Player Matchup

Ah Puch
Ah Puch
Silver III
 
Ah Puch
Silver III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Bronze III
 
Ravana
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver III
LitMick
Cerberus
Silver III
Level 127
God Stats
0W - 1L
1,621 SR
Queue Stats
47W - 48L
865 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 127
1,540 SR
1,288 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 93
1,668 SR
1,473 MMR
Scylla
Scylla
Bronze III
GaboGamer98
Scylla
Bronze III
Level 104
God Stats
4W - 7L
1,667 SR
Queue Stats
11W - 10L
1,418 MMR
Party 1
Ne Zha
Ne Zha
Qualifying
Rayxdh
Ne Zha
Qualifying
Level 30
God Stats
2W - 1L
1,776 SR
Queue Stats
10W - 7L
1,500 MMR
Party 1
Ganesha
Ganesha
Bronze III
STRATEGY14
Ganesha
Bronze III
Level 145
God Stats
2W - 3L
1,562 SR
Queue Stats
79W - 125L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
0 / 1 / 0
6,350
635
7,028
3,844
1,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ravana
 
Ravana
9
0 / 3 / 0
6,094
609
1,174
5,539
1,591
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
LitMick
Cerberus
8
0 / 4 / 0
5,814
581
2,301
9,767
5,151
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bans
AphroditeThothGilgameshBacchus

VS

Bans
AthenaAh Muzen CabDanzaburouSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
4 / 1 / 3
7,576
758
4,747
3,610
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
Rayxdh
Ne Zha
12
4 / 0 / 4
7,420
742
7,192
5,171
3,275
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ganesha
STRATEGY14
Ganesha
11
0 / 0 / 8
7,604
760
3,751
6,866
4,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
8
8
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
1
0
0
L
Ravana
 
Ravana
0
3
0
0
W
Scylla
4
1
3
5.5
L
Cerberus
LitMick
Cerberus
0
4
0
0
W
Ne Zha
Rayxdh
Ne Zha
4
0
4
6
W
Ganesha
STRATEGY14
Ganesha
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,503
Damage
15,690
19,150
Taken
15,647
7,927
Mitigated
9,049
2,691
Healing
5,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
7,028
154
0
1,000
3,844
1,185
0
1,478
2,366
33,867
0
L
Ravana
 
Ravana
1,174
175
0
560
5,539
1,591
0
2,140
3,399
0
12,148
W
Scylla
4,747
489
0
888
3,610
1,283
38
2,470
1,140
31,941
0
L
Cerberus
LitMick
Cerberus
2,301
98
0
1,131
9,767
5,151
0
4,880
4,887
10,761
0
W
Ne Zha
Rayxdh
Ne Zha
7,192
2,081
0
2,351
5,171
3,275
0
2,884
2,287
0
22,027
W
Ganesha
STRATEGY14
Ganesha
3,751
336
0
2,165
6,866
4,491
0
3,975
2,891
19,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,258
Gold Earned
22,600
128
Minions Killed
135
0
Camps Cleared
0
496,234
Distance Traveled
602,218
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,350
635
68
7
0
167,113
4
L
Ravana
6,094
609
30
3
0
173,160
0
W
Scylla
7,576
758
75
8
0
181,998
2
L
Cerberus
5,814
581
30
3
0
155,961
3
W
Ne Zha
7,420
742
54
5
0
223,654
2
W
Ganesha
7,604
760
6
1
0
196,566
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role