Player Matchup

Medusa
Medusa
Enzic Quoted
Medusa
Level 12
God Stats
22W - 19L
1,287 SR
Queue Stats
219W - 230L
1,197 Elo+
Party 1
Tiamat
Tiamat
KALATHILARIAN
Tiamat
Level 23
God Stats
45W - 39L
1,475 SR
Queue Stats
218W - 229L
1,386 Elo+
Party 1
Neith
Neith
MajorProblem13
Neith
Level 11
God Stats
2W - 1L
1,862 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 3
Loki
Loki
SHaRpSH00t3R06
Loki
Level 14
God Stats
23W - 15L
1,558 SR
Queue Stats
57W - 59L
1,342 Elo+
Solo
Bacchus
Bacchus
TheRealPenith
Bacchus
Level 89
God Stats
8W - 8L
1,528 SR
Queue Stats
162W - 171L
1,493 Elo+
Party 3
Team Averages
Level 30
1,542 SR
1,384 Elo+

VS

Team Averages
Level 17
1,462 SR
1,415 Elo+
Tsukuyomi
Tsukuyomi
BillyTheKid2137
Tsukuyomi
Level 28
God Stats
12W - 12L
1,487 SR
Queue Stats
41W - 50L
1,353 Elo+
Party 2
Ares
Ares
Chavino10
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Filteredwater310
Xing Tian
Level 29
God Stats
2W - 2L
1,326 SR
Queue Stats
78W - 78L
1,377 Elo+
Solo
Olorun
Olorun
Vhuj_69
Olorun
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 42L
1,346 Elo+
Party 2
Neith
Neith
khannah13
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
3 / 4 / 7
8,458
470
6,994
10,537
3,850
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
6 / 3 / 7
9,064
504
14,975
11,287
7,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
9 / 1 / 8
9,806
545
11,876
7,809
2,939
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 2 / 3
7,727
429
2,872
8,415
2,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
15
8 / 1 / 10
9,878
549
15,800
13,233
11,775
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BillyTheKid2137
Tsukuyomi
11
2 / 6 / 2
7,767
432
6,966
13,496
4,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
11
1 / 11 / 3
7,499
417
4,453
20,264
14,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xing Tian
14
4 / 2 / 3
8,711
484
11,620
19,015
20,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
Vhuj_69
Olorun
12
3 / 8 / 3
7,420
412
7,234
17,483
6,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
khannah13
Neith
1
0 / 0 / 0
4,860
270
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
27
Kills
10
11
Deaths
27
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BillyTheKid2137
Tsukuyomi
2
6
2
0.5
L
Ares
1
11
3
0.23
W
Medusa
3
4
7
1.63
L
Xing Tian
4
2
3
2.75
W
6
3
7
3.17
W
9
1
8
13
W
1
2
3
1.25
W
Bacchus
8
1
10
13
L
Olorun
Vhuj_69
Olorun
3
8
3
0.56
L
Neith
khannah13
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,517
Damage
30,273
51,281
Taken
70,258
28,519
Mitigated
46,715
10,664
Healing
13,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BillyTheKid2137
Tsukuyomi
6,966
1,098
0
1,413
13,496
4,806
0
4,301
9,195
0
34,846
L
Ares
4,453
635
0
870
20,264
14,834
0
6,892
13,372
19,019
0
W
Medusa
6,994
5,025
0
1,417
10,537
3,850
1,709
5,100
5,257
0
33,495
L
Xing Tian
11,620
1,399
122
3,612
19,015
20,587
688
9,006
10,009
48,642
0
W
14,975
1,681
0
2,791
11,287
7,128
2,049
5,008
6,133
55,562
0
W
11,876
6,586
0
1,251
7,809
2,939
2,512
3,633
4,086
0
43,493
W
2,872
635
0
523
8,415
2,827
313
2,130
6,198
0
32,465
W
Bacchus
15,800
2,660
1,735
2,947
13,233
11,775
1,464
6,687
6,300
52,958
0
L
Olorun
Vhuj_69
Olorun
7,234
3,073
1,234
6,152
17,483
6,488
0
10,576
6,907
27,575
0
L
Neith
khannah13
Neith
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,933
Gold Earned
36,257
347
Minions Killed
246
0
Camps Cleared
0
1,570,931
Distance Traveled
1,049,403
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,767
432
67
4
0
296,289
3
L
Ares
7,499
417
24
1
0
259,399
3
W
Medusa
8,458
470
61
3
0
334,036
0
L
Xing Tian
8,711
484
90
5
0
308,583
1
W
Tiamat
9,064
504
95
5
0
307,167
0
W
Neith
9,806
545
70
4
0
284,670
0
W
Loki
7,727
429
52
3
0
290,269
1
W
Bacchus
9,878
549
69
4
0
354,789
0
L
Olorun
7,420
412
65
4
0
185,132
0
L
Neith
4,860
270
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role