / 0 / 0
3,982
796
1,841
2,764
959
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
LorddLucifer
Bacchus
5
1 / 0 / 2
3,680
736
1,470
2,261
908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
5
2 / 0 / 2
3,960
792
1,732
2,324
462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
2 / 0 / 2
4,355
871
1,619
1,648
394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
9
9
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Dhako117
Fenrir
0
2
0
0
L
Cerberus
JKyox
Cerberus
0
1
0
0
W
2
0
1
2.5
W
Sun Wukong
Jz_MaGiC
Sun Wukong
2
0
0
2
L
0
1
0
0
W
Bacchus
LorddLucifer
Bacchus
1
0
2
2
W
Loki
2
0
2
3
W
2
0
2
3
L
King Arthur
iiZakore
King Arthur
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,961
Damage
8,660
14,392
Taken
10,361
3,436
Mitigated
2,960
4,450
Healing
5,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Dhako117
Fenrir
989
148
0
417
3,449
839
0
519
2,930
0
12,111
L
Cerberus
JKyox
Cerberus
516
0
84
1,635
2,946
632
0
919
2,027
7,747
0
W
1,998
1,069
0
975
1,364
237
10
126
1,238
0
16,219
W
Sun Wukong
Jz_MaGiC
Sun Wukong
1,841
240
0
1,174
2,764
959
0
0
2,764
0
15,249
L
422
422
0
505
2,201
446
0
556
1,645
0
11,109
W
Bacchus
LorddLucifer
Bacchus
1,470
261
0
1,336
2,261
908
0
390
1,871
4,608
0
W
Loki
1,732
440
0
1,217
2,324
462
0
115
2,209
0
11,923
W
1,619
963
0
959
1,648
394
564
514
1,134
17,836
0
L
King Arthur
iiZakore
King Arthur
1,405
187
0
1,225
3,419
959
0
0
3,419
0
10,622
L
629
0
0
584
2,377
560
0
1,095
1,282
6,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,464
Gold Earned
19,698
119
Minions Killed
145
0
Camps Cleared
0
438,704
Distance Traveled
462,149
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,305
661
36
7
0
92,732
0
L
Cerberus
2,829
566
12
2
0
107,472
1
W
Skadi
3,721
744
33
7
0
84,486
1
W
Sun Wukong
3,982
796
34
7
0
91,274
1
L
Apollo
3,296
659
28
6
0
81,247
2
W
Bacchus
3,680
736
12
2
0
89,351
1
W
Loki
3,960
792
27
5
0
108,249
2
W
Sol
4,355
871
39
8
0
88,789
2
L
King Arthur
3,145
629
27
5
0
97,224
0
L
Hel
2,889
578
16
3
0
60,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role