Player Matchup

Jing Wei
Jing Wei
CandyTraschcan
Jing Wei
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,333 Elo+
Solo
Tiamat
Tiamat
MrHübner
Tiamat
Level 13
God Stats
0W - 1L
1,443 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
Neoshka
Odin
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 32L
1,271 Elo+
Solo
Artemis
Artemis
alphazero213
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Loki
Loki
jeka4822
Loki
Level 28
God Stats
50W - 44L
1,557 SR
Queue Stats
121W - 113L
1,432 Elo+
Solo
Team Averages
Level 14
1,500 SR
1,407 Elo+

VS

Team Averages
Level 49
1,534 SR
1,399 Elo+
Arachne
Arachne
 
Arachne
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
CTAHKO
Cupid
Level 159
God Stats
9W - 11L
1,570 SR
Queue Stats
19W - 37L
1,213 Elo+
Party 2
Discordia
Discordia
ImLegallyBIind
Discordia
Level 23
God Stats
2W - 1L
1,407 SR
Queue Stats
10W - 20L
1,280 Elo+
Solo
Ymir
Ymir
V3n0mX1402
Ymir
Level 25
God Stats
7W - 5L
1,500 SR
Queue Stats
43W - 45L
1,500 Elo+
Party 1
Ares
Ares
НЕШИЦА
Ares
Level 3
God Stats
1W - 1L
1,694 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
0 / 8 / 1
6,981
367
3,166
12,420
4,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
MrHübner
Tiamat
14
1 / 8 / 3
8,695
458
9,659
10,606
6,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
Neoshka
Odin
12
1 / 6 / 1
7,410
390
3,190
10,853
3,981
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
alphazero213
Artemis
12
1 / 6 / 1
7,919
417
8,276
9,385
3,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Loki
13
3 / 9 / 2
8,827
465
6,335
14,737
4,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
15 / 0 / 5
11,863
624
15,921
14,817
8,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
CTAHKO
Cupid
19
14 / 2 / 8
11,987
631
21,491
16,131
8,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
ImLegallyBIind
Discordia
2
0 / 0 / 0
5,550
292
0
0
0
15
2 / 2 / 10
9,790
515
2,500
10,339
10,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
6 / 2 / 12
10,715
564
6,601
18,771
20,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
72
6
Kills
37
37
Deaths
6
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
15
0
5
17.5
W
Cupid
CTAHKO
Cupid
14
2
8
9
L
Jing Wei
0
8
1
0.06
W
Discordia
ImLegallyBIind
Discordia
0
0
0
0
L
Tiamat
MrHübner
Tiamat
1
8
3
0.31
L
Odin
Neoshka
Odin
1
6
1
0.25
W
2
2
10
3.5
L
Artemis
alphazero213
Artemis
1
6
1
0.25
L
Loki
3
9
2
0.44
W
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,626
Damage
46,513
58,001
Taken
60,058
23,678
Mitigated
47,928
4,306
Healing
22,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
15,921
11,476
0
8,255
14,817
8,899
210
1,677
12,998
0
86,666
W
Cupid
CTAHKO
Cupid
21,491
13,297
4,717
7,199
16,131
8,348
5,477
3,232
12,623
0
110,034
L
Jing Wei
3,166
1,446
0
55
12,420
4,938
923
3,601
8,819
0
26,296
W
Discordia
ImLegallyBIind
Discordia
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
MrHübner
Tiamat
9,659
935
0
698
10,606
6,623
690
508
10,098
47,270
0
L
Odin
Neoshka
Odin
3,190
777
0
444
10,853
3,981
277
1,260
9,593
0
25,699
W
2,500
674
99
1,274
10,339
10,475
482
261
10,064
31,828
0
L
Artemis
alphazero213
Artemis
8,276
4,623
0
410
9,385
3,517
383
2,374
7,011
0
39,711
L
Loki
6,335
1,957
0
2,699
14,737
4,619
0
1,358
13,379
0
38,440
W
6,601
295
0
725
18,771
20,206
137
3,787
14,714
22,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,832
Gold Earned
49,905
338
Minions Killed
431
0
Camps Cleared
0
1,630,208
Distance Traveled
1,396,847
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,863
624
143
8
0
404,121
3
W
Cupid
11,987
631
184
10
0
335,358
1
L
Jing Wei
6,981
367
55
3
0
330,437
3
W
Discordia
5,550
292
0
0
0
0
0
L
Tiamat
8,695
458
103
5
0
342,640
8
L
Odin
7,410
390
41
2
0
315,365
3
W
Ymir
9,790
515
73
4
0
308,626
5
L
Artemis
7,919
417
73
4
0
281,146
0
L
Loki
8,827
465
66
3
0
360,620
0
W
Ares
10,715
564
31
2
0
348,742
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role