Player Matchup

Set
Set
MoNk3YbOyZ1300
Set
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 108L
1,589 Elo+
Solo
Medusa
Medusa
Nejifan86
Medusa
Level 151
God Stats
0W - 2L
1,294 SR
Queue Stats
78W - 82L
1,482 Elo+
Solo
Guan Yu
Guan Yu
Satto_kazuma
Guan Yu
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
272W - 285L
1,441 Elo+
Solo
Vulcan
Vulcan
Smegedup
Vulcan
Level 127
God Stats
7W - 7L
1,649 SR
Queue Stats
567W - 582L
1,545 Elo+
Solo
Ganesha
Ganesha
UaMerute
Ganesha
Level 124
God Stats
2W - 3L
1,627 SR
Queue Stats
106W - 111L
1,533 Elo+
Solo
Team Averages
Level 130
1,514 SR
1,518 Elo+

VS

Team Averages
Level 117
1,625 SR
1,563 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DamonRageDevil
Ares
Level 110
God Stats
1W - 0L
1,831 SR
Queue Stats
25W - 20L
1,596 Elo+
Party 1
Cthulhu
Cthulhu
Jarvisblack
Cthulhu
Level 97
God Stats
2W - 0L
1,683 SR
Queue Stats
305W - 305L
1,500 Elo+
Solo
Chaac
Chaac
ThymeStop
Chaac
Level 153
God Stats
4W - 2L
1,730 SR
Queue Stats
145W - 124L
1,614 Elo+
Solo
Discordia
Discordia
Zinkman
Discordia
Level 97
God Stats
1W - 0L
1,381 SR
Queue Stats
4W - 1L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 8
9,914
763
10,062
21,361
13,168
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
Nejifan86
Medusa
17
6 / 5 / 7
9,720
748
17,159
10,652
5,216
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Satto_kazuma
Guan Yu
15
2 / 5 / 13
9,289
715
6,660
20,186
22,361
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Smegedup
Vulcan
15
1 / 5 / 9
8,316
640
17,536
9,765
4,600
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
UaMerute
Ganesha
14
0 / 7 / 10
8,522
656
7,106
19,437
20,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
3 / 2 / 15
10,179
783
14,044
10,150
5,557
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 5 / 13
10,370
798
11,758
12,426
10,989
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Jarvisblack
Cthulhu
17
3 / 2 / 16
10,058
774
10,615
15,430
14,574
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
ThymeStop
Chaac
19
9 / 3 / 12
11,599
892
12,954
20,908
13,272
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
Zinkman
Discordia
16
2 / 3 / 11
9,519
732
18,107
11,423
4,472
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
92
15
Kills
25
26
Deaths
15
47
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
2
15
5.25
W
8
5
13
2.9
W
Cthulhu
Jarvisblack
Cthulhu
3
2
16
5.5
L
6
4
8
2.5
L
Medusa
Nejifan86
Medusa
6
5
7
1.9
L
Guan Yu
Satto_kazuma
Guan Yu
2
5
13
1.7
L
Vulcan
Smegedup
Vulcan
1
5
9
1.1
W
Chaac
ThymeStop
Chaac
9
3
12
5
L
Ganesha
UaMerute
Ganesha
0
7
10
0.71
W
Discordia
Zinkman
Discordia
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,523
Damage
67,478
81,401
Taken
70,337
66,335
Mitigated
48,864
31,949
Healing
28,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
14,044
1,011
4,568
3,268
10,150
5,557
1,616
3,970
6,180
29,895
0
W
11,758
308
1,186
805
12,426
10,989
456
4,208
8,218
15,482
0
W
Cthulhu
Jarvisblack
Cthulhu
10,615
769
2,883
4,735
15,430
14,574
14
6,610
8,820
26,692
0
L
10,062
3,818
1,460
7,430
21,361
13,168
0
14,358
7,003
0
17,674
L
Medusa
Nejifan86
Medusa
17,159
6,314
0
1,103
10,652
5,216
455
6,360
4,292
0
34,379
L
Guan Yu
Satto_kazuma
Guan Yu
6,660
813
5,940
8,486
20,186
22,361
40
13,227
6,959
0
11,915
L
Vulcan
Smegedup
Vulcan
17,536
5,129
720
882
9,765
4,600
0
6,822
2,943
29,777
0
W
Chaac
ThymeStop
Chaac
12,954
1,148
96
8,985
20,908
13,272
431
6,838
14,070
1,801
26,606
L
Ganesha
UaMerute
Ganesha
7,106
365
1,664
4,264
19,437
20,990
0
14,324
5,113
13,483
0
W
Discordia
Zinkman
Discordia
18,107
1,081
919
1,488
11,423
4,472
536
3,016
8,407
30,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,761
Gold Earned
51,725
104
Minions Killed
160
0
Camps Cleared
0
1,212,806
Distance Traveled
1,209,431
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,179
783
42
3
0
244,305
0
W
Ares
10,370
798
6
0
0
240,090
0
W
Cthulhu
10,058
774
30
2
0
258,907
3
L
Set
9,914
763
23
2
0
241,628
0
L
Medusa
9,720
748
34
3
0
241,475
1
L
Guan Yu
9,289
715
13
1
0
266,715
1
L
Vulcan
8,316
640
33
3
0
231,763
0
W
Chaac
11,599
892
36
3
0
238,852
2
L
Ganesha
8,522
656
1
0
0
231,225
6
W
Discordia
9,519
732
46
4
0
227,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role