Player Matchup

Ares
Ares
Platinum II
Tonibm98
Ares
Platinum II
Level 148
God Stats
2W - 0L
1,806 SR
Queue Stats
22W - 21L
2,124 MMR
Solo
Xbalanque
Xbalanque
Diamond II
løcalhøst
Xbalanque
Diamond II
Level 126
God Stats
26W - 22L
1,685 SR
Queue Stats
43W - 41L
2,383 MMR
Solo
Sol
Sol
Gold III
viciousSICKYO
Sol
Gold III
Level 42
God Stats
2W - 0L
1,854 SR
Queue Stats
25W - 17L
1,750 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 105
1,782 SR
2,085 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 158
1,593 SR
1,724 MMR
Gilgamesh
Gilgamesh
Platinum IV
 
Gilgamesh
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Platinum V
CipriaNNN
Loki
Platinum V
Level 156
God Stats
48W - 40L
1,618 SR
Queue Stats
151W - 158L
1,813 MMR
Party 1
Scylla
Scylla
Platinum II
tomilai1
Scylla
Platinum II
Level 159
God Stats
5W - 6L
1,662 SR
Queue Stats
76W - 81L
1,860 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
8 / 4 / 4
10,975
844
8,990
12,454
10,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xbalanque
løcalhøst
Xbalanque
12
2 / 2 / 5
9,014
693
6,031
8,209
3,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 1 / 8
9,482
729
12,823
10,589
4,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
AthenaTiamatPersephoneThothHou Yi

VS

Bans
ZeusAphroditeJanusNoxDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
2 / 5 / 3
9,401
723
8,152
15,652
12,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Loki
13
4 / 5 / 3
9,308
716
8,683
9,643
2,961
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
tomilai1
Scylla
11
1 / 2 / 5
8,172
629
7,200
6,768
2,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
12
Kills
7
7
Deaths
12
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
5
3
0.7
L
Loki
4
5
3
1.1
W
Ares
8
4
4
2.5
W
Xbalanque
løcalhøst
Xbalanque
2
2
5
2.25
L
Scylla
tomilai1
Scylla
1
2
5
1.75
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,844
Damage
24,035
31,252
Taken
32,063
18,667
Mitigated
17,156
8,003
Healing
4,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,152
1,109
0
2,796
15,652
12,090
654
8,722
6,649
0
19,737
L
Loki
8,683
1,643
0
851
9,643
2,961
0
7,212
2,179
0
33,594
W
Ares
8,990
839
0
70
12,454
10,504
119
2,270
10,000
13,698
0
W
Xbalanque
løcalhøst
Xbalanque
6,031
1,983
0
2,478
8,209
3,494
1,039
1,949
6,022
0
35,563
L
Scylla
tomilai1
Scylla
7,200
211
0
987
6,768
2,105
397
5,142
1,422
32,015
0
W
12,823
3,647
0
5,455
10,589
4,669
2,058
2,407
8,030
47,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,471
Gold Earned
26,881
147
Minions Killed
138
0
Camps Cleared
0
768,369
Distance Traveled
714,038
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,401
723
22
2
0
256,947
3
L
Loki
9,308
716
64
5
0
232,025
1
W
Ares
10,975
844
6
0
0
261,101
3
W
Xbalanque
9,014
693
78
6
0
244,181
5
L
Scylla
8,172
629
52
4
0
225,066
2
W
Sol
9,482
729
63
5
0
263,087
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role