Player Matchup

Pele
Pele
LocalPumpkin199
Pele
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,234 Elo+
Solo
Nox
Nox
LostCrowe
Nox
Level 48
God Stats
1W - 4L
1,421 SR
Queue Stats
8W - 28L
1,220 Elo+
Party 1
Neith
Neith
Magalzord
Neith
Level 3
God Stats
0W - 1L
1,256 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
MvPuTz
Sun Wukong
Level 38
God Stats
2W - 6L
1,448 SR
Queue Stats
5W - 17L
1,253 Elo+
Party 1
Fafnir
Fafnir
vini275
Fafnir
Level 53
God Stats
2W - 6L
1,522 SR
Queue Stats
32W - 59L
1,400 Elo+
Party 1
Team Averages
Level 36
1,429 SR
1,321 Elo+

VS

Team Averages
Level 42
1,533 SR
1,434 Elo+
Tiamat
Tiamat
AnOnymus90s_-_
Tiamat
Level 28
God Stats
10W - 19L
1,507 SR
Queue Stats
86W - 123L
1,376 Elo+
Party 2
Ah Puch
Ah Puch
LUCHO R4D1K
Ah Puch
Level 59
God Stats
3W - 2L
1,500 SR
Queue Stats
121W - 184L
1,352 Elo+
Party 2
Artemis
Artemis
Nozamaigon
Artemis
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
275W - 297L
1,434 Elo+
Party 3
Hel
Hel
Star34
Hel
Level 68
God Stats
3W - 1L
1,687 SR
Queue Stats
109W - 124L
1,526 Elo+
Party 3
Fenrir
Fenrir
uvalentin2
Fenrir
Level 18
God Stats
7W - 8L
1,470 SR
Queue Stats
29W - 29L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 2
5,549
427
3,483
9,255
2,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 5 / 1
6,105
470
3,954
6,344
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Magalzord
Neith
8
0 / 6 / 1
5,117
394
2,603
6,598
1,773
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
MvPuTz
Sun Wukong
9
0 / 4 / 2
5,438
418
2,960
8,235
4,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
vini275
Fafnir
10
3 / 3 / 3
6,967
536
5,080
10,904
9,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 8
7,230
556
5,997
3,438
2,377
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
LUCHO R4D1K
Ah Puch
13
2 / 1 / 3
7,609
585
7,860
8,653
3,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
Nozamaigon
Artemis
11
5 / 2 / 6
7,254
558
6,028
5,127
2,002
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
Star34
Hel
13
8 / 0 / 9
7,923
609
8,733
6,661
4,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
uvalentin2
Fenrir
13
7 / 3 / 4
7,754
596
5,349
9,677
3,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
6
Kills
24
24
Deaths
6
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
W
Ah Puch
LUCHO R4D1K
Ah Puch
2
1
3
3.5
L
1
6
2
0.33
L
2
5
1
0.5
L
Neith
Magalzord
Neith
0
6
1
0.08
L
Sun Wukong
MvPuTz
Sun Wukong
0
4
2
0.25
W
Artemis
Nozamaigon
Artemis
5
2
6
4
W
Hel
Star34
Hel
8
0
9
12.5
W
Fenrir
uvalentin2
Fenrir
7
3
4
3
L
Fafnir
vini275
Fafnir
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,080
Damage
33,967
41,336
Taken
33,556
20,456
Mitigated
15,583
5,270
Healing
15,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,997
354
0
932
3,438
2,377
404
1,389
2,049
35,945
0
W
Ah Puch
LUCHO R4D1K
Ah Puch
7,860
835
0
4,363
8,653
3,034
619
1,187
7,226
37,008
0
L
3,483
597
0
2,300
9,255
2,589
0
2,933
6,270
0
17,854
L
3,954
239
0
265
6,344
2,077
0
4,034
2,310
25,586
0
L
Neith
Magalzord
Neith
2,603
1,284
0
460
6,598
1,773
0
3,439
3,159
0
16,065
L
Sun Wukong
MvPuTz
Sun Wukong
2,960
478
0
526
8,235
4,435
0
5,531
2,188
0
19,678
W
Artemis
Nozamaigon
Artemis
6,028
3,922
0
1,521
5,127
2,002
1,990
1,393
3,674
0
26,251
W
Hel
Star34
Hel
8,733
987
2,665
4,847
6,661
4,457
956
2,042
4,619
36,911
0
W
Fenrir
uvalentin2
Fenrir
5,349
1,060
0
1,585
9,677
3,713
0
3,023
6,654
0
45,826
L
Fafnir
vini275
Fafnir
5,080
1,940
0
1,719
10,904
9,582
0
5,887
4,819
12,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,176
Gold Earned
37,770
176
Minions Killed
336
0
Camps Cleared
0
1,102,197
Distance Traveled
1,174,511
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,230
556
59
5
0
260,296
1
W
Ah Puch
7,609
585
77
6
0
204,481
0
L
Pele
5,549
427
44
3
0
216,947
3
L
Nox
6,105
470
49
4
0
208,364
2
L
Neith
5,117
394
31
2
0
203,245
0
L
Sun Wukong
5,438
418
31
2
0
243,320
0
W
Artemis
7,254
558
50
4
0
198,360
1
W
Hel
7,923
609
68
5
0
253,302
4
W
Fenrir
7,754
596
82
6
0
258,072
0
L
Fafnir
6,967
536
21
2
0
230,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role