Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Lascerandi
Serqet
Level 139
God Stats
26W - 29L
1,541 SR
Queue Stats
140W - 148L
1,593 Elo+
Party 1
Yemoja
Yemoja
Probies
Yemoja
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 60L
1,595 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Summerwinds
Morgan Le Fay
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
55W - 52L
1,573 Elo+
Party 1
King Arthur
King Arthur
crimson-blade-x
King Arthur
Level 139
God Stats
25W - 33L
1,449 SR
Queue Stats
309W - 344L
1,546 Elo+
Solo
Team Averages
Level 143
1,498 SR
1,561 Elo+

VS

Team Averages
Level 118
1,573 SR
1,533 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ArthasCousland
Morgan Le Fay
Level 103
God Stats
7W - 11L
1,586 SR
Queue Stats
149W - 151L
1,538 Elo+
Party 2
Ullr
Ullr
OrokinK9
Ullr
Level 69
God Stats
6W - 10L
1,439 SR
Queue Stats
135W - 128L
1,537 Elo+
Party 2
Gilgamesh
Gilgamesh
ThisGucciMink20
Gilgamesh
Level 96
God Stats
6W - 3L
1,837 SR
Queue Stats
126W - 122L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
0 / 3 / 0
6,059
673
2,170
7,680
3,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Serqet
Lascerandi
Serqet
11
1 / 6 / 1
6,692
744
2,379
9,850
4,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Probies
Yemoja
12
1 / 4 / 0
6,763
751
6,858
12,525
7,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
Summerwinds
Morgan Le Fay
12
0 / 4 / 0
5,863
651
5,603
9,079
3,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
crimson-blade-x
King Arthur
12
0 / 5 / 2
6,284
698
3,427
10,331
4,342
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
5 / 0 / 12
9,322
1,036
5,313
9,554
8,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
 
Chronos
13
2 / 0 / 12
7,758
862
8,503
6,772
2,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
ArthasCousland
Morgan Le Fay
15
5 / 1 / 9
8,679
964
11,710
5,596
2,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
14
4 / 0 / 14
8,364
929
6,654
4,250
1,800
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
ThisGucciMink20
Gilgamesh
14
6 / 1 / 13
8,986
998
9,866
9,068
7,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
82
2
Kills
22
22
Deaths
2
3
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
3
0
0
W
Kuzenbo
 
Kuzenbo
5
0
12
11
W
Chronos
 
Chronos
2
0
12
8
W
Morgan Le Fay
ArthasCousland
Morgan Le Fay
5
1
9
9.5
L
Serqet
Lascerandi
Serqet
1
6
1
0.25
W
Ullr
4
0
14
11
L
Yemoja
Probies
Yemoja
1
4
0
0.25
L
Morgan Le Fay
Summerwinds
Morgan Le Fay
0
4
0
0
W
Gilgamesh
ThisGucciMink20
Gilgamesh
6
1
13
12.5
L
King Arthur
crimson-blade-x
King Arthur
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,437
Damage
42,046
49,465
Taken
35,240
22,681
Mitigated
23,160
6,373
Healing
4,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,170
1,120
0
1,422
7,680
3,062
0
2,156
5,524
0
25,931
W
Kuzenbo
 
Kuzenbo
5,313
2,096
0
1,476
9,554
8,436
324
2,995
6,432
21,827
0
W
Chronos
 
Chronos
8,503
3,603
0
1,741
6,772
2,912
2,496
3,130
3,642
21,657
857
W
Morgan Le Fay
ArthasCousland
Morgan Le Fay
11,710
962
0
477
5,596
2,316
755
2,883
2,713
32,949
0
L
Serqet
Lascerandi
Serqet
2,379
159
0
546
9,850
4,481
0
4,346
5,504
0
8,414
W
Ullr
6,654
2,220
0
156
4,250
1,800
580
1,932
2,318
0
23,111
L
Yemoja
Probies
Yemoja
6,858
390
799
1,466
12,525
7,341
1
8,589
3,936
13,653
0
L
Morgan Le Fay
Summerwinds
Morgan Le Fay
5,603
158
0
1,260
9,079
3,455
0
5,525
3,554
23,564
0
W
Gilgamesh
ThisGucciMink20
Gilgamesh
9,866
3,910
0
694
9,068
7,696
417
1,716
6,960
0
24,112
L
King Arthur
crimson-blade-x
King Arthur
3,427
417
0
880
10,331
4,342
0
5,217
5,114
0
18,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,661
Gold Earned
43,109
175
Minions Killed
204
6
Camps Cleared
9
782,449
Distance Traveled
956,699
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,059
673
69
8
2
144,007
5
W
Kuzenbo
9,322
1,036
33
4
2
204,423
4
W
Chronos
7,758
862
43
5
2
187,446
3
W
Morgan Le Fay
8,679
964
54
6
2
186,229
2
L
Serqet
6,692
744
15
2
0
175,587
0
W
Ullr
8,364
929
41
5
0
188,393
1
L
Yemoja
6,763
751
11
1
0
151,541
0
L
Morgan Le Fay
5,863
651
45
5
2
165,402
2
W
Gilgamesh
8,986
998
33
4
3
190,208
1
L
King Arthur
6,284
698
35
4
2
145,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role