Player Matchup

Tyr
Tyr
Pyrithmatic
Tyr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,175 Elo+
Party 2
Nox
Nox
Rogukalth
Nox
Level 3
God Stats
0W - 6L
1,231 SR
Queue Stats
5W - 9L
1,167 Elo+
Party 2
Kuzenbo
Kuzenbo
ShaadyDooctor
Kuzenbo
Level 127
God Stats
3W - 4L
1,550 SR
Queue Stats
167W - 162L
1,516 Elo+
Party 2
Hel
Hel
Zelenith
Hel
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 18L
1,375 Elo+
Party 2
Medusa
Medusa
harvey9546
Medusa
Level 19
God Stats
62W - 47L
1,531 SR
Queue Stats
515W - 580L
1,373 Elo+
Solo
Team Averages
Level 33
1,462 SR
1,321 Elo+

VS

Team Averages
Level 21
1,416 SR
1,439 Elo+
Cthulhu
Cthulhu
BigMomMilk
Cthulhu
Level 27
God Stats
5W - 3L
1,437 SR
Queue Stats
29W - 20L
1,491 Elo+
Party 3
Bellona
Bellona
DeadlyJosh2010
Bellona
Level 26
God Stats
8W - 4L
1,614 SR
Queue Stats
38W - 38L
1,482 Elo+
Party 3
Rama
Rama
DocYa
Rama
Level 11
God Stats
3W - 3L
1,414 SR
Queue Stats
12W - 20L
1,317 Elo+
Party 1
Agni
Agni
Dukeloka
Agni
Level 29
God Stats
1W - 0L
1,255 SR
Queue Stats
8W - 10L
1,567 Elo+
Solo
Jing Wei
Jing Wei
Kuity
Jing Wei
Level 12
God Stats
8W - 16L
1,359 SR
Queue Stats
15W - 23L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 13 / 4
10,793
830
5,092
26,917
19,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
2 / 5 / 9
12,445
957
9,311
11,886
5,949
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
19
9 / 4 / 5
14,701
1,131
20,036
30,572
45,036
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
2 / 6 / 6
12,740
980
9,930
18,883
11,781
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
harvey9546
Medusa
20
4 / 15 / 7
13,751
1,058
27,931
34,072
16,193
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigMomMilk
Cthulhu
20
4 / 3 / 27
13,447
1,034
24,994
24,757
27,538
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
7 / 4 / 21
13,341
1,026
19,759
20,160
21,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rama
DocYa
Rama
20
10 / 2 / 14
13,610
1,047
21,782
8,350
3,297
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
19
4 / 4 / 22
12,585
968
21,477
10,926
4,311
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Kuity
Jing Wei
20
18 / 4 / 14
15,282
1,176
27,363
16,799
6,575
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
141
17
Kills
43
43
Deaths
17
31
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BigMomMilk
Cthulhu
4
3
27
5.83
W
7
4
21
4.38
W
Rama
DocYa
Rama
10
2
14
8.5
W
Agni
4
4
22
3.75
W
Jing Wei
Kuity
Jing Wei
18
4
14
6.25
L
0
13
4
0.15
L
2
5
9
1.3
L
Kuzenbo
9
4
5
2.88
L
2
6
6
0.83
L
Medusa
harvey9546
Medusa
4
15
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,300
Damage
115,375
122,330
Taken
80,992
98,083
Mitigated
62,992
23,154
Healing
9,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BigMomMilk
Cthulhu
24,994
855
894
7,609
24,757
27,538
0
10,646
14,111
43,127
0
W
19,759
9,547
0
815
20,160
21,271
0
8,401
10,772
0
42,525
W
Rama
DocYa
Rama
21,782
18,785
0
0
8,350
3,297
0
5,194
3,156
0
37,905
W
Agni
21,477
1,033
0
0
10,926
4,311
0
5,497
5,429
43,532
0
W
Jing Wei
Kuity
Jing Wei
27,363
22,164
0
308
16,799
6,575
0
9,539
7,120
0
54,808
L
5,092
1,629
0
922
26,917
19,124
0
10,215
16,190
0
15,006
L
9,311
1,758
0
645
11,886
5,949
0
3,353
8,473
21,683
0
L
Kuzenbo
20,036
4,993
885
5,184
30,572
45,036
0
9,631
20,323
40,893
0
L
9,930
1,229
5,583
4,078
18,883
11,781
0
8,179
10,371
19,383
0
L
Medusa
harvey9546
Medusa
27,931
12,410
1,710
4,147
34,072
16,193
0
13,863
19,576
0
73,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,430
Gold Earned
68,265
201
Minions Killed
245
6
Camps Cleared
9
1,224,482
Distance Traveled
1,253,834
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,447
1,034
40
3
0
255,073
0
W
Bellona
13,341
1,026
52
4
3
230,830
2
W
Rama
13,610
1,047
42
3
3
238,363
0
W
Agni
12,585
968
50
4
0
240,261
0
W
Jing Wei
15,282
1,176
61
5
3
289,307
0
L
Tyr
10,793
830
20
2
0
250,623
0
L
Nox
12,445
957
28
2
0
190,245
0
L
Kuzenbo
14,701
1,131
34
3
2
297,465
0
L
Hel
12,740
980
18
1
1
246,119
0
L
Medusa
13,751
1,058
101
8
3
240,030
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role