Player Matchup

Ymir
Ymir
RafajitS2
Ymir
Level 82
God Stats
24W - 21L
1,470 SR
Queue Stats
505W - 562L
1,425 Elo+
Party 1
Thor
Thor
SiryusB
Thor
Level 125
God Stats
2W - 3L
1,477 SR
Queue Stats
51W - 45L
1,614 Elo+
Solo
Cthulhu
Cthulhu
agnferapi
Cthulhu
Level 82
God Stats
58W - 73L
1,524 SR
Queue Stats
549W - 619L
1,538 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
oGuilherme
Morgan Le Fay
Level 89
God Stats
27W - 28L
1,453 SR
Queue Stats
506W - 511L
1,463 Elo+
Party 1
Cernunnos
Cernunnos
wL Henrique
Cernunnos
Level 74
God Stats
13W - 14L
1,391 SR
Queue Stats
393W - 428L
1,430 Elo+
Solo
Team Averages
Level 90
1,463 SR
1,494 Elo+

VS

Team Averages
Level 77
1,580 SR
1,466 Elo+
Susano
Susano
DeviLLuk
Susano
Level 107
God Stats
7W - 7L
1,578 SR
Queue Stats
294W - 311L
1,473 Elo+
Solo
Izanami
Izanami
LadyTITANIA6622
Izanami
Level 61
God Stats
36W - 31L
1,488 SR
Queue Stats
174W - 214L
1,448 Elo+
Solo
Ra
Ra
Naumzinho
Ra
Level 84
God Stats
36W - 29L
1,608 SR
Queue Stats
973W - 941L
1,477 Elo+
Party 2
Tyr
Tyr
TheLukeNow
Tyr
Level 69
God Stats
87W - 95L
1,509 SR
Queue Stats
843W - 828L
1,466 Elo+
Party 2
Sylvanus
Sylvanus
Vinorraz
Sylvanus
Level 65
God Stats
3W - 2L
1,714 SR
Queue Stats
257W - 239L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 5 / 4
5,769
385
2,713
12,215
5,812
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thor
SiryusB
Thor
11
0 / 3 / 4
6,970
465
6,268
11,783
3,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
agnferapi
Cthulhu
13
2 / 3 / 1
7,161
477
9,277
12,277
10,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
oGuilherme
Morgan Le Fay
13
3 / 2 / 1
7,585
506
7,016
7,320
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
wL Henrique
Cernunnos
12
2 / 4 / 0
7,418
495
5,564
9,488
2,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DeviLLuk
Susano
12
4 / 2 / 3
7,489
499
10,323
13,004
4,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 2 / 6
7,382
492
5,650
6,844
2,188
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
4 / 1 / 4
8,810
587
7,904
5,745
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 2 / 2
8,013
534
8,450
14,205
7,347
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Vinorraz
Sylvanus
12
2 / 1 / 9
7,831
522
4,329
9,585
4,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
7
Kills
17
17
Deaths
8
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Susano
DeviLLuk
Susano
4
2
3
2.75
W
4
2
6
3.5
W
4
1
4
6
L
Ymir
0
5
4
0.4
L
Thor
SiryusB
Thor
0
3
4
0.67
W
3
2
2
2
W
Sylvanus
Vinorraz
Sylvanus
2
1
9
6.5
L
Cthulhu
agnferapi
Cthulhu
2
3
1
0.83
L
Morgan Le Fay
oGuilherme
Morgan Le Fay
3
2
1
1.75
L
Cernunnos
wL Henrique
Cernunnos
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,838
Damage
36,656
53,083
Taken
49,383
25,104
Mitigated
20,599
11,617
Healing
18,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
DeviLLuk
Susano
10,323
3,571
0
3,488
13,004
4,340
0
3,439
9,445
0
47,564
W
5,650
3,005
0
267
6,844
2,188
1,004
2,057
4,727
0
27,459
W
7,904
1,122
1,286
2,809
5,745
1,971
1,044
2,158
3,557
63,679
0
L
Ymir
2,713
617
289
700
12,215
5,812
280
3,174
9,041
16,980
0
L
Thor
SiryusB
Thor
6,268
1,616
0
3,674
11,783
3,810
0
2,009
9,774
0
40,382
W
8,450
909
0
5,039
14,205
7,347
0
7,126
6,479
0
48,903
W
Sylvanus
Vinorraz
Sylvanus
4,329
1,560
560
4,826
9,585
4,753
430
3,077
6,169
24,198
0
L
Cthulhu
agnferapi
Cthulhu
9,277
436
224
3,733
12,277
10,377
0
1,871
10,406
38,500
0
L
Morgan Le Fay
oGuilherme
Morgan Le Fay
7,016
739
0
1,082
7,320
2,605
810
2,429
4,891
52,268
0
L
Cernunnos
wL Henrique
Cernunnos
5,564
1,704
0
1,915
9,488
2,500
340
2,750
6,738
0
39,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,903
Gold Earned
39,525
341
Minions Killed
389
0
Camps Cleared
0
1,464,663
Distance Traveled
1,479,652
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,489
499
73
5
0
303,356
2
W
Izanami
7,382
492
58
4
0
264,021
0
W
Ra
8,810
587
127
8
0
328,070
1
L
Ymir
5,769
385
20
1
0
282,242
4
L
Thor
6,970
465
86
6
0
303,432
0
W
Tyr
8,013
534
89
6
0
316,170
5
W
Sylvanus
7,831
522
42
3
0
268,035
5
L
Cthulhu
7,161
477
66
4
0
301,019
2
L
Morgan Le Fay
7,585
506
86
6
0
304,277
2
L
Cernunnos
7,418
495
83
6
0
273,693
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role