Player Matchup

Geb
Geb
Silver V
 
Geb
Silver V
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver V
Al-_DOMINATOR_62
Artemis
Silver V
Level 83
God Stats
10W - 20L
1,461 SR
Queue Stats
24W - 50L
679 MMR
Party 1
Gilgamesh
Gilgamesh
Silver III
DoritosLIDL
Gilgamesh
Silver III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 45L
773 MMR
Party 1
Chang'e
Chang'e
Bronze I
x9Galaxy
Chang'e
Bronze I
Level 50
God Stats
4W - 5L
1,500 SR
Queue Stats
375W - 386L
374 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze I
xox shrimp
Cu Chulainn
Bronze I
Level 65
God Stats
11W - 20L
1,351 SR
Queue Stats
202W - 213L
300 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 78
1,462 SR
725 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 104
1,503 SR
1,166 MMR
Kukulkan
Kukulkan
Silver III
 
Kukulkan
Silver III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver IV
 
Fenrir
Silver IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Bronze III
 
Aphrodite
Bronze III
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver IV
Goudboul
Osiris
Silver IV
Level 98
God Stats
9W - 12L
1,603 SR
Queue Stats
72W - 101L
761 MMR
Solo
Izanami
Izanami
Silver V
iPOLANDO
Izanami
Silver V
Level 69
God Stats
20W - 12L
1,412 SR
Queue Stats
341W - 335L
569 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
1 / 4 / 2
4,779
478
3,451
7,490
2,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 3 / 0
5,163
516
4,885
7,039
1,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
DoritosLIDL
Gilgamesh
8
0 / 3 / 0
4,753
475
2,741
7,111
2,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chang'e
x9Galaxy
Chang'e
9
1 / 4 / 0
5,334
533
3,582
6,303
1,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
xox shrimp
Cu Chulainn
9
0 / 5 / 1
5,219
522
3,332
8,579
3,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
JanusScyllaKing ArthurPersephoneApollo

VS

Bans
CthulhuTiamatZeusYmirCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
3 / 1 / 4
6,689
669
4,933
3,591
1,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
 
Fenrir
10
5 / 0 / 3
6,285
629
3,601
6,090
2,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
 
Aphrodite
9
1 / 2 / 4
5,899
590
1,513
4,370
1,750
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Osiris
Goudboul
Osiris
11
6 / 1 / 2
6,782
678
5,787
7,360
5,954
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
iPOLANDO
Izanami
11
4 / 2 / 1
6,161
616
7,698
9,160
2,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
19
19
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
4
2
0.5
W
Kukulkan
 
Kukulkan
3
1
4
5
W
Fenrir
 
Fenrir
5
0
3
6.5
W
Aphrodite
 
Aphrodite
1
2
4
1.5
L
3
3
0
1
L
Gilgamesh
DoritosLIDL
Gilgamesh
0
3
0
0
W
Osiris
Goudboul
Osiris
6
1
2
7
W
Izanami
iPOLANDO
Izanami
4
2
1
2.25
L
Chang'e
x9Galaxy
Chang'e
1
4
0
0.25
L
Cu Chulainn
xox shrimp
Cu Chulainn
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,991
Damage
23,532
36,522
Taken
30,571
11,310
Mitigated
13,315
8,615
Healing
13,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,451
823
0
1,148
7,490
2,502
0
956
6,496
11,723
0
W
Kukulkan
 
Kukulkan
4,933
680
0
748
3,591
1,174
0
1,676
1,805
33,251
0
W
Fenrir
 
Fenrir
3,601
700
405
3,174
6,090
2,081
0
1,245
4,721
0
21,785
W
Aphrodite
 
Aphrodite
1,513
97
1,991
2,266
4,370
1,750
441
1,154
3,216
12,742
0
L
4,885
1,769
0
2,346
7,039
1,677
0
881
6,158
0
21,854
L
Gilgamesh
DoritosLIDL
Gilgamesh
2,741
411
0
1,171
7,111
2,316
0
1,130
5,809
0
25,821
W
Osiris
Goudboul
Osiris
5,787
2,744
0
2,060
7,360
5,954
450
850
6,426
0
33,568
W
Izanami
iPOLANDO
Izanami
7,698
4,982
0
2,852
9,160
2,356
568
1,790
7,370
0
47,665
L
Chang'e
x9Galaxy
Chang'e
3,582
557
421
1,485
6,303
1,775
0
2,063
4,048
23,307
0
L
Cu Chulainn
xox shrimp
Cu Chulainn
3,332
846
0
2,044
8,579
3,040
0
984
7,565
0
21,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,248
Gold Earned
31,816
218
Minions Killed
305
0
Camps Cleared
0
896,779
Distance Traveled
964,003
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,779
478
21
2
0
185,333
2
W
Kukulkan
6,689
669
74
7
0
203,897
3
W
Fenrir
6,285
629
51
5
0
204,446
4
W
Aphrodite
5,899
590
21
2
0
188,896
3
L
Artemis
5,163
516
40
4
0
162,687
2
L
Gilgamesh
4,753
475
59
6
0
184,748
3
W
Osiris
6,782
678
70
7
0
204,339
1
W
Izanami
6,161
616
89
9
0
162,425
1
L
Chang'e
5,334
533
49
5
0
183,478
1
L
Cu Chulainn
5,219
522
49
5
0
180,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role