Player Matchup

Khepri
Khepri
Greenhatguy
Khepri
Level 18
God Stats
9W - 4L
1,417 SR
Queue Stats
10W - 8L
1,592 Elo+
Party 3
Nox
Nox
Klinxx
Nox
Level 26
God Stats
22W - 18L
1,565 SR
Queue Stats
139W - 126L
1,559 Elo+
Solo
Jing Wei
Jing Wei
Nightmare1180
Jing Wei
Level 17
God Stats
3W - 2L
1,544 SR
Queue Stats
22W - 12L
1,767 Elo+
Party 3
Pele
Pele
Xayne
Pele
Level 26
God Stats
4W - 1L
1,770 SR
Queue Stats
60W - 62L
1,439 Elo+
Party 1
Ah Puch
Ah Puch
hammybaby
Ah Puch
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 20L
1,452 Elo+
Party 1
Team Averages
Level 19
1,559 SR
1,562 Elo+

VS

Team Averages
Level 24
1,496 SR
1,644 Elo+
Medusa
Medusa
Lebronald
Medusa
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
39W - 34L
1,776 Elo+
Party 2
Thanatos
Thanatos
PryPurity
Thanatos
Level 17
God Stats
0W - 2L
1,313 SR
Queue Stats
33W - 33L
1,677 Elo+
Solo
Zeus
Zeus
StickWitSTIXX
Zeus
Level 24
God Stats
7W - 10L
1,472 SR
Queue Stats
48W - 64L
1,573 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
littleshippy
Morgan Le Fay
Level 60
God Stats
0W - 1L
1,693 SR
Queue Stats
10W - 12L
1,695 Elo+
Party 2
Ares
Ares
phatdill
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 39L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
20
1 / 5 / 22
14,440
1,031
7,167
26,727
34,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nox
Klinxx
Nox
20
9 / 1 / 23
15,677
1,120
26,217
13,793
6,704
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Nightmare1180
Jing Wei
20
14 / 10 / 18
16,310
1,165
31,203
25,670
11,470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Pele
Xayne
Pele
20
17 / 10 / 13
17,227
1,231
26,365
23,063
10,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
hammybaby
Ah Puch
20
2 / 7 / 20
12,653
904
8,968
14,606
5,792
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

39

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Lebronald
Medusa
20
4 / 11 / 21
14,131
1,009
25,193
23,218
9,236
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Thanatos
PryPurity
Thanatos
20
13 / 9 / 5
15,119
1,080
20,229
20,070
7,285
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
8 / 6 / 15
15,893
1,135
24,204
12,640
4,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
littleshippy
Morgan Le Fay
20
8 / 7 / 21
15,711
1,122
26,289
21,688
7,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
20
0 / 10 / 17
12,774
912
4,900
26,301
24,131
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
112
43
Kills
33
33
Deaths
43
96
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
5
22
2.4
W
Nox
Klinxx
Nox
9
1
23
20.5
L
Medusa
Lebronald
Medusa
4
11
21
1.32
W
Jing Wei
Nightmare1180
Jing Wei
14
10
18
2.3
L
Thanatos
PryPurity
Thanatos
13
9
5
1.72
L
8
6
15
2.58
W
Pele
Xayne
Pele
17
10
13
2.35
W
Ah Puch
hammybaby
Ah Puch
2
7
20
1.71
L
Morgan Le Fay
littleshippy
Morgan Le Fay
8
7
21
2.64
L
Ares
0
10
17
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,920
Damage
100,815
103,859
Taken
103,917
68,388
Mitigated
52,913
6,307
Healing
16,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
7,167
404
0
1,470
26,727
34,160
0
15,381
11,346
16,467
0
W
Nox
Klinxx
Nox
26,217
1,886
0
235
13,793
6,704
0
6,676
7,117
65,869
0
L
Medusa
Lebronald
Medusa
25,193
13,436
0
1,675
23,218
9,236
0
7,893
15,325
0
56,875
W
Jing Wei
Nightmare1180
Jing Wei
31,203
27,836
0
2,566
25,670
11,470
0
14,563
11,107
0
56,954
L
Thanatos
PryPurity
Thanatos
20,229
8,565
0
8,366
20,070
7,285
0
8,027
12,043
0
38,034
L
24,204
1,917
0
460
12,640
4,548
0
4,363
8,277
73,878
0
W
Pele
Xayne
Pele
26,365
6,789
0
1,553
23,063
10,262
0
10,474
12,589
0
60,194
W
Ah Puch
hammybaby
Ah Puch
8,968
798
0
483
14,606
5,792
0
8,299
6,307
29,461
0
L
Morgan Le Fay
littleshippy
Morgan Le Fay
26,289
2,254
179
5,746
21,688
7,713
0
9,639
12,049
53,215
0
L
Ares
4,900
480
0
0
26,301
24,131
0
12,430
13,871
11,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,307
Gold Earned
73,628
281
Minions Killed
321
8
Camps Cleared
9
1,297,982
Distance Traveled
1,233,408
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
14,440
1,031
23
2
0
250,022
0
W
Nox
15,677
1,120
82
6
1
289,583
2
L
Medusa
14,131
1,009
91
7
2
247,246
0
W
Jing Wei
16,310
1,165
38
3
4
245,775
1
L
Thanatos
15,119
1,080
41
3
3
264,619
3
L
Zeus
15,893
1,135
121
9
3
239,605
0
W
Pele
17,227
1,231
95
7
2
256,634
0
W
Ah Puch
12,653
904
43
3
1
255,968
0
L
Morgan Le Fay
15,711
1,122
54
4
1
267,767
0
L
Ares
12,774
912
14
1
0
214,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role