Player Matchup

Baron Samedi
Baron Samedi
Karvakammen
Baron Samedi
Level 120
God Stats
5W - 3L
1,500 SR
Queue Stats
146W - 68L
1,543 Elo+
Party 2
Cerberus
Cerberus
SimoHovari
Cerberus
Level 107
God Stats
5W - 0L
1,500 SR
Queue Stats
123W - 44L
1,543 Elo+
Party 2
Neith
Neith
sampppa
Neith
Level 25
God Stats
151W - 62L
1,504 SR
Queue Stats
151W - 62L
1,543 Elo+
Party 2
Team Averages
Level 84
1,501 SR
1,543 Elo+

VS

Team Averages
Level 104
1,724 SR
1,606 Elo+
Hercules
Hercules
Drulzz
Hercules
Level 127
God Stats
2W - 1L
1,748 SR
Queue Stats
24W - 18L
1,662 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
infiniteFinitude
Morgan Le Fay
Level 157
God Stats
7W - 5L
1,688 SR
Queue Stats
62W - 42L
1,657 Elo+
Party 1
Ymir
Ymir
maskrosor
Ymir
Level 29
God Stats
0W - 1L
1,738 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Karvakammen
Baron Samedi
19
4 / 6 / 12
13,860
630
15,807
17,804
9,725
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
SimoHovari
Cerberus
19
5 / 1 / 14
14,401
655
11,926
25,773
29,814
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
sampppa
Neith
20
10 / 1 / 9
15,375
699
21,544
13,701
5,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Drulzz
Hercules
18
5 / 6 / 2
13,925
633
15,499
26,229
16,486
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
infiniteFinitude
Morgan Le Fay
18
2 / 5 / 4
12,683
577
21,448
17,229
5,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
17
1 / 8 / 6
12,322
560
8,057
21,005
9,572
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
19
Kills
8
8
Deaths
19
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
Drulzz
Hercules
5
6
2
1
W
Baron Samedi
Karvakammen
Baron Samedi
4
6
12
1.67
W
Cerberus
SimoHovari
Cerberus
5
1
14
12
L
Morgan Le Fay
infiniteFinitude
Morgan Le Fay
2
5
4
0.8
L
Ymir
1
8
6
0.5
W
Neith
sampppa
Neith
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,277
Damage
45,004
57,278
Taken
64,463
45,416
Mitigated
31,894
23,145
Healing
17,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Drulzz
Hercules
15,499
7,960
0
10,876
26,229
16,486
0
9,172
17,057
0
62,112
W
Baron Samedi
Karvakammen
Baron Samedi
15,807
1,233
2,900
6,237
17,804
9,725
144
9,993
7,811
65,777
0
W
Cerberus
SimoHovari
Cerberus
11,926
1,354
0
7,948
25,773
29,814
99
9,573
16,200
38,963
0
L
Morgan Le Fay
infiniteFinitude
Morgan Le Fay
21,448
836
256
4,306
17,229
5,836
0
8,152
9,077
83,776
0
L
Ymir
8,057
1,573
0
2,123
21,005
9,572
0
10,409
10,596
31,163
0
W
Neith
sampppa
Neith
21,544
8,435
0
6,060
13,701
5,877
1,737
9,939
3,762
0
81,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,636
Gold Earned
38,930
270
Minions Killed
235
0
Camps Cleared
0
1,171,299
Distance Traveled
1,058,151
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,925
633
88
4
0
343,659
3
W
Baron Samedi
13,860
630
77
4
0
375,937
6
W
Cerberus
14,401
655
57
3
0
394,637
4
L
Morgan Le Fay
12,683
577
101
5
0
371,984
1
L
Ymir
12,322
560
46
2
0
342,508
2
W
Neith
15,375
699
136
6
0
400,725
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role