Player Matchup

Tyr
Tyr
CesarKane
Tyr
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,634 Elo+
Solo
Medusa
Medusa
Claxosaur
Medusa
Level 142
God Stats
2W - 1L
1,298 SR
Queue Stats
106W - 95L
1,608 Elo+
Party 2
Nu Wa
Nu Wa
ITLTTOANSTII
Nu Wa
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,451 Elo+
Solo
Izanami
Izanami
Krayvs
Izanami
Level 119
God Stats
1W - 0L
1,604 SR
Queue Stats
8W - 8L
1,470 Elo+
Party 2
Chaac
Chaac
ReynaYanaj
Chaac
Level 157
God Stats
13W - 6L
1,646 SR
Queue Stats
646W - 612L
1,553 Elo+
Solo
Team Averages
Level 133
1,509 SR
1,543 Elo+

VS

Team Averages
Level 120
1,563 SR
1,558 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Elitesanwich
Ne Zha
Level 137
God Stats
0W - 1L
1,728 SR
Queue Stats
16W - 13L
1,596 Elo+
Party 1
Olorun
Olorun
ThatSockYouLost
Olorun
Level 88
God Stats
1W - 2L
1,721 SR
Queue Stats
227W - 237L
1,534 Elo+
Solo
Khepri
Khepri
TheGrillMaster0
Khepri
Level 103
God Stats
4W - 10L
1,340 SR
Queue Stats
497W - 438L
1,568 Elo+
Party 1
Eset
Eset
mad girthquake
Eset
Level 117
God Stats
2W - 4L
1,528 SR
Queue Stats
192W - 180L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 7
7,783
708
4,232
13,984
12,135
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Claxosaur
Medusa
18
12 / 2 / 9
11,174
1,016
26,695
13,704
6,796
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 2 / 15
9,364
851
14,352
13,098
4,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Krayvs
Izanami
15
3 / 4 / 16
9,418
856
12,602
12,489
4,786
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
17
2 / 1 / 15
9,664
879
9,008
19,050
21,684
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
6 / 3 / 8
9,353
850
20,278
11,442
5,871
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
14
5 / 6 / 7
8,684
789
16,375
12,608
5,286
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 3 / 11
8,850
805
11,626
13,768
9,294
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 5 / 14
8,496
772
6,140
21,817
27,476
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 5 / 11
8,004
728
11,080
16,197
7,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
66
22
Kills
15
15
Deaths
22
62
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
6
3
8
3.33
W
2
6
7
0.92
W
Medusa
Claxosaur
Medusa
12
2
9
8.25
L
Ne Zha
5
6
7
1.42
W
3
2
15
5.25
W
Izanami
Krayvs
Izanami
3
4
16
2.75
W
Chaac
2
1
15
9.5
L
3
3
11
2.83
L
0
5
14
1.4
L
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,889
Damage
65,499
72,325
Taken
75,832
50,396
Mitigated
55,809
29,310
Healing
32,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
20,278
5,517
584
3,964
11,442
5,871
2,470
3,443
7,999
0
44,123
W
4,232
273
0
709
13,984
12,135
14
4,918
9,066
0
7,723
W
Medusa
Claxosaur
Medusa
26,695
13,185
3,699
4,196
13,704
6,796
2,164
5,336
8,368
0
46,153
L
Ne Zha
16,375
2,852
1,236
2,188
12,608
5,286
0
1,677
10,931
0
30,113
W
14,352
3,614
1,754
4,021
13,098
4,995
1,118
5,927
7,171
27,994
0
W
Izanami
Krayvs
Izanami
12,602
7,843
294
3,198
12,489
4,786
2,309
3,669
8,820
0
21,039
W
Chaac
9,008
937
2,626
8,813
19,050
21,684
353
8,996
10,054
0
24,146
L
11,626
7,610
7,794
5,589
13,768
9,294
1,150
2,623
11,145
24,753
0
L
6,140
607
1,089
1,543
21,817
27,476
317
4,068
17,749
13,275
0
L
11,080
680
4,618
3,863
16,197
7,882
780
2,541
13,656
19,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,403
Gold Earned
43,387
146
Minions Killed
141
0
Camps Cleared
0
932,429
Distance Traveled
888,239
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,353
850
52
5
0
176,937
0
W
Tyr
7,783
708
6
1
0
189,313
1
W
Medusa
11,174
1,016
50
5
0
209,868
2
L
Ne Zha
8,684
789
18
2
0
203,539
0
W
Nu Wa
9,364
851
29
3
0
184,065
0
W
Izanami
9,418
856
20
2
0
171,123
0
W
Chaac
9,664
879
41
4
0
178,060
2
L
Olorun
8,850
805
31
3
0
165,649
0
L
Khepri
8,496
772
18
2
0
166,320
0
L
Eset
8,004
728
22
2
0
175,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role