Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Skaeker
Apollo
Level 87
God Stats
4W - 5L
1,269 SR
Queue Stats
62W - 44L
1,498 Elo+
Solo
Cabrakan
Cabrakan
TwoPairsOfPants
Cabrakan
Level 84
God Stats
5W - 9L
1,500 SR
Queue Stats
387W - 375L
1,484 Elo+
Solo
Merlin
Merlin
eagcba
Merlin
Level 148
God Stats
17W - 11L
1,928 SR
Queue Stats
1,001W - 1,006L
1,483 Elo+
Solo
Team Averages
Level 114
1,539 SR
1,493 Elo+

VS

Team Averages
Level 90
1,425 SR
1,417 Elo+
Nemesis
Nemesis
 
Nemesis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Andr3Flor3s
Morgan Le Fay
Level 154
God Stats
4W - 3L
1,650 SR
Queue Stats
223W - 216L
1,486 Elo+
Solo
Loki
Loki
NickIsBeastyFTW
Loki
Level 47
God Stats
10W - 16L
1,175 SR
Queue Stats
202W - 189L
1,209 Elo+
Solo
Bacchus
Bacchus
WelloyQC
Bacchus
Level 59
God Stats
1W - 5L
1,341 SR
Queue Stats
26W - 34L
1,406 Elo+
Solo
Sol
Sol
fandecatnoir
Sol
Level 83
God Stats
9W - 10L
1,459 SR
Queue Stats
828W - 829L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
4 / 1 / 1
6,755
614
3,164
4,383
1,629
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
 
Gilgamesh
9
2 / 1 / 1
5,759
524
2,774
5,930
1,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Apollo
Skaeker
Apollo
8
4 / 2 / 3
5,864
533
4,642
5,740
1,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
9
1 / 0 / 4
5,863
533
3,207
6,880
4,992
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
eagcba
Merlin
11
1 / 0 / 1
6,217
565
5,584
4,055
1,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
3 / 3 / 0
5,734
521
3,318
8,826
2,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
Andr3Flor3s
Morgan Le Fay
7
0 / 4 / 0
4,715
429
3,814
4,512
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

10
1 / 4 / 1
5,402
491
2,400
6,377
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
WelloyQC
Bacchus
7
0 / 1 / 0
4,618
420
1,763
6,067
3,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
0 / 0 / 0
5,488
499
4,164
7,391
2,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
12
Kills
4
4
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
1
1
4.5
W
Gilgamesh
 
Gilgamesh
2
1
1
2.5
L
Nemesis
 
Nemesis
3
3
0
1
L
Morgan Le Fay
Andr3Flor3s
Morgan Le Fay
0
4
0
0
L
1
4
1
0.38
W
Apollo
Skaeker
Apollo
4
2
3
2.75
W
Cabrakan
1
0
4
3
L
Bacchus
WelloyQC
Bacchus
0
1
0
0
W
Merlin
eagcba
Merlin
1
0
1
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,371
Damage
15,459
26,988
Taken
33,173
11,651
Mitigated
11,161
8,538
Healing
10,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,164
241
0
952
4,383
1,629
0
0
4,383
0
37,964
W
Gilgamesh
 
Gilgamesh
2,774
945
0
1,326
5,930
1,909
400
581
5,349
0
27,624
L
Nemesis
 
Nemesis
3,318
1,291
0
873
8,826
2,552
0
2,444
6,242
0
23,785
L
Morgan Le Fay
Andr3Flor3s
Morgan Le Fay
3,814
701
0
362
4,512
1,164
0
1,149
3,323
24,015
0
L
2,400
779
0
760
6,377
1,893
0
0
6,377
0
22,065
W
Apollo
Skaeker
Apollo
4,642
2,992
0
2,098
5,740
1,710
1,148
3,039
2,701
0
16,730
W
Cabrakan
3,207
496
588
2,449
6,880
4,992
162
3,969
2,911
20,432
0
L
Bacchus
WelloyQC
Bacchus
1,763
264
297
2,712
6,067
3,525
0
2,180
3,851
10,772
0
W
Merlin
eagcba
Merlin
5,584
420
0
1,125
4,055
1,411
105
2,152
1,903
38,206
0
L
4,164
511
257
5,129
7,391
2,027
576
2,608
4,589
37,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,458
Gold Earned
25,957
270
Minions Killed
241
0
Camps Cleared
0
977,260
Distance Traveled
994,241
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,755
614
74
7
0
207,735
2
W
Gilgamesh
5,759
524
50
5
0
190,639
0
L
Nemesis
5,734
521
46
4
0
211,227
0
L
Morgan Le Fay
4,715
429
57
5
0
166,762
1
L
Loki
5,402
491
50
5
0
185,051
0
W
Apollo
5,864
533
29
3
0
191,812
0
W
Cabrakan
5,863
533
34
3
0
189,411
0
L
Bacchus
4,618
420
12
1
0
221,903
1
W
Merlin
6,217
565
83
8
0
197,663
1
L
Sol
5,488
499
76
7
0
209,298
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role