Player Matchup

Nemesis
Nemesis
DeceitfulMordred
Nemesis
Level 125
God Stats
13W - 16L
1,519 SR
Queue Stats
632W - 626L
1,516 Elo+
Solo
Odin
Odin
Dimjustplaying
Odin
Level 69
God Stats
7W - 7L
1,492 SR
Queue Stats
25W - 34L
1,470 Elo+
Solo
Tyr
Tyr
Eclater_sa_mere
Tyr
Level 39
God Stats
2W - 5L
1,336 SR
Queue Stats
271W - 130L
1,738 Elo+
Party 1
Freya
Freya
alex_kidd__9
Freya
Level 116
God Stats
2W - 4L
1,739 SR
Queue Stats
366W - 273L
1,682 Elo+
Party 1
Thoth
Thoth
iMPRESSYVE
Thoth
Level 84
God Stats
2W - 7L
1,335 SR
Queue Stats
322W - 175L
1,707 Elo+
Party 1
Team Averages
Level 87
1,484 SR
1,623 Elo+

VS

Team Averages
Level 90
1,537 SR
1,602 Elo+
Horus
Horus
FusionxBackPack
Horus
Level 27
God Stats
8W - 2L
1,672 SR
Queue Stats
298W - 90L
1,837 Elo+
Party 2
Bellona
Bellona
JammyTortoise
Bellona
Level 136
God Stats
22W - 22L
1,412 SR
Queue Stats
651W - 650L
1,512 Elo+
Solo
Chiron
Chiron
MettkitBoy
Chiron
Level 148
God Stats
18W - 6L
1,816 SR
Queue Stats
1,124W - 570L
1,716 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
USAF-GODLY_ELO
Morgan Le Fay
Level 108
God Stats
29W - 18L
1,440 SR
Queue Stats
192W - 181L
1,515 Elo+
Solo
Fafnir
Fafnir
gotwarzazat
Fafnir
Level 31
God Stats
1W - 1L
1,344 SR
Queue Stats
36W - 59L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 8
10,545
502
10,593
17,565
6,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 7 / 2
10,477
499
5,824
14,738
8,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
4 / 6 / 8
9,456
450
10,968
23,712
19,691
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
7 / 6 / 5
11,140
530
13,890
19,764
6,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thoth
17
1 / 6 / 3
10,017
477
7,318
13,281
4,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 2 / 4
12,767
608
16,546
17,341
10,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Bellona
16
4 / 4 / 13
10,539
502
16,320
19,430
16,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
MettkitBoy
Chiron
8
0 / 3 / 2
6,818
325
4,448
5,908
1,441
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
USAF-GODLY_ELO
Morgan Le Fay
20
7 / 2 / 9
12,148
578
24,349
15,560
8,252
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
14
1 / 6 / 10
10,620
506
5,922
14,062
11,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
68
17
Kills
30
30
Deaths
17
26
Assists
38
Player
Kills
Deaths
Assists
KDA
L
3
5
8
1.4
L
2
7
2
0.43
L
4
6
8
1.33
W
18
2
4
10
W
Bellona
4
4
13
2.63
W
Chiron
MettkitBoy
Chiron
0
3
2
0.33
W
Morgan Le Fay
USAF-GODLY_ELO
Morgan Le Fay
7
2
9
5.75
L
7
6
5
1.58
W
Fafnir
1
6
10
1
L
Thoth
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,593
Damage
67,585
89,060
Taken
72,301
46,455
Mitigated
48,211
17,883
Healing
22,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,593
5,370
0
2,520
17,565
6,667
1,888
6,234
11,331
0
66,249
L
5,824
860
0
1,360
14,738
8,724
1,305
3,648
11,090
0
47,928
L
10,968
955
0
5,838
23,712
19,691
420
10,547
13,165
0
42,418
W
16,546
6,686
3,121
4,732
17,341
10,483
0
3,676
13,665
0
77,041
W
Bellona
16,320
4,134
0
5,545
19,430
16,902
1,249
3,998
15,432
10,103
51,270
W
Chiron
MettkitBoy
Chiron
4,448
2,051
340
1,300
5,908
1,441
0
2,067
3,809
0
24,269
W
Morgan Le Fay
USAF-GODLY_ELO
Morgan Le Fay
24,349
1,402
0
3,814
15,560
8,252
96
6,617
8,943
109,118
0
L
13,890
4,767
0
6,269
19,764
6,590
1,062
5,123
14,641
64,785
0
W
Fafnir
5,922
2,160
453
2,764
14,062
11,133
195
5,570
8,492
23,966
0
L
Thoth
7,318
280
0
1,896
13,281
4,783
0
7,312
5,969
73,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,635
Gold Earned
52,892
498
Minions Killed
491
0
Camps Cleared
0
1,812,027
Distance Traveled
1,747,479
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,545
502
117
6
0
392,506
1
L
Odin
10,477
499
92
4
0
366,542
1
L
Tyr
9,456
450
68
3
0
403,679
6
W
Horus
12,767
608
125
6
0
434,772
1
W
Bellona
10,539
502
110
5
0
386,160
4
W
Chiron
6,818
325
39
2
0
154,386
3
W
Morgan Le Fay
12,148
578
174
8
0
421,248
4
L
Freya
11,140
530
96
5
0
307,292
1
W
Fafnir
10,620
506
43
2
0
350,913
1
L
Thoth
10,017
477
125
6
0
342,008
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role