Player Matchup

Chang'e
Chang'e
CLCO
Chang'e
Level 99
God Stats
26W - 37L
1,454 SR
Queue Stats
439W - 474L
1,457 Elo+
Solo
The Morrigan
The Morrigan
EroRun
The Morrigan
Level 156
God Stats
3W - 0L
1,850 SR
Queue Stats
137W - 131L
1,514 Elo+
Solo
Bastet
Bastet
Sinnxr
Bastet
Level 87
God Stats
2W - 1L
1,523 SR
Queue Stats
238W - 241L
1,423 Elo+
Solo
Ymir
Ymir
Unlemon
Ymir
Level 119
God Stats
6W - 7L
1,624 SR
Queue Stats
23W - 25L
1,409 Elo+
Solo
Chernobog
Chernobog
Welllingtonn
Chernobog
Level 108
God Stats
7W - 3L
1,813 SR
Queue Stats
201W - 234L
1,443 Elo+
Solo
Team Averages
Level 114
1,653 SR
1,449 Elo+

VS

Team Averages
Level 95
1,452 SR
1,462 Elo+
Skadi
Skadi
DeSTruBluE
Skadi
Level 87
God Stats
1W - 3L
1,363 SR
Queue Stats
99W - 116L
1,422 Elo+
Party 1
Zeus
Zeus
Ecafromou
Zeus
Level 66
God Stats
8W - 12L
1,471 SR
Queue Stats
52W - 67L
1,414 Elo+
Party 1
Mulan
Mulan
Jaqueezy
Mulan
Level 89
God Stats
5W - 11L
1,378 SR
Queue Stats
541W - 515L
1,502 Elo+
Solo
Da Ji
Da Ji
Ketaminou
Da Ji
Level 156
God Stats
5W - 11L
1,360 SR
Queue Stats
467W - 462L
1,505 Elo+
Solo
Ares
Ares
TDakki
Ares
Level 75
God Stats
7W - 5L
1,688 SR
Queue Stats
176W - 146L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CLCO
Chang'e
19
8 / 5 / 4
13,904
605
13,487
20,005
7,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

The Morrigan
EroRun
The Morrigan
19
7 / 4 / 7
13,241
576
12,959
10,374
4,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Sinnxr
Bastet
20
4 / 2 / 2
12,901
561
6,124
15,026
7,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
Unlemon
Ymir
18
2 / 2 / 16
14,012
609
8,535
18,444
19,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chernobog
Welllingtonn
Chernobog
20
17 / 5 / 6
15,341
667
27,334
20,066
8,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
18
6 / 9 / 3
12,222
531
9,778
19,106
7,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
18
0 / 5 / 6
10,666
464
6,873
13,855
4,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
Jaqueezy
Mulan
12
1 / 8 / 3
8,336
362
8,341
13,733
7,041
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Da Ji
Ketaminou
Da Ji
19
9 / 5 / 6
12,599
548
14,426
18,293
8,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
TDakki
Ares
15
2 / 11 / 4
9,425
410
9,474
24,483
20,696
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
40
38
Kills
18
18
Deaths
38
35
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CLCO
Chang'e
8
5
4
2
L
Skadi
6
9
3
0.83
L
Zeus
0
5
6
0.6
W
The Morrigan
EroRun
The Morrigan
7
4
7
2.63
L
Mulan
Jaqueezy
Mulan
1
8
3
0.31
L
Da Ji
Ketaminou
Da Ji
9
5
6
2.4
W
Bastet
Sinnxr
Bastet
4
2
2
2.5
L
Ares
TDakki
Ares
2
11
4
0.36
W
Ymir
Unlemon
Ymir
2
2
16
5
W
Chernobog
Welllingtonn
Chernobog
17
5
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,439
Damage
48,892
83,915
Taken
89,470
47,721
Mitigated
48,525
35,252
Healing
15,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CLCO
Chang'e
13,487
1,733
1,291
10,808
20,005
7,814
2,365
1,327
18,678
84,472
0
L
Skadi
9,778
5,124
0
3,238
19,106
7,744
0
7,229
11,777
0
68,182
L
Zeus
6,873
733
0
2,079
13,855
4,984
0
3,005
10,640
84,085
0
W
The Morrigan
EroRun
The Morrigan
12,959
1,893
0
3,897
10,374
4,320
3,880
3,961
6,413
54,746
4,008
L
Mulan
Jaqueezy
Mulan
8,341
2,462
0
3,359
13,733
7,041
143
8,170
5,563
0
35,352
L
Da Ji
Ketaminou
Da Ji
14,426
3,429
0
4,091
18,293
8,060
0
4,839
13,356
0
58,700
W
Bastet
Sinnxr
Bastet
6,124
2,357
0
6,910
15,026
7,638
0
2,032
12,994
0
117,644
L
Ares
TDakki
Ares
9,474
522
380
2,298
24,483
20,696
0
7,184
17,161
32,739
0
W
Ymir
Unlemon
Ymir
8,535
2,263
612
3,322
18,444
19,282
1,294
4,361
14,083
43,752
0
W
Chernobog
Welllingtonn
Chernobog
27,334
17,008
0
8,412
20,066
8,667
6,552
4,666
15,400
0
104,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,399
Gold Earned
53,248
598
Minions Killed
469
0
Camps Cleared
0
2,115,966
Distance Traveled
1,796,260
30
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,904
605
154
7
0
397,709
1
L
Skadi
12,222
531
114
5
0
345,509
7
L
Zeus
10,666
464
158
7
0
365,258
9
W
The Morrigan
13,241
576
114
5
0
394,048
11
L
Mulan
8,336
362
67
3
0
222,430
3
L
Da Ji
12,599
548
79
3
0
457,367
12
W
Bastet
12,901
561
143
6
0
495,248
5
L
Ares
9,425
410
51
2
0
405,696
6
W
Ymir
14,012
609
56
2
0
426,287
7
W
Chernobog
15,341
667
131
6
0
402,674
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role