Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
PraiseAllah05
Kali
Level 58
God Stats
2W - 2L
1,846 SR
Queue Stats
187W - 228L
1,432 Elo+
Party 4
Terra
Terra
ReViEnTa_OgTes
Terra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1
Neith
Neith
X_Nahum325_X
Neith
Level 111
God Stats
9W - 8L
1,730 SR
Queue Stats
300W - 284L
1,578 Elo+
Party 1
Olorun
Olorun
emlynnyn
Olorun
Level 28
God Stats
22W - 26L
1,436 SR
Queue Stats
89W - 106L
1,390 Elo+
Party 4
Team Averages
Level 74
1,602 SR
1,480 Elo+

VS

Team Averages
Level 63
1,501 SR
1,488 Elo+
Tyr
Tyr
BimBamBoumMonkey
Tyr
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 83L
1,430 Elo+
Solo
Ullr
Ullr
Lilbonestock
Ullr
Level 61
God Stats
2W - 3L
1,458 SR
Queue Stats
137W - 152L
1,564 Elo+
Party 2
Ymir
Ymir
coinraptor
Ymir
Level 40
God Stats
4W - 2L
1,492 SR
Queue Stats
81W - 93L
1,561 Elo+
Party 2
Anubis
Anubis
diamagus
Anubis
Level 140
God Stats
15W - 21L
1,553 SR
Queue Stats
60W - 59L
1,487 Elo+
Party 3
Da Ji
Da Ji
tetrasodium
Da Ji
Level 27
God Stats
25W - 23L
1,502 SR
Queue Stats
158W - 186L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
4 / 1 / 1
8,356
643
8,632
6,598
3,925
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 1 / 3
7,468
574
3,046
8,739
2,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 2 / 6
7,488
576
4,912
12,128
8,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
8 / 5 / 2
7,587
584
9,555
8,814
3,030
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
emlynnyn
Olorun
11
1 / 6 / 0
6,711
516
1,509
10,227
2,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
6,948
534
2,815
11,826
6,717
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 3 / 3
6,326
487
4,970
8,059
2,222
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 7 / 0
5,419
417
1,620
9,084
3,345
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
diamagus
Anubis
16
6 / 1 / 4
8,895
684
9,813
5,238
2,485
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
6 / 2 / 3
7,477
575
8,686
7,581
2,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
25
17
Kills
15
15
Deaths
17
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
4
1
1
4.5
W
1
4
0
0.25
W
2
3
3
1.17
L
2
1
3
3.5
L
2
2
6
2.5
L
8
5
2
1.8
W
0
7
0
0
W
Anubis
diamagus
Anubis
6
1
4
8
L
Olorun
emlynnyn
Olorun
1
6
0
0.17
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,654
Damage
27,904
46,506
Taken
41,788
20,935
Mitigated
17,008
15,197
Healing
10,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
8,632
1,124
0
2,547
6,598
3,925
807
0
6,598
8,728
44,911
W
2,815
612
0
5,149
11,826
6,717
0
1,339
10,487
0
37,539
W
4,970
2,290
0
287
8,059
2,222
416
2,312
5,747
0
32,036
L
3,046
1,679
0
3,993
8,739
2,725
0
508
8,231
0
31,949
L
4,912
872
544
4,022
12,128
8,845
0
2,733
9,395
18,518
0
L
9,555
4,153
0
1,196
8,814
3,030
268
1,676
7,138
0
42,405
W
1,620
617
0
514
9,084
3,345
756
1,846
7,238
17,544
0
W
Anubis
diamagus
Anubis
9,813
574
0
3,027
5,238
2,485
0
1,791
3,447
63,097
0
L
Olorun
emlynnyn
Olorun
1,509
291
0
2,895
10,227
2,410
729
6,516
3,711
37,521
0
W
8,686
1,487
0
1,688
7,581
2,239
0
510
7,071
0
27,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,610
Gold Earned
35,065
358
Minions Killed
328
0
Camps Cleared
0
1,196,351
Distance Traveled
1,192,710
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,356
643
113
9
0
234,767
3
W
Tyr
6,948
534
87
7
0
249,998
5
W
Ullr
6,326
487
44
3
0
248,296
2
L
Kali
7,468
574
69
5
0
289,849
1
L
Terra
7,488
576
31
2
0
249,106
0
L
Neith
7,587
584
69
5
0
210,161
3
W
Ymir
5,419
417
29
2
0
212,202
1
W
Anubis
8,895
684
124
10
0
219,472
0
L
Olorun
6,711
516
76
6
0
212,468
1
W
Da Ji
7,477
575
44
3
0
262,742
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role