Player Matchup

Arachne
Arachne
Platinum II
Arkus Val
Arachne
Platinum II
Level 160
God Stats
3W - 1L
1,464 SR
Queue Stats
108W - 93L
1,850 MMR
Party 1
Anhur
Anhur
Platinum V
MUI Ninja
Anhur
Platinum V
Level 157
God Stats
2W - 1L
1,457 SR
Queue Stats
93W - 81L
1,732 MMR
Party 1
Zeus
Zeus
Platinum IV
U_RocCancelThat
Zeus
Platinum IV
Level 121
God Stats
2W - 0L
1,731 SR
Queue Stats
217W - 208L
1,792 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
antsfrost
Guan Yu
Platinum IV
Level 135
God Stats
24W - 12L
1,789 SR
Queue Stats
124W - 113L
1,833 MMR
Solo
Yemoja
Yemoja
Platinum V
pach3xm1x
Yemoja
Platinum V
Level 98
God Stats
4W - 1L
1,916 SR
Queue Stats
51W - 42L
1,821 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,671 SR
1,806 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,680 SR
1,805 MMR
Hel
Hel
Platinum III
Dethliss
Hel
Platinum III
Level 160
God Stats
426W - 374L
1,657 SR
Queue Stats
716W - 727L
1,783 MMR
Solo
Nike
Nike
Platinum V
EverSoDarkly
Nike
Platinum V
Level 147
God Stats
4W - 1L
1,972 SR
Queue Stats
147W - 134L
1,762 MMR
Solo
Danzaburou
Danzaburou
Platinum II
GooFSTER022
Danzaburou
Platinum II
Level 144
God Stats
11W - 9L
1,784 SR
Queue Stats
229W - 235L
1,919 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
MindOfLou
Cu Chulainn
Platinum I
Level 159
God Stats
2W - 5L
1,340 SR
Queue Stats
427W - 411L
1,767 MMR
Solo
Awilix
Awilix
Platinum I
mattman41200
Awilix
Platinum I
Level 94
God Stats
6W - 6L
1,648 SR
Queue Stats
491W - 478L
1,792 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Arkus Val
Arachne
14
4 / 2 / 1
7,997
571
7,546
11,508
3,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
MUI Ninja
Anhur
13
0 / 1 / 4
7,519
537
3,707
8,170
2,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 0 / 0
7,289
521
6,561
9,252
3,697
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
antsfrost
Guan Yu
14
4 / 1 / 2
8,282
592
6,044
10,083
8,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
pach3xm1x
Yemoja
11
0 / 1 / 2
6,365
455
2,442
9,447
6,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
AthenaTiamatTsukuyomiFenrirPersephone

VS

Bans
JanusYmirSobekAresScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
7,066
505
5,873
5,037
2,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 1 / 2
7,047
503
6,190
10,731
6,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
GooFSTER022
Danzaburou
12
2 / 3 / 1
7,309
522
6,148
9,404
3,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
MindOfLou
Cu Chulainn
14
1 / 1 / 1
8,177
584
9,018
11,347
9,125
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Awilix
13
2 / 3 / 3
7,663
547
5,610
9,405
3,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
10
Kills
5
5
Deaths
10
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
Arkus Val
Arachne
4
2
1
2.25
L
0
2
1
0.25
L
0
1
2
1
L
Danzaburou
GooFSTER022
Danzaburou
2
3
1
0.83
W
Anhur
MUI Ninja
Anhur
0
1
4
2
L
Cu Chulainn
MindOfLou
Cu Chulainn
1
1
1
1.5
W
2
0
0
2
W
Guan Yu
antsfrost
Guan Yu
4
1
2
5
L
Awilix
2
3
3
1.17
W
Yemoja
pach3xm1x
Yemoja
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,300
Damage
32,839
48,460
Taken
45,924
24,748
Mitigated
24,749
21,200
Healing
16,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Arkus Val
Arachne
7,546
4,824
0
4,257
11,508
3,987
0
1,917
9,523
0
52,636
L
5,873
46
3,508
1,913
5,037
2,115
0
2,221
2,726
50,156
0
L
6,190
730
0
3,278
10,731
6,897
0
3,421
7,310
0
22,084
L
Danzaburou
GooFSTER022
Danzaburou
6,148
2,706
0
3,311
9,404
3,072
0
633
8,771
0
51,270
W
Anhur
MUI Ninja
Anhur
3,707
2,195
0
2,565
8,170
2,132
328
0
8,170
0
50,116
L
Cu Chulainn
MindOfLou
Cu Chulainn
9,018
1,718
0
3,761
11,347
9,125
1,329
176
10,810
5,387
52,595
W
6,561
836
0
3,662
9,252
3,697
0
2,842
6,122
55,602
0
W
Guan Yu
antsfrost
Guan Yu
6,044
1,170
176
5,454
10,083
8,135
690
1,149
8,868
0
45,237
L
Awilix
5,610
2,585
0
460
9,405
3,540
0
2,552
6,784
0
44,531
W
Yemoja
pach3xm1x
Yemoja
2,442
930
2,312
2,774
9,447
6,797
0
937
8,424
9,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,452
Gold Earned
37,262
402
Minions Killed
457
0
Camps Cleared
0
1,342,823
Distance Traveled
1,392,382
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,997
571
92
7
0
319,719
6
L
Hel
7,066
505
113
8
0
271,526
7
L
Nike
7,047
503
35
3
0
284,642
3
L
Danzaburou
7,309
522
95
7
0
244,707
3
W
Anhur
7,519
537
86
6
0
240,199
2
L
Cu Chulainn
8,177
584
130
9
0
291,857
4
W
Zeus
7,289
521
108
8
0
260,596
4
W
Guan Yu
8,282
592
92
7
0
270,927
5
L
Awilix
7,663
547
84
6
0
299,650
2
W
Yemoja
6,365
455
24
2
0
251,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role