Player Matchup

Bellona
Bellona
 
Bellona
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ekirrru
Morgan Le Fay
Level 109
God Stats
16W - 4L
1,799 SR
Queue Stats
543W - 525L
1,572 Elo+
Party 2
Izanami
Izanami
RoseODeath4950
Izanami
Level 105
God Stats
12W - 4L
1,950 SR
Queue Stats
116W - 93L
1,539 Elo+
Solo
Tsukuyomi
Tsukuyomi
SoleLeoNidas07
Tsukuyomi
Level 127
God Stats
11W - 6L
1,589 SR
Queue Stats
488W - 451L
1,510 Elo+
Party 2
Zeus
Zeus
alecks_FungiGod
Zeus
Level 143
God Stats
4W - 7L
1,385 SR
Queue Stats
493W - 467L
1,540 Elo+
Solo
Team Averages
Level 119
1,645 SR
1,532 Elo+

VS

Team Averages
Level 121
1,455 SR
1,463 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Konflyk
Hercules
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,443 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
rojas5500
Morgan Le Fay
Level 121
God Stats
11W - 12L
1,275 SR
Queue Stats
531W - 514L
1,494 Elo+
Solo
Geb
Geb
rymn13
Geb
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 2 / 5
6,211
565
3,853
9,953
6,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Ekirrru
Morgan Le Fay
12
1 / 1 / 0
6,682
607
6,771
6,100
3,683
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 0 / 3
6,901
627
3,310
6,743
2,088
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
SoleLeoNidas07
Tsukuyomi
13
7 / 0 / 5
7,513
683
9,653
6,032
1,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
5 / 2 / 5
6,805
619
9,663
6,054
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
4 / 3 / 1
6,704
609
5,695
10,047
3,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
 
Hachiman
9
0 / 4 / 2
5,416
492
2,453
7,475
1,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
Konflyk
Hercules
10
1 / 1 / 2
5,660
515
2,875
10,028
5,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Morgan Le Fay
rojas5500
Morgan Le Fay
10
0 / 4 / 3
5,828
530
5,806
7,137
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Geb
rymn13
Geb
8
0 / 4 / 2
5,113
465
2,904
11,064
5,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
16
Kills
5
5
Deaths
16
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
2
5
1.75
L
Hun Batz
 
Hun Batz
4
3
1
1.5
L
Hachiman
 
Hachiman
0
4
2
0.25
W
Morgan Le Fay
Ekirrru
Morgan Le Fay
1
1
0
1
L
Hercules
Konflyk
Hercules
1
1
2
2
W
2
0
3
3.5
W
Tsukuyomi
SoleLeoNidas07
Tsukuyomi
7
0
5
9.5
W
5
2
5
3.75
L
Morgan Le Fay
rojas5500
Morgan Le Fay
0
4
3
0.38
L
Geb
rymn13
Geb
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,250
Damage
19,733
34,882
Taken
45,751
16,524
Mitigated
17,805
17,442
Healing
13,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,853
526
0
2,968
9,953
6,930
114
4,467
5,486
0
19,678
L
Hun Batz
 
Hun Batz
5,695
1,122
541
4,060
10,047
3,151
0
3,721
6,160
0
33,664
L
Hachiman
 
Hachiman
2,453
859
0
1,501
7,475
1,610
0
397
7,035
0
25,474
W
Morgan Le Fay
Ekirrru
Morgan Le Fay
6,771
776
0
3,371
6,100
3,683
43
0
5,800
39,751
0
L
Hercules
Konflyk
Hercules
2,875
863
0
4,267
10,028
5,406
0
5,148
4,880
0
20,886
W
3,310
1,793
99
4,003
6,743
2,088
357
331
6,412
0
47,748
W
Tsukuyomi
SoleLeoNidas07
Tsukuyomi
9,653
2,461
0
4,736
6,032
1,946
0
1,049
4,923
0
40,700
W
9,663
1,258
0
2,265
6,054
1,877
389
2,863
3,191
37,243
0
L
Morgan Le Fay
rojas5500
Morgan Le Fay
5,806
437
0
931
7,137
2,492
0
3,146
3,795
36,906
0
L
Geb
rymn13
Geb
2,904
409
246
2,159
11,064
5,146
0
3,483
7,447
12,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,112
Gold Earned
28,721
386
Minions Killed
262
0
Camps Cleared
0
1,117,678
Distance Traveled
1,086,617
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,211
565
53
5
0
247,759
2
L
Hun Batz
6,704
609
77
7
0
252,483
4
L
Hachiman
5,416
492
45
4
0
182,639
0
W
Morgan Le Fay
6,682
607
90
8
0
207,940
3
L
Hercules
5,660
515
44
4
0
227,639
2
W
Izanami
6,901
627
92
8
0
208,793
2
W
Tsukuyomi
7,513
683
75
7
0
252,522
5
W
Zeus
6,805
619
76
7
0
200,664
3
L
Morgan Le Fay
5,828
530
78
7
0
204,589
3
L
Geb
5,113
465
18
2
0
219,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role